Signup
Welcome to... Canonfire! World of GreyhawK
Features
Postcards from the Flanaess
Adventures
in Greyhawk
Cities of
Oerth
Deadly
Denizens
Jason Zavoda Presents
The Gord Novels
Greyhawk Wiki
#greytalk
JOIN THE CHAT
ON DISCORD
    Canonfire :: View topic - Animus statistic
    Canonfire Forum Index -> World of Greyhawk Discussion
    Animus statistic
    Author Message
    Apprentice Greytalker

    Joined: Sep 29, 2003
    Posts: 10


    Send private message
    Wed Sep 17, 2008 12:09 am  
    Animus statistic

    Does anyone know the stats for the animus template converted to 3.5 ? been trying to find this on the network with no luck for day's
    Master Greytalker

    Joined: Dec 07, 2003
    Posts: 636


    Send private message
    Wed Sep 17, 2008 5:34 am  

    I'd look at the class and functional templates in DMG for guidance. I think you would probably produce a standard npc of the relevant level and class and then add an 'animus' template to that, making it an elite monster.

    There are templates for mummies, vampires, and liches so it shouldn't be that hard to drum up a basic template. If I recall correctly, a lot of animuses (animi?) had unique powers in any event.
    Apprentice Greytalker

    Joined: Sep 29, 2003
    Posts: 10


    Send private message
    Wed Sep 17, 2008 5:36 am  

    After digging through boxes full of old dusty rp books i finaly found my old out of the ashes bosex set with the AD&D rules for Animus :)

    So heres an attempt at transcriping this to D&D 3.5

    Size and Type The creature gains the Undead Type but remains the
    size it was before death
    Hit Dice increased to D12
    Special Qualities: An animus retains all the special qualities of the base creature and gains the following.
    Inhuman strength (19) inhuman constitution (18) Horrific visage Charisma (3) a small minority 10% retain their normal human looks.
    Fear touch the icy grip of an animus causes fear in living creatures as the spell cast by a lvl 9 wizard.
    They can radiate a circle of command to a 10-yard radius; with a gesture to any single creature in the area, they can force that creature to its knees or equivalent for one round usable once every turn.
    Dominating Gaze as spell domination cast at level 9 if dominated the animus can plan one suggestion in the the dominated creatures mind. this is a full round action for the animus.
    Animus can command non intelligent undead at will.
    Animus are immune to Poison, Paralyzation Charm sleep hold and magic jar spell, non magical weapons and fear they suffer half damage from acid coldand electrical damage and are immune to energy drains.
    Animus are very hard to turn a priest turns as if 4 levels lower against
    the Animus.
    Holy water affects animus normaly. Animus also regenerate extremely fast 2points per round even after death the only way to destroy and animus is to burn it to ashes or dissolve completely in acid.
    Animus that could cast spells in life can cast them in undeath unless
    forbidden by a deity a wizard must use spell books magical components
    and the like.

    Habitat/Societv: The origin of the animus is central to understanding
    what motivates it. Animuses were created largely against
    their wills by priests and fiends serving Ivid V; powerful warriors,
    priests, and wizards were slain and then revivified in animus form.
    Some were powerful local rulers in their own right before this process,
    and others have gained such status in the sundered lands of old
    Aerdy, their invulnerability making it easy for them to eliminate competition
    and take power into their own hands.
    Animuses are torn between being solitary and having to exist in a
    social world. An animus has no friends and no longer feels any affiliative
    needs, friendship, love, or the need for companions, just as it needs no food, drink, or other bodily pleasures or sustenance.
    The motivations that drive an animus are dark revenge, hatred,
    and fury. Dominant motivations from the previous life will still exist if
    these are not inharmonious with this list: the desire for power, wealth,
    battle, and the like. But almost every animus is filled with selfloathing
    at the same time, as it hates the living creatures around it, for
    they remind it of what it once was itself. An animus needs plenty of
    time alone to brood on its dark and wretched emotions. Some have
    developed a very tight self-control in such hours, to mask their
    stormy furies when dealing with others.
    Since most animuses are rulers or nobles, each has a hierarchy of
    servants and henchmen with which it must deal. Some rule with cold,
    tyrannical brutality, sadistically plunging wretched subjects into abject
    terror. Others are more measured and controlled, but still burn
    with an icy fire of hatred within. A very few have developed some
    capacity for detachment, irony, and cynicism which allow them to go
    through the motions of courtly life and the manners and pleasantries
    of society, but they are few indeed.

