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      Topic: Using Saltmarsh from the DMGII
    MikelAmroni

    Replies: 17
    Views: 16266

    PostForum: World of Greyhawk Discussion   Posted: Sat Oct 01, 2011 12:14 am   Subject: Using Saltmarsh from the DMGII
    I personally took photoshop to the DMGII map and rolled it back to 576. I didn't do as much chopping as you might expect, but I did some.

    Here's the link: http://i243.photobucket.com/albums/ff244/ ...
      Topic: Map of the Saltmarsh U3 - the Final Enemy
    MikelAmroni

    Replies: 1
    Views: 3872

    PostForum: World of Greyhawk Discussion   Posted: Sun Jan 09, 2011 1:37 am   Subject: Map of the Saltmarsh U3 - the Final Enemy
    Has anyone ever redone the maps for U3 in five foot squares and/or with modern mapping software. I am prepared to do it myself by hand in Photoshop, but I was wondering if it was by chance already don ...
      Topic: Old Adventure Conversions
    MikelAmroni

    Replies: 10
    Views: 17756

    PostForum: Greyhawk- D&D 4th Edition   Posted: Tue Oct 06, 2009 1:24 pm   Subject: Old Adventure Conversions
    My hope is we can do some adventure conversions and post them here on CanonFire. My other hope is that we can keep them as close to the original adventure as possible - although level is mutable.
      Topic: dragonborns and tieflings ?
    MikelAmroni

    Replies: 22
    Views: 29652

    PostForum: Greyhawk- D&D 4th Edition   Posted: Fri Oct 02, 2009 9:37 am   Subject: dragonborns and tieflings ?
    Goliaths are easily put anywhere there are mountains. They are itenerate mountain people who gather in small tribes - they don't need sweeping origins. They keep to themselves, so its not hard to just ...
      Topic: dragonborns and tieflings ?
    MikelAmroni

    Replies: 22
    Views: 29652

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed Sep 30, 2009 9:56 am   Subject: dragonborns and tieflings ?
    Were I setting up a game to include civilizations or former civilizations of Dragonborn and Tieflings as is from the 4E PHB, then I would do it in a corner of the Celestial Empire. The Dragonborn woul ...
      Topic: Old Adventure Conversions
    MikelAmroni

    Replies: 10
    Views: 17756

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed Sep 30, 2009 9:49 am   Subject: Old Adventure Conversions
    So who of those of us here would be willing to help convert some of the older adventures to 4E rules? I mean, wouldn't Secret of Saltmarsh be awesome as a 4E adventure? And fairly easy to do. How abou ...
      Topic: And now for something completely different
    MikelAmroni

    Replies: 0
    Views: 7314

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed Sep 30, 2009 9:46 am   Subject: And now for something completely different
    So this isn't directly Greyhawk related, but the simple fact is I would love to have some of the folks on Canonfire for this game. I am setting up a play by post Middle Earth game using 4E rules on an ...
      Topic: more GH material revival for 4ed?
    MikelAmroni

    Replies: 61
    Views: 39345

    PostForum: World of Greyhawk Discussion   Posted: Wed Sep 23, 2009 9:18 am   Subject: more GH material revival for 4ed?
    WOTC wasn't about to sell Greyhawk because they wanted to mine it for all the good ideas it had, and leave behind the ones they didn't want to use anymore - something they couldn't do if they had sold ...
      Topic: Please help me refine my campaign. All comments welcome
    MikelAmroni

    Replies: 15
    Views: 12767

    PostForum: World of Greyhawk Discussion   Posted: Tue Jul 21, 2009 10:52 am   Subject: Please help me refine my campaign. All comments welcome
    The one thing I would suggest is to not be too caught on any one detail. Your players can and should derail at least one or two of your plot hooks without ever coming in direct contact with them. Play ...
      Topic: Dark ranger
    MikelAmroni

    Replies: 6
    Views: 7934

    PostForum: World of Greyhawk Discussion   Posted: Tue Jul 07, 2009 10:47 am   Subject: Dark ranger
    Have at ye! No worries, feel free.
      Topic: Lost Caverns of Tsojcanth 596CY
    MikelAmroni

    Replies: 15
    Views: 12370

    PostForum: World of Greyhawk Discussion   Posted: Tue Jul 07, 2009 10:41 am   Subject: Lost Caverns of Tsojcanth 596CY
    The expanded adventure is one of the best I've seen from WOTC in a while, personally. I would run with it, but that's just me. Personally one of my beefs is there are not enough adventures featuring g ...
      Topic: Using the newer classes from PHB2 and PHB3 preview
    MikelAmroni

    Replies: 4
    Views: 10883

    PostForum: Greyhawk- D&D 4th Edition   Posted: Mon Jul 06, 2009 10:58 am   Subject: Using the newer classes from PHB2 and PHB3 preview
    We've used bards well enough, and I've made a few sorcerors. So far the Bard seems to be pretty cool. Both of the Bards I have chose the power to slide their allies, and call themselves chessmasters b ...
      Topic: Using the newer classes from PHB2 and PHB3 preview
    MikelAmroni

