Signup
Welcome to... Canonfire! World of GreyhawK
Features
Postcards from the Flanaess
Adventures
in Greyhawk
Cities of
Oerth
Deadly
Denizens
Jason Zavoda Presents
The Gord Novels
Greyhawk Wiki
#greytalk
JOIN THE CHAT
ON DISCORD
    Canonfire :: Search
    Search found 161 matches
    Canonfire Forum Index
    Author Message
      Topic: Dragonborn and Tieflings, and Warforged, oh my!
    Vulcan

    Replies: 14
    Views: 398

    PostForum: World of Greyhawk Discussion   Posted: Tue Apr 30, 2024 3:14 pm   Subject: Dragonborn and Tieflings, and Warforged, oh my!
    While not Canon in Greyhawk, one could reskin all of them to work. Especially if you're already using 5E rules in your game.

    Warforged is really just an intelligent golem. Come up with a reason why ...
      Topic: The Grey Grimoire Issue #2
    Vulcan

    Replies: 3
    Views: 409

    PostForum: World of Greyhawk Discussion   Posted: Thu Mar 28, 2024 5:41 am   Subject: The Grey Grimoire Issue #2
    Good stuff. Keep it coming! Cool
      Topic: Suel Calendar
    Vulcan

    Replies: 2
    Views: 1053

    PostForum: World of Greyhawk Discussion   Posted: Mon Jan 22, 2024 10:07 am   Subject: Suel Calendar
    Check the 2E splatbook The Scarlet Brotherhood; if it's anywhere it'll be there.

    Sadly, my copy is still in storage...
      Topic: City of Greyhawk Plot Hook
    Vulcan

    Replies: 13
    Views: 1713

    PostForum: World of Greyhawk Discussion   Posted: Wed Dec 13, 2023 11:27 am   Subject: City of Greyhawk Plot Hook
    I would argue chasing a party of powerful adventurers out of Greyhawk, the single most detailed city (and arguably most important city) in the setting, is a terrible basis for a one-shot adventure. Th ...
      Topic: City of Greyhawk Plot Hook
    Vulcan

    Replies: 13
    Views: 1713

    PostForum: World of Greyhawk Discussion   Posted: Tue Dec 12, 2023 6:54 pm   Subject: City of Greyhawk Plot Hook
    This works best if they've annoyed someone with influence in Greyhawk. Despite the plethora of ridiculous laws (for example, 'fondling' - i.e. carrying - a waterfowl on the Processional) the City is ...
      Topic: Replacing Hommlet with Saltmarsh
    Vulcan

    Replies: 7
    Views: 1894

    PostForum: World of Greyhawk Discussion   Posted: Wed Nov 22, 2023 8:36 am   Subject: Replacing Hommlet with Saltmarsh
    Change the names of the NPCs along with the name of the town and 'Saltmarsh' becomes... say, 'Mistmarsh' or some such. Then Saltmarsh in Keoland remains Saltmarsh, and you've expanded your world.

    O ...
      Topic: Replacing Hommlet with Saltmarsh
    Vulcan

    Replies: 7
    Views: 1894

    PostForum: World of Greyhawk Discussion   Posted: Tue Nov 21, 2023 6:50 pm   Subject: Replacing Hommlet with Saltmarsh
    Change the name, put it on the Wild Coast, move the Temple east, and there you go.
      Topic: Visions of Greyhawk Volume II is here
    Vulcan

    Replies: 13
    Views: 2626

    PostForum: World of Greyhawk Discussion   Posted: Tue Sep 26, 2023 9:09 am   Subject: Visions of Greyhawk Volume II is here
    Very cool. Cool
      Topic: Visions of Greyhawk Volume II Announcement
    Vulcan

    Replies: 9
    Views: 3925

    PostForum: World of Greyhawk Discussion   Posted: Sat Sep 09, 2023 2:20 pm   Subject: Visions of Greyhawk Volume II Announcement
    Waiting with eager anticipation!
      Topic: Locations in the Azure Sea
    Vulcan

    Replies: 6
    Views: 2284

    PostForum: World of Greyhawk Discussion   Posted: Tue Aug 08, 2023 3:28 pm   Subject: Locations in the Azure Sea
    Wasn't there a 'sinking island' somewhere in the Azure Sea mentioned in the Greyhawk hardcover?
      Topic: Demi-elves, demi-orcs & humans
    Vulcan

    Replies: 11
    Views: 2602

    PostForum: World of Greyhawk Discussion   Posted: Sat Jul 15, 2023 4:42 pm   Subject: Demi-elves, demi-orcs & humans
    Both half-orcs and half-elves are in Lord of the Rings. Which makes sense, since LOTR orcs are the descendants of elves corrupted by Morgoth. If elves can breed with humans, then so could their corrup ...
      Topic: Plunder & Loot: What do Military Units get to keep?
    Vulcan

    Replies: 7
    Views: 3249

    PostForum: World of Greyhawk Discussion   Posted: Mon Apr 03, 2023 6:45 pm   Subject: Plunder & Loot: What do Military Units get to keep?
    Are we talking about 'looting', as in taking stuff from defeated enemy soldiers?
    Or 'looting', as in foraging for food and anything of value that soldiers might find as they gather food from local pe ...
      Topic: Cataracted Rivers
    Vulcan

    Replies: 5
    Views: 3163

    PostForum: World of Greyhawk Discussion   Posted: Mon Jan 09, 2023 6:04 pm   Subject: Cataracted Rivers
    IIRC from the gold box section on rivers, the rivers depicted on the large-scale maps were specifically those clear of cataracts and thus were navigable their full depicted length by at least river ba ...
      Topic: Chronology between GDQ et T1-4
    Vulcan

    Replies: 12
    Views: 4021

    PostForum: World of Greyhawk Discussion   Posted: Sat Jan 07, 2023 6:00 pm   Subject: Chronology between GDQ et T1-4
    I don't have the modules in front of me, but as I understand it the G/D/Q series did take place several years before the T series in canon.

