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					Tue Oct 26, 2004 4:57 pm
					  Hunger
					
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					There is a potentially good Epic thread over at Wizards forum on Darnakurian and Hunger. I overlooked that as a source of GH Epic-ness, now it's worth a second look. The Sentinels would make some great opponents, but imagine if they were jacked up and made into Leshays!
					
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				Mad Archmage of the Oerth Journal
  
				Joined: Dec 09, 2002 
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					Wed Nov 10, 2004 9:52 pm
					  
					
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					I've been looking into Darnakurian's Doom myself as a possible idea to build from. Mind linking that forum link thread to here or PM it to me so I can take a peak? _________________ Cheerz, 
 
-Rick "Duicarthan" Miller
 
Editor-in-Chief, Oerth Journal
 
http://www.oerthjournal.com http://www.greyhawkonline.com/duicarthan
					
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					Thu Nov 11, 2004 12:48 am
					  
					
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					Interesting inded. The mistery of Cold wood always intrigued me. Could you put the URL of that thread, please :-) ?
					
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					Thu Nov 11, 2004 10:40 pm
					  
					
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					The thread kinda petered out early. Maybe someone can ressurect it.
 
 
http://boards1.wizards.com/showthread.php?t=328277
					
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				Apprentice Greytalker
  
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					Wed May 30, 2007 1:41 pm
					  
					
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					Well, I thought I would start here and see what help I can get.  I am planning to run my group into Darnakurian's Doom.  First I am using LeShay as the Sentinels, but I have allowed that a group of NPCs has gotten in, and now the PCs need to get them out - they are not trying to get Hunger, but stop it from being gotten.
 
 
That said - anyone have any good ideas for adventures in and around the Coldwood and Darnakurian's Keep?  Also - anyone have a good idea for a map to use for the Keep?  I was thinking one of the Maps of Mystery from Dungeon magazine, but which one?  If anyone has some thoughts, I would appreciate it.
 
 
One idea I had was an old Critical Threat from Dungeon: a ghost treant druid.  I may be able to use an elder treant.  The Coldwood is dead, so perhaps that creature along with the Sentinels guards the woods.
 
 
ROB
					
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					Sat Jun 16, 2007 10:00 pm
					  
					
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					Hey...
 
 
There's a high level module (18th) in Dungeon #122 called "Root of Evil" that may fit into your game. To be honest, I haven't given it a thorough read so I can't say for sure what its all about,but from what I saw it looked pretty cool. With a little work it could easily be bumped up to epic level. Worth checking out if you haven't already.
					
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					Thu Jul 19, 2007 9:06 pm
					  Kudos to Rick "Duicarthan" Miller
					
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					Rick - you old salt, how could you not tell us you had published a whole adventure based on Darnakurian's Doom in Oerth Journal #22:
 
 
http://www.oerthjournal.com/oj22.html
 
 
And the Epic spells for the Twin Cataclysms too!  I think this deserves a new top level post.
 
 
ROB
					
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					Fri Jul 20, 2007 8:26 am
					  Re: Kudos to Rick "Duicarthan" Miller
					
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	  | rob_douglas wrote: | 
	 
	
	  Rick - you old salt, how could you not tell us you had published a whole adventure based on Darnakurian's Doom in Oerth Journal #22:
 
 
http://www.oerthjournal.com/oj22.html
 
 
And the Epic spells for the Twin Cataclysms too!  I think this deserves a new top level post.
 
 
ROB | 
	 
 
Thanx a ton for the awesome link! I've never actually looked at OJ so that was a great surprise, nice to see the epic game finally get some love. Well done, Rick. Both of your articles were exceptional.
					
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					Fri Jul 27, 2007 6:41 am
					  
					
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					Darn I wish OJ22 had been out 3 months ago - we went to the Coldwood to stop a cabal of demon sorcerers stealing Hunger - and failed.
 
 
Our DM populated the area closest to Bitterness with undead treants (some of which had mummified banshee-like elves tied in their branches), elven wights, plus a cambion strike team.
					
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