    Replies: 4
    Views: 10883

    PostForum: Greyhawk- D&D 4th Edition   Posted: Fri Jul 03, 2009 10:07 pm   Subject: Using the newer classes from PHB2 and PHB3 preview
    To me it seems like the Old Faith would be best represented by the classes of the Primal variety, specifically Warden and Druid (Shaman is a bit weird, I'd use a reskinned bard only with a primal outl ...
      Topic: Spell Creativity; 3.5 & Pathfinder
    MikelAmroni

    Replies: 9
    Views: 11832

    PostForum: Greyhawk- D&D 3.0e/3.5e/d20/Pathfinder   Posted: Fri Jul 03, 2009 9:59 pm   Subject: Spell Creativity; 3.5 & Pathfinder
    When coming up on an attack on a noble in the city by a gang of ruffians, I used Ghost Sound to sound like the guard's horns they use to summon ech other. Defeated the encounter without a single swing ...
      Topic: Items of Legacy from the Greyhawk Adventures book
    MikelAmroni

    Replies: 7
    Views: 9672

    PostForum: Greyhawk- D&D 3.0e/3.5e/d20/Pathfinder   Posted: Fri Jul 03, 2009 9:52 pm   Subject: Items of Legacy from the Greyhawk Adventures book
    Bullybasher's Gauntlets (p.43) would be an awesome legend inside any major town in GH, but it seemed to me to be describing a neighborhood of Greyhawk City. Its generic, but I saw GH City in my mind's ...
      Topic: What version of the game is being played the most?
    MikelAmroni

    Replies: 34
    Views: 31158

    PostForum: World of Greyhawk Discussion   Posted: Fri Jul 03, 2009 9:08 pm   Subject: What version of the game is being played the most?
    I am currently running two 4E games, playing in one (although it's going on hiatus for a modern day game). I've got a 3.5 Eberron game on hiatus which will not be upgrading to 4E (Eberron was MADE for ...
      Topic: Those Greedy Powerhungry NPCs and what to do about them!
    MikelAmroni

    Replies: 34
    Views: 25769

    PostForum: World of Greyhawk Discussion   Posted: Fri Jul 03, 2009 8:57 pm   Subject: Those Greedy Powerhungry NPCs and what to do about them!
    I had an aside about 4E NPCS here, because its germaine. But I am putting it below, so feel free to ignore that part. :D

    Now the, back to my first love in DnD systems. No 3.5 I haven't forgotten yo ...
      Topic: Dark ranger
    MikelAmroni

    Replies: 6
    Views: 7934

    PostForum: World of Greyhawk Discussion   Posted: Thu Jul 02, 2009 10:15 am   Subject: Dark ranger
    I saw on your wikispaces you are using some conglomeration of 1E and 3E rules. I won't comment on that, but if you're interested, in Unearthed Arcana for 3.5 there is the rage variant you might like c ...
      Topic: Paragon Level Adventuring
    MikelAmroni

    Replies: 8
    Views: 14567

    PostForum: Greyhawk- D&D 4th Edition   Posted: Thu Jun 25, 2009 10:13 am   Subject: Paragon Level Adventuring
    Excellent post! Thanks Saracenus! Some of those points I had come to the conclusion of, but a few were ones I hadn't dealt with yet.
      Topic: Paragon Level Adventuring
    MikelAmroni

    Replies: 8
    Views: 14567

    PostForum: Greyhawk- D&D 4th Edition   Posted: Tue Jun 23, 2009 11:31 am   Subject: Paragon Level Adventuring
    So I am running the Madness Trilogy out of Dungeon for my Greyhawk game. Currently I have it set in the northeastern corner of the Duchy of Ulek, using Ioun as a local name for Boccob, used interchang ...
      Topic: Expidition to Skrellingshald
    MikelAmroni

    Replies: 15
    Views: 15854

    PostForum: Greyhawk- D&D 3.0e/3.5e/d20/Pathfinder   Posted: Wed Jun 17, 2009 12:05 pm   Subject: Expidition to Skrellingshald
    So, I've been doing some research on the goods of Tenh, even though the occupied nation doesn't actively trade. Tenh was known primarily for its platinum and foods. That's all. Well, digging into t ...
      Topic: Character Builder
    MikelAmroni

    Replies: 2
    Views: 8524

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed Jun 17, 2009 11:59 am   Subject: Character Builder
    Have you posted in the Character Builder Forum on Wizards? its the only way it will happen. Link us and I'm sure we can drive some hits their way to change their mind.

    I have to say I did like the ...
      Topic: Greyhawk 4e Backgrounds and Feats and the Character Builder
    MikelAmroni

    Replies: 12
    Views: 17248

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed Jun 17, 2009 11:56 am   Subject: Greyhawk 4e Backgrounds and Feats and the Character Builder
    The most recent update had some good generic backgrounds that are broad enough to cover Greyhawk without the need to be nation specific but it is a bit annoying that the standard text gets loaded ont ...
      Topic: Greyhawk 4e Backgrounds and Feats and the Character Builder
    MikelAmroni

    Replies: 12
    Views: 17248

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed Jun 17, 2009 11:54 am   Subject: Greyhawk 4e Backgrounds and Feats and the Character Builder
    Here's one I came up with back when 4E first came out. I think Paul may be using it, maybe not.