    Doesn't have to be that way in your game, of course.
      Topic: Reddit Tip: Adapting Waterdeep Dragon Heist to the Free City
    Vulcan

    Replies: 8
    Views: 4171

    PostForum: World of Greyhawk Discussion   Posted: Thu Jan 05, 2023 10:14 pm   Subject: Reddit Tip: Adapting Waterdeep Dragon Heist to the Free City
    I don't think so.

    In Greyhawk: The Adventure Begins, it mentions that where the Millstream exits the city, occasionally gems, coins, and the random bone wash out. Given where it flows underground ...
      Topic: Reddit Tip: Adapting Waterdeep Dragon Heist to the Free City
    Vulcan

    Replies: 8
    Views: 4171

    PostForum: World of Greyhawk Discussion   Posted: Wed Jan 04, 2023 7:06 pm   Subject: Reddit Tip: Adapting Waterdeep Dragon Heist to the Free City
    Not without precedent in Greyhawk. At one point, the Beggarmaster tried to overthrow the Thieves' Guild before he disappeared. Unless your players have read the Gord the Rogue novels and already know ...
      Topic: Major guilds in your campaigns
    Vulcan

    Replies: 6
    Views: 3367

    PostForum: World of Greyhawk Discussion   Posted: Thu Dec 15, 2022 7:19 pm   Subject: Major guilds in your campaigns
    Historically speaking, guilds are town based. Presuming there are at least two separate businesses following a trade, there is likely a guild for it in that town. So each town of any size will have a ...
      Topic: Cuthbert, Verbobonc, and Heresy
    Vulcan

    Replies: 6
    Views: 3283

    PostForum: World of Greyhawk Discussion   Posted: Tue Dec 13, 2022 6:20 pm   Subject: Cuthbert, Verbobonc, and Heresy
    Well... that depends in at least some part what St. Cuthbert thinks about it.

    Remember, D&D religions are not like real-world religions. In D&D the gods talk back to the clergy. They give g ...
      Topic: A paladin of St Cuthbert and a paladin of Pholtus .....
    Vulcan

    Replies: 2
    Views: 2851

    PostForum: World of Greyhawk Discussion   Posted: Tue Nov 01, 2022 6:55 pm   Subject: A paladin of St Cuthbert and a paladin of Pholtus .....
    If they've both been assigned on a quest together, I'd presume they'd at least value success in the quest enough to work together effectively.

    Remember, Paladins have fairly high WIS requirements a ...
      Topic: Contract with Assassins' Guild
    Vulcan

    Replies: 15
    Views: 4628

    PostForum: World of Greyhawk Discussion   Posted: Mon Oct 31, 2022 6:08 pm   Subject: Contract with Assassins' Guild
    (Quickly double-checks the City of Greyhawk box...)

    Oh, yeah. They don't. Back when I first got the box, I thought it was such a flagrant omission I added one into my version of the City... and it' ...
      Topic: Contract with Assassins' Guild
    Vulcan

    Replies: 15
    Views: 4628

    PostForum: World of Greyhawk Discussion   Posted: Sun Oct 30, 2022 6:07 pm   Subject: Contract with Assassins' Guild
    I'm guessing your world combines bounty hunters and assassins into the same guild?

    Assassins generally specialize in... well, assassination. To be blunt about it, murdering people for pay. Bounty h ...
      Topic: Expedition to the Ruins of Greyhawk
    Vulcan

    Replies: 11
    Views: 68667

    PostForum: World of Greyhawk Discussion   Posted: Tue Sep 27, 2022 6:25 pm   Subject: Expedition to the Ruins of Greyhawk
    EttRoG is a streamlined version of Greyhawk Ruins. Several plots have been written into it, and areas not relating to those plots have largely been blocked off.

    It also shows clear signs other part ...
      Topic: Who is a citizen of Greyhawk exactly?
    Vulcan

    Replies: 3
    Views: 2739

    PostForum: World of Greyhawk Discussion   Posted: Wed Aug 17, 2022 10:13 pm   Subject: Who is a citizen of Greyhawk exactly?
    It's been a while since I dug through the City of Greyhawk, but I don't recall any specific citizenship qualifications.

    Given the nature of the City, I would imagine there's some sort of fee or tax ...
      Topic: The Toymaker and the Archdevil
    Vulcan

    Replies: 7
    Views: 3151

    PostForum: World of Greyhawk Discussion   Posted: Fri Jul 15, 2022 6:37 pm   Subject: The Toymaker and the Archdevil
    Who's got the best motive for a long game?

    Simply making a connection to the kids, and making them more susceptible to temptation, may well be the the immediate goal. These sort of toys are not for ...
      Topic: Original Lord of Hommlet?
    Vulcan

    Replies: 4
    Views: 2919

    PostForum: World of Greyhawk Discussion   Posted: Sat Jun 18, 2022 4:11 pm   Subject: Original Lord of Hommlet?
    All sorts of options are available. I'm not aware of any canon on the issue that would limit whatever path (or paths) you want to explore.

