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      Topic: A history of the elves of Oerth
    DeanP

    Replies: 16
    Views: 13605

    PostForum: World of Greyhawk Discussion   Posted: Wed Jun 08, 2016 3:29 pm   Subject: A history of the elves of Oerth
    Amazing. Nicely done.
      Topic: Naval Strengths of the Realms of Greyhawk
    DeanP

    Replies: 20
    Views: 9494

    PostForum: World of Greyhawk Discussion   Posted: Mon Jun 06, 2016 4:26 pm   Subject: Naval Strengths of the Realms of Greyhawk
    I love this site, always helpful. Very useful information, thank you everybody.
      Topic: DM's Guild and Oerth Journal Material
    DeanP

    Replies: 7
    Views: 8157

    PostForum: Greyhawk- D&D 5th Edition   Posted: Sat Jun 04, 2016 12:32 pm   Subject: DM's Guild and Oerth Journal Material
    Sooner or later, they're going to publish something Greyhawk related, and it's likely Greyhawk will come under the terms of the DMs Guild. I'd suggest having immense patience for that day, but it wil ...
      Topic: New Wizard Group: The Pentad
    DeanP

    Replies: 18
    Views: 9946

    PostForum: World of Greyhawk Discussion   Posted: Sat Jun 04, 2016 12:17 pm   Subject: New Wizard Group: The Pentad
    Good stuff.

    I'm curious about your ideas for the Despotrix of Hardby. In my own campaign, Hardby is under the rule of the Dominion of Greyhawk, but I'm planning a rebellion (Scarlet Brotherhood ba ...
      Topic: Naval Strengths of the Realms of Greyhawk
    DeanP

    Replies: 20
    Views: 9494

    PostForum: World of Greyhawk Discussion   Posted: Sat Jun 04, 2016 12:10 pm   Subject: Naval Strengths of the Realms of Greyhawk
    Does anybody have information or even good speculation on the naval strengths (warships) of the various realms in the Flanaess?
      Topic: Define Your Ideal Greyhawk
    DeanP

    Replies: 23
    Views: 15320

    PostForum: World of Greyhawk Discussion   Posted: Sun Jan 10, 2016 7:13 pm   Subject: Define Your Ideal Greyhawk
    A Dark Age, where chaos and the wilderness reclaimed much of the great civilizations of old. For example, the lost "Great Kingdom" is a land dominated by barbarians and humanoid tribes, with feudal l ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Sun Dec 27, 2015 4:22 pm   Subject: Who Built the Ziggurat
    I finished the storyline, one begun close to 11 years ago in real time involving multiple player characters. It ended with one of the characters acquiring the Theorpart. He promptly used one of his th ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Wed Sep 02, 2015 5:05 pm   Subject: Who Built the Ziggurat
    I'm happy to share, but beware, I'm a notorious heretic. No cow is too sacred to turn into a nice steak.

    Rasgon, Mirkwood. Hmmm...I need a druid covered in bird poo and I'm all set. Smile

    I ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Tue Sep 01, 2015 6:22 pm   Subject: Who Built the Ziggurat
    I forgot to mention, if somebody were to use 5e and wanted to keep "Zargon" intact in the Lost City., Fifth Edition Foes from Frog God Games has a "Tentacled Horror." Tentacles, single eye, horn, a ...
      Topic: Adventures from other sources converted to Greyhawk
    DeanP

    Replies: 22
    Views: 15434

    PostForum: World of Greyhawk Discussion   Posted: Tue Sep 01, 2015 5:31 pm   Subject: Adventures from other sources converted to Greyhawk
    Like SirXaris, I place the adventures I run on Oerth, usually the Flanaess (assuming its not about a journey to another plane of existence). I placed the city of Mithril (Scarred Lands) on the coast o ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Tue Sep 01, 2015 5:21 pm   Subject: Who Built the Ziggurat
    An Ettercap curse. I'm going to use that, not here, though. I'm making the degenerate Cynidiceans cannibalistic. A couple of inspirations come to mind. HG Wells' The Time Machine, that horror flick wi ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Mon Aug 31, 2015 8:54 am   Subject: Who Built the Ziggurat
    Sir Xaris,