    Divinity Feat: Laughing Rogue's Joke
    The divine power of the Laughing Rogue flows from you to your ...
      Topic: Greyhawk 4e Backgrounds and Feats and the Character Builder
    MikelAmroni

    Replies: 12
    Views: 17248

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed Jun 17, 2009 11:50 am   Subject: Greyhawk 4e Backgrounds and Feats and the Character Builder
    I've been doing much the same as Paul for backgrounds. The generic backgrounds are good enough, though are fairly lacking for setting specific stuff. I do like it though, because even though most of m ...
      Topic: Ratik
    MikelAmroni

    Replies: 25
    Views: 24402

    PostForum: World of Greyhawk Discussion   Posted: Wed Jun 17, 2009 11:37 am   Subject: Ratik
    I was just going to post a few links to a few other discussions on Ratik. May not be much, but I did remember being a part of at least one, and found a few others while I was at it:

    http://www.can ...
      Topic: Saltmarsh Town Council
    MikelAmroni

    Replies: 10
    Views: 12258

    PostForum: World of Greyhawk Discussion   Posted: Thu Jun 11, 2009 9:58 am   Subject: Saltmarsh Town Council
    The key is the same one a in DMG II. I just deleted out some entries and took them out of the map. And the mansion is not on the map. Its further up the coast. IMC its actually a seperate fief that is ...
      Topic: Saltmarsh Town Council
    MikelAmroni

    Replies: 10
    Views: 12258

    PostForum: World of Greyhawk Discussion   Posted: Thu Jun 04, 2009 12:55 pm   Subject: Saltmarsh Town Council
    There is one trick I learned when converting Mods that are further along than I am in the timeline: Just reset the events to the time of your need and go from there. Unless there is a specific event t ...
      Topic: Saltmarsh Town Council
    MikelAmroni

    Replies: 10
    Views: 12258

    PostForum: World of Greyhawk Discussion   Posted: Wed Jun 03, 2009 1:07 pm   Subject: Saltmarsh Town Council
    The thing to realize about the DMGII Salatmarsh is that it is AFTER the Saltmarsh Trilogy, and Seaton got hammered by the Sahuigan - hence refugees had to come somewhere - that said, I've editted the ...
      Topic: Katapesh Converted Into Greyhawk
    MikelAmroni

    Replies: 8
    Views: 6659

    PostForum: World of Greyhawk Discussion   Posted: Mon May 25, 2009 10:04 pm   Subject: Katapesh Converted Into Greyhawk
    Anced:

    I don't know much about the area you are referring to in Golarin, but it sounds a lot like the silk road in the valleys north of the mountains between Zeif, the plains and the desert that i ...
      Topic: Salinmoor
    MikelAmroni

    Replies: 2
    Views: 4168

    PostForum: World of Greyhawk Discussion   Posted: Sun May 24, 2009 11:27 pm   Subject: Salinmoor
    That's a good question. Personally I can't wait until Anna gets down that far :)
      Topic: Religion in Salinmoor
    MikelAmroni

    Replies: 4
    Views: 3677

    PostForum: World of Greyhawk Discussion   Posted: Sun May 24, 2009 11:24 pm   Subject: Religion in Salinmoor
    Well I've done some work with draconic gods for my Black Talon group. The story was meant to compliment the Red Hand adventure, so I made them both heavy dragon worshippers. Where the Red Hand worship ...
      Topic: Village of Homlet 4e Coming
    MikelAmroni

    Replies: 112
    Views: 79418

    PostForum: World of Greyhawk Discussion   Posted: Thu May 21, 2009 11:09 am   Subject: Village of Homlet 4e Coming
    That first encounter looks about right for 5 4th level pc's. Not a cake-walk but not too hard either. The last encounter with Lareth looks pretty tough to me, but from what I've seen of 4e modules and ...
      Topic: And another thing! The Greyhawk Community Population spreads
    MikelAmroni

    Replies: 12
    Views: 8815

    PostForum: World of Greyhawk Discussion   Posted: Sun May 17, 2009 10:30 am   Subject: And another thing! The Greyhawk Community Population spreads
    Given how finicky Excel is, either your spelling isn't the same as what is in the sheet, or the sheet is flawed in its code (OH so easy to do!), or its thinking it should be getting numbers, and its g ...
      Topic: And another thing! The Greyhawk Community Population spreads
    MikelAmroni

    Replies: 12
    Views: 8815

    PostForum: World of Greyhawk Discussion   Posted: Fri May 15, 2009 10:51 am   Subject: And another thing! The Greyhawk Community Population spreads
    I believe you are correct, but everyone still needs to know which one is being referred to(seeing as there are many) so that replies can be relative.