    This is a case where you can do both. It's quite possible ...
      Topic: The Traveling Zoo Comes to the City of Greyhawk
    Vulcan

    Replies: 14
    Views: 4496

    PostForum: World of Greyhawk Discussion   Posted: Tue May 10, 2022 7:06 pm   Subject: The Traveling Zoo Comes to the City of Greyhawk
    All excellent points! I haven't read my 'City of Greyhawk' material in a while, so I had forgotten all about the 'unlicensed monster' fine!

    If you're going to adventure in the City, I do recommend ...
      Topic: The Traveling Zoo Comes to the City of Greyhawk
    Vulcan

    Replies: 14
    Views: 4496

    PostForum: World of Greyhawk Discussion   Posted: Sun May 08, 2022 6:08 pm   Subject: The Traveling Zoo Comes to the City of Greyhawk
    Greyhawk is quite cosmopolitan, and has a generally cordial relationship with adventurers overall. Generally, familiars and animal companions are reasonably welcome, so long as said critters are reaso ...
      Topic: Monarchs of Celene
    Vulcan

    Replies: 6
    Views: 3584

    PostForum: World of Greyhawk Discussion   Posted: Wed Jan 19, 2022 6:34 pm   Subject: Monarchs of Celene
    It's also worth noting that, given the extremely long lifespan of grey elves, it's entirely possible there have only been a half-dozen to a dozen monarchs of Celene. It's highly likely that Yolande's ...
      Topic: City of Summer Stars and Hunger
    Vulcan

    Replies: 8
    Views: 3789

    PostForum: World of Greyhawk Discussion   Posted: Tue Nov 16, 2021 8:03 pm   Subject: City of Summer Stars and Hunger
    How could I have forgotten?

    Oerth Journal 22! There's a whole adventure there on the Adri Forest, Bitterness, and Hunger! I ran that adventure for my group some years back. Embarassed
      Topic: Wizards Guilds other than Greyhawk's
    Vulcan

    Replies: 12
    Views: 4399

    PostForum: World of Greyhawk Discussion   Posted: Fri Nov 12, 2021 8:22 pm   Subject: Wizards Guilds other than Greyhawk's
    I forget if the Mage's guild in Greyhawk has a seat on the city council. The thieves guild has at least two open representatives (the guildmaster and the major), at leat one of the three merchant's gu ...
      Topic: Wizards Guilds other than Greyhawk's
    Vulcan

    Replies: 12
    Views: 4399

    PostForum: World of Greyhawk Discussion   Posted: Thu Nov 11, 2021 10:57 pm   Subject: Wizards Guilds other than Greyhawk's
    I'd imagine most large cities would have a Wizard's guild. Now whether the smaller towns would have a full fledged guild is another question.

    Were I doing it, I'd go with Dyvers. Dyvers is a fairly ...
      Topic: Encounter - THEM!
    Vulcan

    Replies: 2
    Views: 2684

    PostForum: World of Greyhawk Discussion   Posted: Thu Aug 12, 2021 11:08 pm   Subject: Encounter - THEM!
    A shipment of sugar cane, no doubt! Wink

    Even more fun is to rip off the 'dead father, missing kids' plotline from the movie to really motivate the PCs!
      Topic: Adventure Idea - Land Clearing
    Vulcan

    Replies: 10
    Views: 4679

    PostForum: World of Greyhawk Discussion   Posted: Thu Aug 12, 2021 10:56 pm   Subject: Adventure Idea - Land Clearing
    I had forgotten about that in the original box set. Embarassed

    A bit of online search turned up this thread at Dragonfoot:https://www.dragonsfoot.org/forums/viewtopic.php?t=68489

    and Greyhawk Wiki ...
      Topic: Encounter - Ankheg Attack
    Vulcan

    Replies: 2
    Views: 2429

    PostForum: World of Greyhawk Discussion   Posted: Wed Aug 11, 2021 9:50 pm   Subject: Encounter - Ankheg Attack
    Nice summary. A clear threat, a good summary of the immediate players, and - most impressively of all - a clear plan for what happens if the PCs don't succeed or even fail to act at all. Easy for a DM ...
      Topic: Adventure Idea - Land Clearing
    Vulcan

    Replies: 10
    Views: 4679

    PostForum: World of Greyhawk Discussion   Posted: Wed Aug 11, 2021 9:44 pm   Subject: Adventure Idea - Land Clearing
    It's your game, do what you want... but IIRC the Suel Imperium didn't reach out anywhere NEAR that far in Canon. It might barely be possible in the Sea Princes, especially down along that thin strip ...
      Topic: Clergy of Zilchus: Views on Taxation
    Vulcan

    Replies: 16
    Views: 7029

    PostForum: World of Greyhawk Discussion   Posted: Wed Jul 14, 2021 9:43 pm   Subject: Clergy of Zilchus: Views on Taxation
    I can see them, as lawful, wanting to obey the law to a reasonable degree. But when taxation gets so high it starts interfering with business, THEN I can see them refusing to pay... or more likely, ju ...
      Topic: Where Should I Place the Tolstoffs?
    Vulcan

    Replies: 5
    Views: 3377

    PostForum: World of Greyhawk Discussion   Posted: Tue Jul 13, 2021 6:10 pm   Subject: Where Should I Place the Tolstoffs?
    Yeah, I imagine Rolibar got his title for becoming extremely rich and powerful.