    There is a Living Greyhawk "Lost City of the Suloise" article that makes mention of a Oerth Dragon priest who claims the Oerth Dragon claimed the city because of the theft of holy relics ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Sun Aug 30, 2015 2:35 pm   Subject: Who Built the Ziggurat
    Great information Rasgon and it's helping me synthesize the various elements into a cohesive whole. I do have Labyrinth of Madness (near mint in fact).

    The ziggurat was built by the Faranth in vene ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Sun Aug 30, 2015 8:07 am   Subject: Who Built the Ziggurat
    Tharizdun/Elder Elemental God works perfectly and my overall campaign arc deals with the threat the recombined Theoparts pose to existence. My intent is to have either a Theopart or the Crystal of Ebo ...
      Topic: Who Built the Ziggurat
    DeanP

    Replies: 21
    Views: 16137

    PostForum: World of Greyhawk Discussion   Posted: Sat Aug 29, 2015 8:56 pm   Subject: Who Built the Ziggurat
    I've scoured the net for every bit of lore I could find on the "Lost City of the Suloise." I've the general premise that the city is in ruins, party swamped in the Suss Forest. At its center is an an ...
      Topic: Destroying Iuz
    DeanP

    Replies: 19
    Views: 10960

    PostForum: World of Greyhawk Discussion   Posted: Sun Aug 09, 2015 12:37 pm   Subject: Destroying Iuz
    I had concerns with the possibility of killing Iuz, but decided there's so much to the setting, so many villains that even as campaign altering as it was, it didn't end the campaign, if anything, it g ...
      Topic: Destroying Iuz
    DeanP

    Replies: 19
    Views: 10960

    PostForum: World of Greyhawk Discussion   Posted: Tue Aug 04, 2015 7:55 pm   Subject: Destroying Iuz
    In my current "Greyhawk: The Dark Age" campaign, I did actually end a major storyline with the death of Iuz. It was the culmination of well, nearly an entire generation of gaming. We all have teen ag ...
      Topic: Why is Iuz a Cleric/Priest?
    DeanP

    Replies: 29
    Views: 21186

    PostForum: World of Greyhawk Discussion   Posted: Sat Jan 24, 2015 9:48 am   Subject: Why is Iuz a Cleric/Priest?
    Rasgon,

    Good stuff. Excellent food for thought.

    I suppose then, the most likely origin of his "priestly powers" prior to achieving demi-godhood was in the service to his own father, Grazz't?
      Topic: Thoughts on 5e
    DeanP

    Replies: 14
    Views: 14389

    PostForum: Greyhawk- D&D 5th Edition   Posted: Sun Jan 04, 2015 8:45 am   Subject: Thoughts on 5e
    Loving it. It's like a "best of" edition of D&D. Pathfinder was triumphant evolution of the 3.0 evolutionary branch. 5e has taken the rule set in a much better direction it "feels" right and p ...
      Topic: Why is Iuz a Cleric/Priest?
    DeanP

    Replies: 29
    Views: 21186

    PostForum: World of Greyhawk Discussion   Posted: Sun Jan 04, 2015 8:43 am   Subject: Why is Iuz a Cleric/Priest?
    Well, speaking of powers to command the undead, I'm using thread necromancy! I was browsing this thread, and another blog (can't remember which one) that was puzzling out the Iuz, Zuggtmoy, Temple of ...
      Topic: Hero Lab?
    DeanP

    Replies: 25
    Views: 21557

    PostForum: Greyhawk- D&D 3.0e/3.5e/d20/Pathfinder   Posted: Sun Apr 20, 2014 7:51 am   Subject: Hero Lab?
    I'm using Hero Lab and Realm Works. I've recently completed loading most of the Living Greyhawk information into Realm Works. I'll fine tune it as I proceed and add my own story and setting informati ...
      Topic: Babau Query
    DeanP

    Replies: 19
    Views: 14756

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sat Aug 24, 2013 5:42 am   Subject: Babau Query
    My demons can ride a bike, chew gum and use an at will power at the same time. My Marilith demons can also text on their cells while doing all the previous mentioned tasks.