    No arguements from me on that. After all, I was ...
      Topic: And another thing! The Greyhawk Community Population spreads
    MikelAmroni

    Replies: 12
    Views: 8815

    PostForum: World of Greyhawk Discussion   Posted: Thu May 14, 2009 12:18 pm   Subject: And another thing! The Greyhawk Community Population spreads
    I think the title post cut him off. I think he was trying to say "Greyhawk Population Spreadsheets" I wasn't aware of any in particular (though I've made stuff like this a lot), but it sounds nifty. A ...
      Topic: Power Groups-Paragon Classes
    MikelAmroni

    Replies: 1
    Views: 7814

    PostForum: Greyhawk- D&D 4th Edition   Posted: Wed May 06, 2009 10:37 am   Subject: Power Groups-Paragon Classes
    Knight Commander also works well for the Knights of the Watch. Warlord works well for Gran March in general actually. I realize the Knights of the Watch expand beyond Gran March, but when I think of t ...
      Topic: Vancian Magic in Greyhawk
    MikelAmroni

    Replies: 16
    Views: 11330

    PostForum: World of Greyhawk Discussion   Posted: Mon May 04, 2009 6:06 pm   Subject: Vancian Magic in Greyhawk
    The charm of Greyhawk, for me, has always been that is a rough and tumble setting with magic and magic items lost in ancient tombs that need discovering. Magic is the province of the highly specialize ...
      Topic: Reparing the Retrun to the Keep on the Borderlands
    MikelAmroni

    Replies: 12
    Views: 9616

    PostForum: World of Greyhawk Discussion   Posted: Mon Apr 27, 2009 7:19 am   Subject: Reparing the Retrun to the Keep on the Borderlands
    The Raven Queen would best be represented as a patron of the shadows, and death as its natural course, and an enemy to undeath. As for the demon queen angle, whatever floats your boat. But her worhsip ...
      Topic: Village of Homlet 4e Coming
    MikelAmroni

    Replies: 112
    Views: 79418

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 22, 2009 9:32 am   Subject: Village of Homlet 4e Coming
    Sorry, but at best this is a poor analogy. I refuse to get into edition wars, but this is so far from the mark its not funny.

    No, it's the perfect analogy with what they are doing to/with Greyhawk. ...
      Topic: Village of Homlet 4e Coming
    MikelAmroni

    Replies: 112
    Views: 79418

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 22, 2009 9:17 am   Subject: Village of Homlet 4e Coming
    On the subject of gods, I will note that when working in a campaign world, they present equivallents to "core" gods, but not those gods. Look at Forgotten Realms. Admittedly they had to change the fac ...
      Topic: Village of Homlet 4e Coming
    MikelAmroni

    Replies: 112
    Views: 79418

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 22, 2009 8:57 am   Subject: Village of Homlet 4e Coming
    For me it's simple - Imagine that Chevrolet bought the rights to build the Yugo. They then renamed it "Corvette" for the 2010 model year and put one of those little Corvette plastic decals on it.

    A ...
      Topic: The Alignment Thread
    MikelAmroni

    Replies: 29
    Views: 21321

    PostForum: World of Greyhawk Discussion   Posted: Tue Apr 21, 2009 10:50 am   Subject: Re: Sigh...
    I would have voted for Chaotic Good (Chaos is bad, so you're not really Good, but just misguided into thinking you are), but I'm too late...

    ~Scott "-enkainen" Casper

    Aha! You post first, and t ...
      Topic: Postfest XI(Growfest 2009): Greyhawk Power Groups(lesser)!!!
    MikelAmroni

    Replies: 13
    Views: 15099

    PostForum: Postfest Forum & Archive   Posted: Tue Apr 21, 2009 10:14 am   Subject: Postfest XI(Growfest 2009): Greyhawk Power Groups(lesser)!!!
    Dibs on the Company of the Wolf, as mentioned in my submission from last postfest: A company of rangers and scouts concerned with keeping trade flowing in western Verbobonc and into the Uleks.
      Topic: Village of Homlet 4e Coming
    MikelAmroni

    Replies: 112
    Views: 79418

    PostForum: World of Greyhawk Discussion   Posted: Sat Apr 18, 2009 12:32 pm   Subject: Village of Homlet 4e Coming
    Exactly!

    This (and Anced Math's description of travel to me when he first started explaining Greyhawk to me and how folks get around) is why I have always been confused by the sentiment that points ...
      Topic: Village of Homlet 4e Coming
    MikelAmroni

    Replies: 112
    Views: 79418

    PostForum: World of Greyhawk Discussion   Posted: Sat Apr 18, 2009 11:57 am   Subject: Village of Homlet 4e Coming
    Scott seemed to generally dislike the combat all the time aspect that 4E has garnered, and wanted it changed to both combat and story. This is encouraging. Hopefully DMG2 for 4E will be as good for DM ...
      Topic: Postfest X(Needfest 2009): Inns & Taverns of Greyhawk
    MikelAmroni

    Replies: 43
    Views: 47949

    PostForum: Postfest Forum & Archive   Posted: Wed Apr 15, 2009 1:40 pm   Subject: Postfest X(Needfest 2009): Inns & Taverns of Greyhawk
    I sent in my submission but don't see it up? has it just not been posted yet?
      Topic: The Alignment Thread
    MikelAmroni

    Replies: 29
    Views: 21321

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 15, 2009 1:37 pm   Subject: The Alignment Thread
    That's certain an interesting thought, and I agree, it will be interesting once others chime in and give their two cents. Obviously I think that NE is more destructive overall, because it will affect ...
      Topic: Isle of Woe
    MikelAmroni