    If I remember my Greyhawk history right, the local area was once part of Furyondy, and before that part of the Great ...
      Topic: Where Should I Place the Tolstoffs?
    Vulcan

    Replies: 5
    Views: 3377

    PostForum: World of Greyhawk Discussion   Posted: Mon Jul 12, 2021 5:10 pm   Subject: Where Should I Place the Tolstoffs?
    On the Anna map, there's a small unnamed valley due east of Diamond Lake on the road to Wavenair and Blackwall Keep. Might be a good spot to drop your petty noble in.

    Placed there, Tostoff Keep and ...
      Topic: Knights of the Hart- Funding & Resources
    Vulcan

    Replies: 8
    Views: 5671

    PostForum: World of Greyhawk Discussion   Posted: Wed Jun 23, 2021 6:56 pm   Subject: Knights of the Hart- Funding & Resources
    Well, a landed knight gets income from his lands. If nothing else, selling surplus food and other agricultural products to cities. Other products of the lands might include wood, furs, and leather. No ...
      Topic: Guns in Greyhawk
    Vulcan

    Replies: 1
    Views: 2782

    PostForum: World of Greyhawk Discussion   Posted: Tue Jun 15, 2021 5:00 pm   Subject: Guns in Greyhawk
    There is precedent. Murlynd carried a pair of pistols. Expedition to Barrier Peaks had sci-fi weapons. And even the AD&D DMG had rules for crossing over to Boot Hill games.
      Topic: How advanced were the Pre-Cataclysmic western empires?
    Vulcan

    Replies: 12
    Views: 6183

    PostForum: World of Greyhawk Discussion   Posted: Sat Jan 23, 2021 10:32 am   Subject: How advanced were the Pre-Cataclysmic western empires?
    I would expect the three western powers kept each other pretty fully occupied. If any of them started pushing east, the other two would have taken advantage 'back home' in the west. It wasn't until th ...
      Topic: Keoland's RW Analog
    Vulcan

    Replies: 45
    Views: 15801

    PostForum: World of Greyhawk Discussion   Posted: Mon Jan 11, 2021 6:33 pm   Subject: Keoland's RW Analog
    On Earth, the prevailing winds change direction every 30 degrees N. or S. longitude. The prevailing winds across the USA and Europe travel west to east between 30* N. longitude and 60* N. longitude. ...
      Topic: Keoland's RW Analog
    Vulcan

    Replies: 45
    Views: 15801

    PostForum: World of Greyhawk Discussion   Posted: Thu Jan 07, 2021 8:36 am   Subject: Keoland's RW Analog
    Given it's surrounded by nominally subordinate states, it reminds me a bit of the Holy Roman Empire. So... vaguely Germanic, but without the pressure of being surrounded by more powerful and potential ...
      Topic: What's for dinner? or "I eat the shark-man"
    Vulcan

    Replies: 21
    Views: 8978

    PostForum: World of Greyhawk Discussion   Posted: Wed Nov 04, 2020 9:27 am   Subject: What's for dinner? or "I eat the shark-man"
    I had a group that liked to investigate the edibility of various monsters eventually including dragons and kraken. No humanoids though; apparently it wasn't sapience but shape that drew the line. Even ...
      Topic: Technology Level of Celene
    Vulcan

    Replies: 7
    Views: 5525

    PostForum: World of Greyhawk Discussion   Posted: Fri Sep 18, 2020 4:20 pm   Subject: Technology Level of Celene
    It's always worth remembering that even in the real world, differing areas developed technologies at different rates to suit their needs. A fantasy world should be no different.

    For example, Dwarve ...
      Topic: Ideas for Dreadwood encounters
    Vulcan

    Replies: 5
    Views: 5096

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 07, 2020 5:40 pm   Subject: Ideas for Dreadwood encounters
    Going back to the original (pre-war) box set...

    Some 8,000 sylvan elves live in the Dreadwood and patrol parts of it on behalf of the King of Keoland. There's apparently an ongoing state of war bet ...
      Topic: Gunpowder on Oerth
    Vulcan

    Replies: 10
    Views: 7521

    PostForum: World of Greyhawk Discussion   Posted: Mon Jul 27, 2020 3:38 pm   Subject: Gunpowder on Oerth
    My mistake.
      Topic: Gunpowder on Oerth
    Vulcan

    Replies: 10
    Views: 7521

    PostForum: World of Greyhawk Discussion   Posted: Sun Jul 26, 2020 1:26 pm   Subject: Gunpowder on Oerth
    Isn't saltpeter a material component for the Fireball spell?
      Topic: City of Greyhawk - City of Hawks
    Vulcan

    Replies: 18
    Views: 14231

    PostForum: World of Greyhawk Discussion   Posted: Thu Jul 02, 2020 9:07 am   Subject: City of Greyhawk - City of Hawks
    The adventurers much more so than the general population.

    You might - MIGHT - be able to get 25% of the general population under arms, if you've got 20,000 sets of arms and armor laying around. Ot ...
      Topic: Deities and Demigods (hardback) in GH
    Vulcan

    Replies: 6
    Views: 5442

    PostForum: World of Greyhawk Discussion   Posted: Sat Oct 26, 2019 5:53 pm   Subject: Deities and Demigods (hardback) in GH
    If you go out of the Flanaess, there are lands clearly resembling Egypt, China, and Japan; their mythology is the easy way to go there.