    2E and beyond, demons ar ...
      Topic: Babau Query
    DeanP

    Replies: 19
    Views: 14756

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Fri Aug 23, 2013 10:22 am   Subject: Babau Query
    I've always ruled that demons can use one "at will" power in addition to their allotted melee attacks per round. It's how I interpreted the rules and more importantly, it keeps the demons fearsome in ...
      Topic: Music for Greyhawk
    DeanP

    Replies: 10
    Views: 9587

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Thu May 30, 2013 6:34 pm   Subject: Music for Greyhawk
    'Cause I was looking for firstedition Greyhawk music. Wink
      Topic: Music for Greyhawk
    DeanP

    Replies: 10
    Views: 9587

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Wed May 29, 2013 3:24 pm   Subject: Music for Greyhawk
    Great! Thank you!
      Topic: Music for Greyhawk
    DeanP

    Replies: 10
    Views: 9587

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Tue May 28, 2013 5:22 pm   Subject: Music for Greyhawk
    Epic Music... wow, this is good stuff.
      Topic: Music for Greyhawk
    DeanP

    Replies: 10
    Views: 9587

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Tue May 28, 2013 4:49 pm   Subject: Music for Greyhawk
    Anybody out there game with music? If so, what do you find suitable for Greyhawk? I tend to have an assortment of Dead Can Dance tunes.
      Topic: ghouls
    DeanP

    Replies: 11
    Views: 9387

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Tue May 28, 2013 4:47 pm   Subject: ghouls
    'Twas intentional, I toyed with "raising it from the dead"...but that would have implied life rather than unlife.
      Topic: ghouls
    DeanP

    Replies: 11
    Views: 9387

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Tue May 28, 2013 3:19 pm   Subject: ghouls
    I know I'm raising this thread from the grave but, I've another source on the duration. At some point in the 1st edition run, TSR published "monster cards" The cards had picture on one side and the s ...
      Topic: House Rules
    DeanP

    Replies: 44
    Views: 36925

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Mon May 13, 2013 2:19 pm   Subject: House Rules
    I'm with Lanthorn, save vs. Death Magic.

    I have to check out your Mana system.
      Topic: House Rules
    DeanP

    Replies: 44
    Views: 36925

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sat May 11, 2013 6:23 pm   Subject: House Rules
    However, to not depower the undead too much, I changed it so the level is drained, and on the day after fighting the undead, the saving throw is made to gain the level back. This is repeated each day ...
      Topic: House Rules
    DeanP

    Replies: 44
    Views: 36925

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sat May 11, 2013 3:54 pm   Subject: House Rules
    I've decided to employ saving throws versues Energy Drain. The idea of a character losing two levels to a vampire's touch; man that's way too rough without a saving throw.
      Topic: Water water everywhere and not a drop to drink
    DeanP

    Replies: 7
    Views: 6925

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sun May 05, 2013 8:15 am   Subject: Water water everywhere and not a drop to drink
    No, self-respecting dwarf is going to be caught drinking water on the trail! Humpf!
      Topic: Time to work out time and time for working out movement!
    DeanP

    Replies: 9
    Views: 9200

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sun May 05, 2013 8:00 am   Subject: Time to work out time and time for working out movement!
    You may also wish to familiarize yourself with the Item Saving Throws section, as a lot of people forget that you roll for those every time a character has suffered damage of some type, whether it is ...
      Topic: Cost of Leveling up
    DeanP

    Replies: 29
    Views: 22308

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sun May 05, 2013 7:54 am   Subject: Cost of Leveling up
    I'm with SirXaris on this one.