    Replies: 10
    Views: 9489

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 15, 2009 1:31 pm   Subject: Isle of Woe
    I am looking for some background material for an adventure that I am creating for my own campaign. I ran across the Isle of Woe doing some research (it is mentioned in the Oerth Journal) and because ...
      Topic: The Alignment Thread
    MikelAmroni

    Replies: 29
    Views: 21321

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 15, 2009 11:03 am   Subject: The Alignment Thread
    Interesting assertion Icarus. While I agree with your statement of which one I fear most - Chaotic Evil. I disagree (obviously) on which one is more destructive, namely because Chaotic Evil is as much ...
      Topic: The Alignment Thread
    MikelAmroni

    Replies: 29
    Views: 21321

    PostForum: World of Greyhawk Discussion   Posted: Mon Apr 13, 2009 10:08 am   Subject: The Alignment Thread
    I'll jump in on this. :)

    First, it was mentioned near the top of this thread that society leans towards evil, and that good is imposed on it. I will agree with that. I know far more selfish, and ye ...
      Topic: My Players are Lemmings
    MikelAmroni

    Replies: 15
    Views: 11957

    PostForum: World of Greyhawk Discussion   Posted: Fri Apr 10, 2009 9:38 am   Subject: My Players are Lemmings
    Most of my games, we make being heroic a stated goal, because of situations like yours. (That and I declare any PC being evil will become a NPC and start acting against the party - but that's a whole ...
      Topic: My Players are Lemmings
    MikelAmroni

    Replies: 15
    Views: 11957

    PostForum: World of Greyhawk Discussion   Posted: Thu Apr 09, 2009 11:50 pm   Subject: My Players are Lemmings
    Talk to them, I'll bet several of them are frustrated too. Figure out your players who are leaders (not their characters, but the players), and encourage them to be bold and to be decisive. Don't rewa ...
      Topic: When a character dies....
    MikelAmroni

    Replies: 15
    Views: 8486

    PostForum: World of Greyhawk Discussion   Posted: Sun Apr 05, 2009 10:58 pm   Subject: When a character dies....
    MikelAmroni, one of my players died at the end of the last game. [happens when you are fighting a troll when you are 6" tall and the troll rolls a natural 20 on it's bite attack] Without the body, t ...
      Topic: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    MikelAmroni

    Replies: 7
    Views: 5577

    PostForum: World of Greyhawk Discussion   Posted: Sun Apr 05, 2009 10:42 pm   Subject: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    Yeah. You'll have to ignore or rework the rules stuff in there (its 3.5), but the overall discussion of how to have an adventure in the middle of a mass battle is among the best I have seen on the sub ...
      Topic: When a character dies....
    MikelAmroni

    Replies: 15
    Views: 8486

    PostForum: World of Greyhawk Discussion   Posted: Fri Apr 03, 2009 9:38 am   Subject: When a character dies....
    The reincarnation spell is druidic, and thus works according to different principles than clerical magic. In druidic magic, the balance must be maintained, so resurrection cannot be granted without a ...
      Topic: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    MikelAmroni

    Replies: 7
    Views: 5577

    PostForum: World of Greyhawk Discussion   Posted: Fri Apr 03, 2009 9:31 am   Subject: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    I would actually suggest you do it like this:

    Don't expect the players to take out the entire complex. Write up a bunch of encounters. tie them to locations. Give the players a finite number of en ...
      Topic: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    MikelAmroni

    Replies: 7
    Views: 5577

    PostForum: World of Greyhawk Discussion   Posted: Thu Apr 02, 2009 10:11 am   Subject: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    The Black Talon, IMC, is much more and much less than a horde. Their squad based morale is excellent, and they are very well coordinated. Of course my group tends to be very coordinated, so I have to ...
      Topic: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    MikelAmroni

    Replies: 7
    Views: 5577

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 01, 2009 11:01 am   Subject: Salt Marsh reinvented **SPOILERS ABOUND - BEWARE**
    So my players went through the Secret of Salt Marsh, and due to a variety of factors (mostly due to me throwing a lot at them during it), I've managed to get them up to 3rd level. They managed to not ...
      Topic: bakluni games?
    MikelAmroni

    Replies: 8
    Views: 4087

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 01, 2009 9:50 am   Subject: bakluni games?
    They would gamble. They might not be proud of it, they may try not to, but they would. If they were devout they would not, but for every devout one, you'll find one who is utterly non-devout, and a fe ...
      Topic: Sekolah, Sahuagin God
    MikelAmroni

    Replies: 4
    Views: 4107

    PostForum: World of Greyhawk Discussion   Posted: Tue Mar 31, 2009 9:48 am   Subject: Sekolah, Sahuagin God
    Excellent! Silly me forgetting about the wiki.
      Topic: Sekolah, Sahuagin God
    MikelAmroni

    Replies: 4
    Views: 4107

    PostForum: World of Greyhawk Discussion   Posted: Mon Mar 30, 2009 4:12 pm   Subject: Sekolah, Sahuagin God
    I am doing some rewrites on the Saltmarsh trilogy (my players completely negated the second module), and I have come up with something to help me along the story. I'm also expanding the level on this ...
      Topic: Population Explosion Confusion!
    MikelAmroni