    Yes, the Meso-American mythos heavily influences the official ...
      Topic: Why send 5 adventurers when I have a perfectly good army.
    Vulcan

    Replies: 22
    Views: 11799

    PostForum: World of Greyhawk Discussion   Posted: Sat Oct 19, 2019 2:43 pm   Subject: Why send 5 adventurers when I have a perfectly good army.
    Another thing to bear in mind is that medieval armies have a rather unfortunate tendency to fall apart after taking roughly 20% casualties...
      Topic: Infinite Iuz?
    Vulcan

    Replies: 1
    Views: 3114

    PostForum: World of Greyhawk Discussion   Posted: Thu Oct 03, 2019 11:09 am   Subject: Infinite Iuz?
    Sure he could, if that's the type of campaign the DM wants to run.
      Topic: Acceptable Anomalies?
    Vulcan

    Replies: 19
    Views: 12221

    PostForum: World of Greyhawk Discussion   Posted: Wed Jul 31, 2019 8:44 am   Subject: Acceptable Anomalies?
    Of course, the world of Oerth does not exist in a vacuum. It is connected to countless other worlds, including our own. I expect Oerth would have a lot of anachronisms in comparison to our own history ...
      Topic: Character Theme Songs?
    Vulcan

    Replies: 5
    Views: 4342

    PostForum: World of Greyhawk Discussion   Posted: Sat Jun 15, 2019 1:44 pm   Subject: Character Theme Songs?
    It's a bit of a reach, but in Hong Kong Action Theater one of the character abilities was 'theme song'. The player decided at what point in the 'film' the character's theme song would play and then th ...
      Topic: Greyhawk City taxes and the Clergy
    Vulcan

    Replies: 6
    Views: 5783

    PostForum: World of Greyhawk Discussion   Posted: Thu Apr 25, 2019 5:09 pm   Subject: Greyhawk City taxes and the Clergy
    If it's not in the City box, odds are it doesn't exist anywhere outside Gary's grave. Feel free to make up your own.
      Topic: Sports of the Flanaess
    Vulcan

    Replies: 16
    Views: 12372

    PostForum: World of Greyhawk Discussion   Posted: Thu Mar 28, 2019 8:07 am   Subject: Sports of the Flanaess
    Another thing to bear in mind. Any formal and organized game is more likely to have significant equipment requirements, while a pick-up game is more likely to improvise gear.

    Take baseball for an e ...
      Topic: Sports of the Flanaess
    Vulcan

    Replies: 16
    Views: 12372

    PostForum: World of Greyhawk Discussion   Posted: Tue Mar 26, 2019 1:34 pm   Subject: Sports of the Flanaess
    If you're talking about something formally organized by the army itself, then you're most likely talking about full-bore skirmishes in armor but using wooden training weapons, or maybe individual fenc ...
      Topic: Ehlonna & Obad-hai: Reason for Antipathy
    Vulcan

    Replies: 13
    Views: 10458

    PostForum: World of Greyhawk Discussion   Posted: Sun Mar 17, 2019 1:16 pm   Subject: Ehlonna & Obad-hai: Reason for Antipathy
    Might be as simple as pantheon-rivalry, or even competition for the same followers.

    As I recall, Beory is Flan, and Obad-Hai is Baklunish. I don't remember offhand; wasn't Ehlonna not part of any o ...
      Topic: Artifact Destruction Ramifications
    Vulcan

    Replies: 6
    Views: 5507

    PostForum: World of Greyhawk Discussion   Posted: Sat Mar 16, 2019 2:03 pm   Subject: Artifact Destruction Ramifications
    “As the Morlin’s hammer descends on the Grimalkin, the statuette appears to shimmer or flinch as its doom approaches. There is a hiss as of an alley cat preparing for a fight and then the crunch/clang ...
      Topic: Artifact Destruction Ramifications
    Vulcan

    Replies: 6
    Views: 5507

    PostForum: World of Greyhawk Discussion   Posted: Fri Mar 15, 2019 2:49 pm   Subject: Artifact Destruction Ramifications
    I can only imagine the destruction of the Dreadforge being pretty spectacular. A massive "CRACK", splinters of it fly off, and then the whole thing melts down in an inferno of brimstone taking much of ...
      Topic: RUMORS - make a list for city/politic & PC dramas
    Vulcan

    Replies: 2
    Views: 4644

    PostForum: World of Greyhawk Discussion   Posted: Sat Mar 02, 2019 2:19 pm   Subject: RUMORS - make a list for city/politic & PC dramas
    In Rauxes, or somewhere else in The Great Kingdom? Makes a huge difference what kind of stuff is going on, and what sort of rumors are going around about it.