    Think of it this way, using a somewhat imprecise analogy; you went through school, you went through college and that's all the training you had before you started you ...
      Topic: The two handed sword
    DeanP

    Replies: 24
    Views: 18309

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sun May 05, 2013 7:46 am   Subject: The two handed sword
    I woudn't worry about the fighter with the two-handed sword. First, at least in first edition, fighters get very little in terms of "bling" let them have their weapon specialization from Unearthed Arc ...
      Topic: Back to the Future (Or how my players went back to AD&D)
    DeanP

    Replies: 26
    Views: 18573

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sun May 05, 2013 6:05 am   Subject: Back to the Future (Or how my players went back to AD&D)
    DeanP, what are your thoughts on said module?


    I think it ties nicely into the over concept of my campaign. I love the originally three tying into the "D" series (that doesn't constitute a spoile ...
      Topic: Back to the Future (Or how my players went back to AD&D)
    DeanP

    Replies: 26
    Views: 18573

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sat May 04, 2013 5:36 pm   Subject: Back to the Future (Or how my players went back to AD&D)
    I know some folks dislike the 'new & improved" version of Against the Giants: Liberation of Geoff, but you may want to take a peak at it...


    I happen to have it.
      Topic: Goodness
    DeanP

    Replies: 8
    Views: 5482

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Thu Aug 16, 2012 5:54 pm   Subject: Goodness
    I don't think there are any hard and fast rules for it. It's more of a succession of events based on the choice of the character. For example, the character(s) start off saving a village from bandits ...
      Topic: Back to the Future (Or how my players went back to AD&D)
    DeanP

    Replies: 26
    Views: 18573

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sun Aug 12, 2012 3:10 pm   Subject: Back to the Future (Or how my players went back to AD&D)
    Thanks all.

    The Greyhawk setting I started with is a Flanaess plunged into a post war dark age. Numerous realms collapsed, emphasizing the "isolated fief" /"points of light" concept. I also lifted ...
      Topic: Back to the Future (Or how my players went back to AD&D)
    DeanP

    Replies: 26
    Views: 18573

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Thu Aug 09, 2012 7:17 pm   Subject: Back to the Future (Or how my players went back to AD&D)
    Well, now my oldest wants to turn his 4e campaign into a 1e campaign. The middle child, he's loving his 1st edition fighter and how important it is to have henchmen. He made his first "save or die" t ...
      Topic: " ... re-birth of a fantasy setting ..."
    DeanP

    Replies: 99
    Views: 41443

    PostForum: World of Greyhawk Discussion   Posted: Thu Aug 09, 2012 7:06 pm   Subject: " ... re-birth of a fantasy setting ..."
    Wouldn't the sales of 1e influence the decision? If Wizards found strong sales in 1e, might that influence them to do Greyhawk? This of course, pure speculation, I've no idea how well 1e is selling.
      Topic: Back to the Future (Or how my players went back to AD&D)
    DeanP

    Replies: 26
    Views: 18573

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Wed Aug 01, 2012 11:57 am   Subject: Back to the Future (Or how my players went back to AD&D)
    Thanks all.

    I'll be sure to post a few updates about the experience.

    With regards to the school, yep, it's an official club at a public school. The school generally has a positive environment th ...
      Topic: Back to the Future (Or how my players went back to AD&D)
    DeanP

    Replies: 26
    Views: 18573

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Tue Jul 31, 2012 3:26 pm   Subject: Back to the Future (Or how my players went back to AD&D)
    I've been gaming like so many other players who visit these forums for decades. I've played all the D&D editions, and yes, even 4e heresy. I became involved in 4e because of my children who joined ...
      Topic: Unearthed Arcana: Paladins as subclass
    DeanP

    Replies: 6
    Views: 5312

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Fri Jun 15, 2012 6:22 pm   Subject: Unearthed Arcana: Paladins as subclass
    Thanks for all the replies. I had assumed it was a misprint after I posted because I found other references to the progression as a "d10."
      Topic: Unearthed Arcana: Paladins as subclass
    DeanP

    Replies: 6
    Views: 5312

    PostForum: Greyhawk- AD&D 1st Edition   Posted: Sat May 26, 2012 6:23 pm   Subject: Unearthed Arcana: Paladins as subclass
    In Unearthed Arcana, paladins were established as a subclass of the Cavalier class. Do Paladins actually gain a d12 hitdie as a subclass of the Cavalier?