    Replies: 11
    Views: 6510

    PostForum: World of Greyhawk Discussion   Posted: Fri Feb 27, 2009 9:25 am   Subject: Population Explosion Confusion!
    Now that gnomes are more fey-like, I'm having doubts that they should be squatting in too many cities either - I'll let Verbobonc keep its gnomes though and Highfolk city can keep its integrated elves ...
      Topic: what about this map?
    MikelAmroni

    Replies: 4
    Views: 3805

    PostForum: World of Greyhawk Discussion   Posted: Fri Feb 27, 2009 8:48 am   Subject: what about this map?
    The only problem is that map (while gorgeous) doesn't match up well to the Dragon or LGG Map, both of which match up fairly well (though not exactly) to the Darlene Map. Crag and I were using it when ...
      Topic: half orcs and society
    MikelAmroni

    Replies: 16
    Views: 11152

    PostForum: World of Greyhawk Discussion   Posted: Thu Jan 22, 2009 12:17 pm   Subject: half orcs and society
    Okay, yeah, most (95% or better?) half-orcs are the results of rape and or forced mating (which could be construed as a type of rape). Two half-orcs could fall in love and create yet another half-orc ...
      Topic: The Greyhawk Barbarian
    MikelAmroni

    Replies: 35
    Views: 28427

    PostForum: World of Greyhawk Discussion   Posted: Wed Jan 21, 2009 1:59 pm   Subject: The Greyhawk Barbarian
    actually it's close in English: Introspective

    I don't know which books to suggest, but it should be a fairly easy subject to research via the web. Not that I've tried, mind you, but it should be fa ...
      Topic: half orcs and society
    MikelAmroni

    Replies: 16
    Views: 11152

    PostForum: World of Greyhawk Discussion   Posted: Wed Jan 21, 2009 1:28 pm   Subject: half orcs and society
    Actually some of the third edition fluff for Orcs has their women as near equals, keeping in mind equal is a very broad term. Specifically, if the female is strong enough to assert her will, then she ...
      Topic: half orcs and society
    MikelAmroni

    Replies: 16
    Views: 11152

    PostForum: World of Greyhawk Discussion   Posted: Thu Jan 15, 2009 2:19 pm   Subject: half orcs and society
    It depends heavily on what sort of half-orc your friend wants to play. One of the best half-orc barbarians I have ever seen was a farm boy who's mother had been raped by maurauding orcs, and who had b ...
      Topic: DDM Miniatures for T1
    MikelAmroni

    Replies: 7
    Views: 5060

    PostForum: World of Greyhawk Discussion   Posted: Wed Jan 07, 2009 9:50 pm   Subject: DDM Miniatures for T1
    Embarassed Wink Happy

    I was actually replying to manus-nigrum, but I guess it was stated in Ancient Gamer's reply. Didn't see it in your original topic, but I have been known to miss the obvio ...
      Topic: DDM Miniatures for T1
    MikelAmroni

    Replies: 7
    Views: 5060

    PostForum: World of Greyhawk Discussion   Posted: Wed Jan 07, 2009 8:59 am   Subject: DDM Miniatures for T1
    You should also check out Reaper Dark heaven Minis. They need more prep (have to be painted and all), but they are very unique, and have some very interesting minis. They have familiar packs, animal c ...
      Topic: March of Blerfield, Keoland
    MikelAmroni

    Replies: 6
    Views: 5986

    PostForum: World of Greyhawk Discussion   Posted: Tue Jan 06, 2009 8:34 am   Subject: March of Blerfield, Keoland
    I seem to remember running across a slightly better map of Keoland than the one on the LG site, though I can't remember where for the life of me. Check some of the stuff in the LG Journal - Gary Holia ...
      Topic: La Grande Cuisine Flanaise
    MikelAmroni

    Replies: 14
    Views: 9867

    PostForum: World of Greyhawk Discussion   Posted: Sat Jan 03, 2009 1:24 am   Subject: La Grande Cuisine Flanaise
    I had more than a bit of fun adding a menu to my postfest entry. Its sadly what took the most time. I limited myself on ingredients, mostly rabbit, sheep and game hens. Some of the recipes actually so ...
      Topic: Postfest X(Needfest 2009): Inns & Taverns of Greyhawk
    MikelAmroni

    Replies: 43
    Views: 47949

    PostForum: Postfest Forum & Archive   Posted: Sat Jan 03, 2009 1:14 am   Subject: Postfest X(Needfest 2009): Inns & Taverns of Greyhawk
    I submitted the Wolf's Howl Inn, an inn near Verbobonc that I need for an upcoming game, and it fits in perfectly with the Postfest. It's my first postfest, so yay.