    For example, it's probably an open secr ...
      Topic: Suel God of War
    Vulcan

    Replies: 16
    Views: 10910

    PostForum: World of Greyhawk Discussion   Posted: Fri Feb 22, 2019 2:47 pm   Subject: Suel God of War
    Given the Suel's attitude toward magic in warfare, it's quite possible they wouldn't have a god of war at all in the traditional sense, but perhaps a god of war magic...
      Topic: More Realistic Wind at Elevation
    Vulcan

    Replies: 3
    Views: 4913

    PostForum: World of Greyhawk Discussion   Posted: Sun Jan 27, 2019 1:50 pm   Subject: More Realistic Wind at Elevation
    With the advent of the internet and internet weather reporting, it should be possible to choose a similar location in the real world and use the weather it was experiencing at a similar point in the y ...
      Topic: Looking For Drow Modules
    Vulcan

    Replies: 13
    Views: 10915

    PostForum: World of Greyhawk Discussion   Posted: Wed Dec 05, 2018 12:41 pm   Subject: Looking For Drow Modules
    If they're just piddling around in the city, you can take almost any urban adventure or adventure seed and throw it in there with a few changes. A fun one is to take the standard 'bad guys infiltrate ...
      Topic: Religion in the World of Greyhawk
    Vulcan

    Replies: 11
    Views: 9602

    PostForum: World of Greyhawk Discussion   Posted: Sat Sep 08, 2018 1:56 pm   Subject: Religion in the World of Greyhawk
    In my games the people generally worship a pantheon, not an individual god. They may favor one whose aspects are more important in their lives, but still venerate all the deities of the pantheon. Sort ...
      Topic: Ships and the Sea
    Vulcan

    Replies: 16
    Views: 12269

    PostForum: World of Greyhawk Discussion   Posted: Wed May 30, 2018 9:34 pm   Subject: Ships and the Sea
    As someone who's always been interested in seafaring games, I've made a point of reading a lot of related threads on various forums. It seems to be a general agreement that those two books - Of Ships ...
      Topic: Canon Coinage Of Defunct States?
    Vulcan

    Replies: 7
    Views: 9091

    PostForum: World of Greyhawk Discussion   Posted: Tue Jan 23, 2018 3:21 pm   Subject: Canon Coinage Of Defunct States?
    There may not be canon currencies for those nations.

    Historically, it was only pretty recently that every nation minted unique currency. Lots of nations just used the currency of whatever powerful ...
      Topic: Noncorporal Undead in a Container?
    Vulcan

    Replies: 6
    Views: 7079

    PostForum: World of Greyhawk Discussion   Posted: Sun Dec 17, 2017 3:51 pm   Subject: Noncorporal Undead in a Container?
    Unless you have ghost PCs, the DM will suit the level of absurdity (or lack thereof) to suit his game. That's as true for ghosts as it is for anything else.
      Topic: Noncorporal Undead in a Container?
    Vulcan

    Replies: 6
    Views: 7079

    PostForum: World of Greyhawk Discussion   Posted: Sat Dec 16, 2017 4:19 pm   Subject: Noncorporal Undead in a Container?
    Sure. Noncorporeal undead can do anything along those lines the DM wants them to.

    Indeed, one could argue that due to their low physical density they could compact themselves into a much smaller sp ...
      Topic: Welkwood sites
    Vulcan

    Replies: 6
    Views: 8706

    PostForum: World of Greyhawk Discussion   Posted: Sun Dec 03, 2017 3:58 pm   Subject: Welkwood sites
    Embarassed Doh!

    Yeah, I was thinking of the Suss Forest, not the Welkwood.

    Of course, if it's a fey playground, not too many people aside from elves are going to find it an enjoyable place to be.
      Topic: Welkwood sites
    Vulcan

    Replies: 6
    Views: 8706

    PostForum: World of Greyhawk Discussion   Posted: Sat Dec 02, 2017 5:08 pm   Subject: Welkwood sites
    The Welkwood is a very primordieal forest, and generally not a healthy place to linger. Even elves don't like to spend a lot of time there. It's a formidable natural barrier that defends the Fey Kingd ...
      Topic: Crystalmists Pass between Sterich & Yeomanry
    Vulcan

    Replies: 7
    Views: 8331

    PostForum: World of Greyhawk Discussion   Posted: Thu Nov 16, 2017 1:40 pm   Subject: Crystalmists Pass between Sterich & Yeomanry
    How hard it is to stay on the right path depends heavily on the nature of the pass. Some passes are pretty obvious, while others meander around and branch off numerous dead ends. In the latter case, f ...
      Topic: Crystalmists Pass between Sterich & Yeomanry
    Vulcan

    Replies: 7
    Views: 8331

    PostForum: World of Greyhawk Discussion   Posted: Wed Nov 15, 2017 3:14 pm   Subject: Crystalmists Pass between Sterich & Yeomanry
    Closed generally means "We're not shoveling it out over and over again so you can get through, go around please."

    Getting a horse or wagon through will be impossible. On foot may also be impossible ...
      Topic: Language history of Common?
    Vulcan

    Replies: 7
    Views: 9063

    PostForum: World of Greyhawk Discussion   Posted: Sun Aug 27, 2017 2:57 pm   Subject: Language history of Common?
    Someone once said the English language was created as invading Norman knights worked on seducing Saxon barmaids, and there's no small amount of truth to it. As a result English is a Germanic language ...
      Topic: THE SEA OF DUST: natural desert
    Vulcan

    Replies: 12
    Views: 10241

    PostForum: World of Greyhawk Discussion   Posted: Thu Aug 17, 2017 7:40 am   Subject: THE SEA OF DUST: natural desert
    I remember a map of the Suel Empire that had what is now the Forgotten City as a port town at the northernmost extension of a large bay or smallish sea. (Unfortunately I can't remember the source of t ...
      Topic: The more notable Illusionists in Greyhawk ...
    Vulcan

    Replies: 10
    Views: 10565

    PostForum: World of Greyhawk Discussion   Posted: Sat Jul 08, 2017 4:33 pm   Subject: The more notable Illusionists in Greyhawk ...
    I notice lots of multiclassed illusionists. Clear evidence illusionists generally need something to fall back on if the illusions are disbelieved...
      Topic: The more notable Illusionists in Greyhawk ...
    Vulcan