    Edit: I think the d12 must be a misprint on ...
      Topic: Who are you? PC version
    DeanP

    Replies: 90
    Views: 45228

    PostForum: World of Greyhawk Discussion   Posted: Wed Sep 14, 2011 6:03 pm   Subject: Who are you? PC version
    Okay; I think most people seem to think that because they're white (i.e. have "pale" skin) they must relate themselves to Suel....
    I picked Oeridian because I'm a light skinned Italian-American with ...
      Topic: Who are you? PC version
    DeanP

    Replies: 90
    Views: 45228

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 12, 2011 3:39 pm   Subject: Who are you? PC version
    1) What human subrace(s) best describe you and why? Ex: Suel, Oeridian, etc. Mixing them is fine, of course (unless you are 100% "full blood" something).

    Mostly Oeridian, there's some Suel there a ...
      Topic: Tharizdun and 4E
    DeanP

    Replies: 38
    Views: 30536

    PostForum: Greyhawk- D&D 4th Edition   Posted: Sun Sep 11, 2011 1:17 pm   Subject: Tharizdun and 4E
    There is or at least was a Blood War in Fourth Edition.
      Topic: WoTC Poll
    DeanP

    Replies: 39
    Views: 20493

    PostForum: World of Greyhawk Discussion   Posted: Sun Sep 04, 2011 4:42 pm   Subject: WoTC Poll
    WoTC could really do us a service. I was hardcore 3.5/Pathfinder. My friends were too. I started my kids on 3.5 but they had 4e going in an after school club. They loved 4e and asked me to try it, and ...
      Topic: Dungeon Magazine to Update Classics to 4e
    DeanP

    Replies: 1
    Views: 4143

    PostForum: Greyhawk- D&D 4th Edition   Posted: Sat Sep 03, 2011 8:35 am   Subject: Dungeon Magazine to Update Classics to 4e
    Those of you laboring to convert Against the Giants and Temple of Elemental of Evil might want to wait. WoTC indicated that they're planning to update these classics to 4e over the next year in Dungeo ...
      Topic: Of Iuz Eternal
    DeanP

    Replies: 17
    Views: 7074

    PostForum: World of Greyhawk Discussion   Posted: Wed Aug 24, 2011 4:25 pm   Subject: Of Iuz Eternal
    Rasgon knocked that answer out of the park.
      Topic: Fallcrest/Nentir Vale
    DeanP

    Replies: 4
    Views: 7972

    PostForum: Greyhawk- D&D 4th Edition   Posted: Mon Aug 15, 2011 5:01 pm   Subject: Fallcrest/Nentir Vale
    I placed it in the Sheldomar Valley. You've all the essential geographical features to make it work.
      Topic: "Witch Queen of the North" Canonfire Pre-release!
    DeanP

    Replies: 59
    Views: 39514

    PostForum: Secret Skeleton Miniatures   Posted: Fri May 27, 2011 10:15 am   Subject: "Witch Queen of the North" Canonfire Pre-release!
    Do you still have any available? It's an excellent sculpt.
      Topic: Warforged from Egg of Coot
    DeanP

    Replies: 4
    Views: 6538

    PostForum: Greyhawk- D&D 4th Edition   Posted: Tue May 24, 2011 2:51 pm   Subject: Warforged from Egg of Coot
    I've made the warforged a product of the Valley of the Mage. I've set my recent campaign a few centuries after the Greyhawk Wars and changed the results of those wars to produce more of a Greyhawk "Th ...
     
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