    I didn't include pricing for a ...
      Topic: GH top 10 gods!
    MikelAmroni

    Replies: 16
    Views: 14018

    PostForum: World of Greyhawk Discussion   Posted: Mon Dec 22, 2008 9:19 am   Subject: GH top 10 gods!
    I can see Nerull having a similar following to Hades among the greek: If there are any rituals that Nerull demands, then everyone would follow them. They might include: Eyes must be closed (not allowe ...
      Topic: GH top 10 gods!
    MikelAmroni

    Replies: 16
    Views: 14018

    PostForum: World of Greyhawk Discussion   Posted: Wed Dec 17, 2008 8:48 am   Subject: GH top 10 gods!
    Well JohnJohn definately hite the list for the Sheldomar Valley at least Happy

    Photlus might replace Pelor in places where he is more associated with light than Pelor. But that seems to me to be t ...
      Topic: Mythmaking
    MikelAmroni

    Replies: 17
    Views: 11716

    PostForum: World of Greyhawk Discussion   Posted: Sun Dec 14, 2008 9:33 pm   Subject: Mythmaking
    I'll throw up some as soon as I can stop long enough. My friend and I do this sort of thing for his world. He is a big believer in legends being worth more than Gods any day of the week. He has one re ...
      Topic: Which 3rd party D20 material suits your Greyhawk game best?
    MikelAmroni

    Replies: 10
    Views: 9843

    PostForum: World of Greyhawk Discussion   Posted: Thu Dec 11, 2008 10:05 am   Subject: Which 3rd party D20 material suits your Greyhawk game best?
    I used to be a big fan of Mongoose's Ultimate series (feats, prest classes, etc), but anymore I use Expeditious Retreat's Magical Medieval Europe and AEG's Mercenaries, and the entire Slayer's Guide l ...
      Topic: The Greyhawk Barbarian
    MikelAmroni

    Replies: 35
    Views: 28427

    PostForum: World of Greyhawk Discussion   Posted: Wed Dec 03, 2008 8:15 pm   Subject: The Greyhawk Barbarian
    Mikel, I like your take on roleplaying. Too bad my players don't all embrace that particular attitude! Kudos! Laughing
    Jim

    I particularly don't care for the Conan style barbarian, which is what the ...
      Topic: Boccob and the Greyhawk Wizard College
    MikelAmroni

    Replies: 12
    Views: 8548

    PostForum: World of Greyhawk Discussion   Posted: Sat Nov 29, 2008 12:09 pm   Subject: Boccob and the Greyhawk Wizard College
    Well, as our DM put it last night, just because Boccob doesn't care, doesn't mean his priests don't! heh
      Topic: WoTC mines Oerth
    MikelAmroni

    Replies: 82
    Views: 50801

    PostForum: World of Greyhawk Discussion   Posted: Tue Nov 25, 2008 12:47 pm   Subject: WoTC mines Oerth
    I like the idea of a much more localized experiance for the PCs. THe world still seems huge and fantastic.

    Example: I am a player in low level game set in the Wild Coast, 60 miles north of the ...
      Topic: Fireland
    MikelAmroni

    Replies: 7
    Views: 6208

    PostForum: World of Greyhawk Discussion   Posted: Fri Nov 07, 2008 10:09 am   Subject: Fireland
    Elves from Lendore could be travelling that far initially on some holy quest, and keep coming back for more material desires, or a Sea Baron or one from the Lordship of the Isles, could get a wild hai ...
      Topic: WoTC mines Oerth
    MikelAmroni

    Replies: 82
    Views: 50801

    PostForum: World of Greyhawk Discussion   Posted: Fri Nov 07, 2008 9:39 am   Subject: WoTC mines Oerth
    I guess for me, it is not the integrity of GH or any other world that bothers me, it is WOTCs clear and continuing theme that the do not care about their customers. <snip> Not enough profit? S ...
      Topic: Barbarian preview
    MikelAmroni

    Replies: 4
    Views: 9427

    PostForum: Greyhawk- D&D 4th Edition   Posted: Mon Oct 27, 2008 6:41 am   Subject: Barbarian preview
    You should send your feedback into Wizards. Worst Case scenario they ignore it. Best case, they might actually listen. Or go post on the Dragon forum about it. Anyway:

    I agree with your assessment ...
      Topic: Undead Realm in the Flanaess
    MikelAmroni

    Replies: 18
    Views: 13343

    PostForum: World of Greyhawk Discussion   Posted: Thu Oct 23, 2008 2:16 pm   Subject: Undead Realm in the Flanaess
    Actually the smell wouldn't be horrible if you used the spell that keeps the body from rotting. One of my friends who played a necromancer like you would play a modern genius (I hestitate to say villa ...
      Topic: "GH" gnolls?
    MikelAmroni

    Replies: 10
    Views: 6447

    PostForum: World of Greyhawk Discussion   Posted: Wed Oct 22, 2008 2:02 pm   Subject: "GH" gnolls?
    I am surprised you didn't use the Slayer's guide to Gnolls in your sources. While its a third party suppliment, I think it was pretty good view of them. Though the wiki entry is pretty darn good too. ...
      Topic: Character Class Selection
    MikelAmroni

    Replies: 41
    Views: 35353

    PostForum: World of Greyhawk Discussion   Posted: Tue Oct 14, 2008 11:47 am   Subject: Character Class Selection
    I'll admit, I've had a time breaking my 4E players of this. Stop asking me if you can do something, tell me what you want to do and I'll tell you if you can or can't. Commit to it, and either succeed ...
      Topic: Barbarian preview
    MikelAmroni

    Replies: 4
    Views: 9427

    PostForum: Greyhawk- D&D 4th Edition   Posted: Tue Oct 14, 2008 11:36 am   Subject: Barbarian preview
    So what is your thoughts on this?