    Replies: 10
    Views: 10565

    PostForum: World of Greyhawk Discussion   Posted: Fri Jul 07, 2017 2:05 pm   Subject: The more notable Illusionists in Greyhawk ...
    Illusionists who become famous as illusionists generally don't last long; you're basically proclaiming yourself to be soft, squishy, and with little offensive or defensive magics. Especially at low le ...
      Topic: Guild Membership
    Vulcan

    Replies: 3
    Views: 5130

    PostForum: World of Greyhawk Discussion   Posted: Tue Jul 04, 2017 1:50 pm   Subject: Guild Membership
    Historically speaking, guilds were strictly local organizations within towns. This is due to the simple lack of fast, reliable communication between towns; the wide variety of cultures and climates am ...
      Topic: Facts about The Great Flanaess River Campaign
    Vulcan

    Replies: 1
    Views: 4871

    PostForum: World of Greyhawk Discussion   Posted: Tue Mar 21, 2017 2:39 pm   Subject: Facts about The Great Flanaess River Campaign
    I'm going through it to see if I can use it in my current campaign (or maybe as the next one). So far it looks pretty good.

    Very nicely laid out too. So many free adventures fall apart because the ...
      Topic: A theory on St. Cuthbert
    Vulcan

    Replies: 5
    Views: 7506

    PostForum: World of Greyhawk Discussion   Posted: Sat Mar 18, 2017 1:30 pm   Subject: A theory on St. Cuthbert
    The old box set lists St. Cuthbert as the god of wisdom, dedication, and zeal. As Rasgon points out, he's very much against chaos and considers waffling (i.e. being chaotic) to be just as bad if not ...
      Topic: Methods of travel between paralell Oerths (and the like)
    Vulcan

    Replies: 10
    Views: 9234

    PostForum: World of Greyhawk Discussion   Posted: Wed Jan 04, 2017 3:57 pm   Subject: Methods of travel between paralell Oerths (and the like)
    IIRC, a cleric used plane shift to get the PCs to Earth to get the Mace of St. Cuthbert, and the Mace itself would do the same to bring them back.
      Topic: Furyondy line of inheritance
    Vulcan

    Replies: 9
    Views: 13542

    PostForum: World of Greyhawk Discussion   Posted: Thu Dec 08, 2016 3:40 pm   Subject: Furyondy line of inheritance
    There's always the possibility of a contested line of succession, male or female. In general, how serious that possibility is depends heavily on how strong the successor is, and how strong their suppo ...
      Topic: Furyondy line of inheritance
    Vulcan

    Replies: 9
    Views: 13542

    PostForum: World of Greyhawk Discussion   Posted: Wed Dec 07, 2016 11:47 am   Subject: Furyondy line of inheritance
    In a world where women can be every bit as powerful militarily (and therefore politically) as men, there isn't likely to be much opposition to a strong female heir.
      Topic: What or who could kill the entire Circle of Eight?
    Vulcan

    Replies: 8
    Views: 11619

    PostForum: World of Greyhawk Discussion   Posted: Tue Nov 29, 2016 1:28 pm   Subject: What or who could kill the entire Circle of Eight?
    If you're the DM, do what you want.

    Rary killed off several of them when he formed the Empire of the Bright Desert. Just say he got all the rest of them and none of them came back.

    Or maybe spre ...
      Topic: Greyhawk mercenary groups?
    Vulcan

    Replies: 9
    Views: 12853

    PostForum: World of Greyhawk Discussion   Posted: Mon Nov 28, 2016 3:47 pm   Subject: Greyhawk mercenary groups?
    Mercenaries rarely 'return to the farm'. Farmers HATE professional soldiers, mercenaries most of all. They're not going to be kind to a soldier caught alone, just as soldiers are rarely kind to farmer ...
      Topic: Sailing And Travel In Winter?
    Vulcan

    Replies: 11
    Views: 13180

    PostForum: World of Greyhawk Discussion   Posted: Mon Oct 10, 2016 3:51 pm   Subject: Sailing And Travel In Winter?
    I vaguely recall reading something about the Rhennee gathering in Midbay for the winter as well. This implies that even that far north the winter climate is not that severe.
      Topic: Epic Stat Block: The Mage of the Valley
    Vulcan

    Replies: 10
    Views: 29607

    PostForum: Greyhawk- EpicHawk   Posted: Mon Jun 13, 2016 1:32 pm   Subject: Epic Stat Block: The Mage of the Valley
    Excelent job, I really liked it, he looks very fearsome to fight.
    But...
    I did not understand why his CR is 23 if he is 26 level character AND he's Shade. Did I miss something?

    The whole point of ...
      Topic: Naval Strengths of the Realms of Greyhawk
    Vulcan

    Replies: 21
    Views: 19985

    PostForum: World of Greyhawk Discussion   Posted: Sat Jun 04, 2016 2:34 pm   Subject: Naval Strengths of the Realms of Greyhawk
    Well, starting from the northeast...