    Personally I think they need to drop the hitpoints a bit (15+5/lvl, not 6), but raised the amount of temporary hit points gained from con to 2x con. Given that yo ...
      Topic: Character Class Selection
    MikelAmroni

    Replies: 41
    Views: 35353

    PostForum: World of Greyhawk Discussion   Posted: Tue Oct 14, 2008 7:18 am   Subject: Character Class Selection
    And there's no reason why you couldn't do that. There's nothing wrong suboptimal builds, that's why they are called options - I've done my share. Its by no means required. But I, for one, enjoy the fa ...
      Topic: Character Class Selection
    MikelAmroni

    Replies: 41
    Views: 35353

    PostForum: World of Greyhawk Discussion   Posted: Mon Oct 13, 2008 7:17 am   Subject: Character Class Selection
    And, for the record, 4E and 3.5 are just about the same in regards for having a lot of options so you can create any type of character you can imagine, and have two similar concepts and not exactly ha ...
      Topic: Character Class Selection
    MikelAmroni

    Replies: 41
    Views: 35353

    PostForum: World of Greyhawk Discussion   Posted: Mon Oct 13, 2008 7:14 am   Subject: Character Class Selection
    <rant>

    Some issues have raised about the direction of the system and as Anced_Math mentioned the DM remains the final arbiter but if you have to disallow entire sections are you really playin ...
      Topic: "On the hill giants of the Flanaess" Article
    MikelAmroni

    Replies: 0
    Views: 2507

    PostForum: World of Greyhawk Discussion   Posted: Thu Oct 09, 2008 7:41 am   Subject: "On the hill giants of the Flanaess" Article
    First let me say awesome article. I really enjoyed that. Hopefully you are doing a series of these on all the giant races.

    Second, admins, there is a spam post relating to that article that needs ...
      Topic: The Greyhawk Barbarian
    MikelAmroni

    Replies: 35
    Views: 28427

    PostForum: World of Greyhawk Discussion   Posted: Tue Oct 07, 2008 1:29 pm   Subject: The Greyhawk Barbarian
    The best barbarians I have seen in game is one that works in ANY fuedal farming society: The "farm boy with a temper." In fact right now my wife and I are playing twins. She is ultra chaotic, action o ...
      Topic: Raising Dead/Resurrection in Greyhawk
    MikelAmroni

    Replies: 65
    Views: 49982

    PostForum: World of Greyhawk Discussion   Posted: Thu Oct 02, 2008 8:24 am   Subject: Raising Dead/Resurrection in Greyhawk
    This is one of those where you have to figure out flavor vs mechanics and make a judgement call. Resurrection and Raise dead have been in the game since 1E (dunno about ODD), so its hardly against the ...
      Topic: Anna's Atlas of the Flanaess
    MikelAmroni

    Replies: 693
    Views: 604215

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 29, 2008 11:37 am   Subject: Anna's Atlas of the Flanaess
    Just in time Anna! Thanks, 58 and 59 are going to prove very useful in my Return to the Temple of Elemental Evil game. Thanks a bunch! You are one dedicated cartographer! Can't wait till you tackle th ...
      Topic: Group size
    MikelAmroni

    Replies: 22
    Views: 16431

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 29, 2008 8:55 am   Subject: Group size
    Lake Wildwood! No kidding. Small world. I had a friend who used to live over on Will Scarlet Way. He didn't game though his little brother was in our group in Athens. Me and some friends from Macon St ...
      Topic: Group size
    MikelAmroni

    Replies: 22
    Views: 16431

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 29, 2008 8:48 am   Subject: Group size
    Whoaah! You are one busy gamer, MikelAmroni. That's fantastic, although I'm more than a little envious.

    You haven't got access to some sort of time manipulation device by any chance, have you? :w ...
      Topic: Group size
    MikelAmroni

    Replies: 22
    Views: 16431

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 29, 2008 8:26 am   Subject: Group size
    and how about "group of characters " size?


    do you think that 10 characters is too much?

    isnt a little odd a group of , lets say, 2 fighting dwarfs, 1 elven mage, 3 human whatever, 1 halfling t ...
      Topic: Meet the New Hawk - WoG to Restart/Reimagine in 4e
    MikelAmroni

    Replies: 151
    Views: 106697

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 29, 2008 7:27 am   Subject: Meet the New Hawk - WoG to Restart/Reimagine in 4e
    Re: ignoring the crunch

    I think that it will be easier to do that in 4E adventures than it ever was in 3.5. the adventures are much more bare bones and there are points in the notes where they spec ...
      Topic: Group size
    MikelAmroni

    Replies: 22
    Views: 16431

    PostForum: World of Greyhawk Discussion   Posted: Fri Sep 26, 2008 9:37 am   Subject: Group size
    Wow group size:

    I have acronyms for the gaming groups, The acronyms are descriptive of what we play and where (and would have no relevance unless you lived in macon and knew the folks I knew).
    ...
      Topic: Alternate History
    MikelAmroni

    Replies: 11
    Views: 8602

    PostForum: World of Greyhawk Discussion   Posted: Fri Sep 26, 2008 8:32 am   Subject: Alternate History
    Actually I was sayign what if the Bakluni got the upper hand and won? managed to avert their disaster, but the Suel still got wiped out?\

    Although, this is a cool discussion too :) So on this thre ...
     
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