    The Frost, Snow, and Ice barbarians probably have a good number of ships between them, but they're not likely to be terribly organized. Think Vikings and you wo ...
      Topic: Life Under The Scarlet Sign?
    Vulcan

    Replies: 5
    Views: 7067

    PostForum: World of Greyhawk Discussion   Posted: Tue May 03, 2016 8:10 am   Subject: Life Under The Scarlet Sign?
    One should remember that the Brotherhood only considers full-blooded Sueloise 'citizens'... and then only to the extent by which they support the regime. Everyone else is 'mongrels' and 'subhuman', an ...
      Topic: Seeking Social Interaction Adventures
    Vulcan

    Replies: 12
    Views: 12211

    PostForum: World of Greyhawk Discussion   Posted: Wed Apr 20, 2016 7:00 am   Subject: Seeking Social Interaction Adventures
    Heck, look to TV shows. I ran a similar council meeting for the Sea Princes loosely based on the early seasons of Babylon 5.

    Two princes with a long history of hostility and violent border incident ...
      Topic: What to do with King Skotti?
    Vulcan

    Replies: 10
    Views: 11353

    PostForum: World of Greyhawk Discussion   Posted: Thu Mar 17, 2016 11:57 am   Subject: What to do with King Skotti?
    Well, if there's a king and no queen it's about time he got one, right?

    Have him fall in love with a female PC. That should make things interesting... Evil Grin
      Topic: Define Your Ideal Greyhawk
    Vulcan

    Replies: 23
    Views: 23072

    PostForum: World of Greyhawk Discussion   Posted: Mon Jan 11, 2016 10:23 am   Subject: Define Your Ideal Greyhawk
    As far as the silliness of Castle Greyhawk goes...

    Are you aware there are TWO separate Castle Greyhawk modules, one silly and one serious?

    If silliness isn't your thing, use the other one.
      Topic: Define Your Ideal Greyhawk
    Vulcan

    Replies: 23
    Views: 23072

    PostForum: World of Greyhawk Discussion   Posted: Mon Jan 04, 2016 1:55 pm   Subject: Define Your Ideal Greyhawk
    While you are, of course, free to do as you wish with your game, I respectfully disagree on one point.

    Yes, magic item are vanishingly scare among the general population. But among adventurers who ...
      Topic: More on the Hold of the Sea Princes
    Vulcan

    Replies: 12
    Views: 11088

    PostForum: World of Greyhawk Discussion   Posted: Mon Dec 14, 2015 10:38 am   Subject: More on the Hold of the Sea Princes
    I've always considered the inland people to be a bit more Suel than Oreidian - not pure Suel, but distinctly fairer than the usual SO mix.

    The port cities, having been pirate havens for so long, ar ...
      Topic: Amazons of Oerth
    Vulcan

    Replies: 14
    Views: 13035

    PostForum: World of Greyhawk Discussion   Posted: Sat Dec 05, 2015 4:36 pm   Subject: Amazons of Oerth
    Given the way Gary described Lady Deirdre in the book Artifact of Evil, I thought it was pretty clear that he considered the women of Hardby to be very Amazon-ish.
      Topic: Nyr Dyv surface level?
    Vulcan

    Replies: 6
    Views: 10294

    PostForum: World of Greyhawk Discussion   Posted: Thu Dec 03, 2015 1:40 pm   Subject: Nyr Dyv surface level?
    Lake Quag would be a bit higher than 30 feet above sea level, I expect. St. Louis is about 800 feet above sea level, after all.

    One foot drop per mile of river would still put the Nyr Dyv about 100 ...
      Topic: Chaotic Neutral alignment question
    Vulcan

    Replies: 35
    Views: 27601

    PostForum: World of Greyhawk Discussion   Posted: Mon Nov 30, 2015 2:24 pm   Subject: Chaotic Neutral alignment question
    Ah, Han Solo. Arguments can be made for MANY alignments for Han Solo.

    He shot Greeto down without conscience. Arguably CE.

    He was a member of the Imperial Navy at one point. Arguably LE.

    He w ...
      Topic: Changes in the Flanaess in the year CY 596?
    Vulcan

    Replies: 20
    Views: 16938

    PostForum: World of Greyhawk Discussion   Posted: Sun Oct 04, 2015 8:20 am   Subject: Changes in the Flanaess in the year CY 596?
    Have the ruler of their old haunt be overthrown somehow. (Mayor Nerof Gasgul of Greyhawk could be 'simply outvoted' at election; the King of Keoland might have been assassinated and his son is too you ...
      Topic: Fleshing Out Far Bank?
    Vulcan

    Replies: 2
    Views: 5090

    PostForum: World of Greyhawk Discussion   Posted: Tue Sep 15, 2015 8:05 am   Subject: Fleshing Out Far Bank?
    I can't imagine Greyhawk allowing any development of the far bank EXCEPT under their control... or at least under their TAXATION.

    Having said that, one thing is historically clear. New development ...
      Topic: Earthly Cultural Analogies In The Flanaess And Beyond?
    Vulcan

    Replies: 50
    Views: 26927

    PostForum: World of Greyhawk Discussion   Posted: Mon Sep 07, 2015 8:47 am   Subject: Earthly Cultural Analogies In The Flanaess And Beyond?
    Why would you be in trouble for having a 400-year-old castle in the territory of a 300-year-old nation? There's been people in the Flanaess for thousands of years; whoever was there BEFORE the nation ...
     
    Page 1 of 2 1, 2  Next
    All times are GMT - 8 Hours
    Jump to:  




    Canonfire! is a production of the Thursday Group in assocation with GREYtalk and Canonfire! Enterprises

    Contact the Webmaster.  Long Live Spidasa!


    Greyhawk Gothic Font by Darlene Pekul is used under the Creative Commons License.

    PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.
    Page Generation: 0.56 Seconds