    The exact process by which Animuses have been brought into being are unknown. What is known is that priests of Hextor, using a form of resurrection spell, together with fiends, work on the corpse and spirit of a slain human to create the animus, working its special defenses into its body and affecting its spirit. Ivid wanted single-minded, utterly loyal servants. What the priests and fiends created was a creature with the capacity to be ferociously singlminde and cold in its motivations and utterly implacable in its pursui of what it wanted. How they did that, and whether the result was exactly what they wanted, is not clear.
    It is rumored that some animuses have special attacks or defenses
    in addition to those previously listed as standard (but no more than
    one special attack or defense per animus). Szeffrin, the animus ruler
    of part of old Almor, is said to have skin as tough as iron, and to be
    resistant to attacks with edged weapons; the animus-priest Delglath
    of Rinloru is said to be able to raise blisters on the palms of his hands
    from which he can secrete a terrible burning corrosive acid, without
    any harm to himself, but which he uses for shaking the hand of a
    terrified prisoner while smiling in triumph. "Delglath's blessing" is a
    phrase whispered in Rinloru to refer to this dread touch.
    Finally, note that as a result of their creation, many animus creatures
    are as paranoid as they are arrogant. Animuses see enemies, real
    and imagined, all around them. They are usually obsessed with assassination
    even to the point that they have their food tested for poison,
    despite the fact that they cannot be slain by it (animuses often rationalize
    this by saying that they cannot be certain that no poison found
    anywhere can kill them). Some animuses, the more intelligent of the
    breed, have a detached ironical insight into their own paranoia, but
    again, this is a rarity.
    Black Hand of Oblivion

    Joined: Feb 16, 2003
    Posts: 3835
    From: So. Cal

    Send private message
    Wed Sep 17, 2008 7:10 pm  

    You need to alter the stat boosts. For one thing Undead don't have a Constitution score(which kind of has to do with why they have d12 HD). As to Str, it should probably just be a a +4 or +6 bonus to the base creature, and not be a standard "19". That is how enhancements like this are worked out in 3.0e/3.5e. Resistance vs. cold, electicity, and acid is better handled by giving resistance X vs. the attack forms. Use the other undead types to see what would be appropriate.

    Last edited by Cebrion on Thu Sep 18, 2008 2:16 am; edited 1 time in total
    Master Greytalker

    Joined: Dec 07, 2003
    Posts: 636


    Send private message
    Thu Sep 18, 2008 12:51 am  

    Whoops sorry - I am in a 4e frame of mind. I'm starting off my 4e conversion of the AoW path adventure the Champions Belt tonight.

    SPOILERS

    It is surprisingly easy to produce non-standard monsters in 4e, although I will have to wait and see if my solo froghemoth and Apostle of Kyuss stand up to a practical test.

    As you were.
    Apprentice Greytalker

    Joined: Sep 29, 2003
    Posts: 10


    Send private message
    Thu Sep 18, 2008 2:41 am  

    Thanks Paul and Cebrion:) im now using Libris mortis to work out the kinks on an animus template
    Journeyman Greytalker

    Joined: Jul 21, 2003
    Posts: 165


    Send private message
    Thu Sep 18, 2008 8:07 am  

    A quick look at Paizo.com seems to indicate that the animus is written up in Dragon #339. Of course, feel free to create what you will for your own game.
    Kwint
    Apprentice Greytalker

    Joined: Sep 29, 2003
    Posts: 10


    Send private message
    Thu Sep 18, 2008 11:10 pm  

    Great thanks :D! bought an issue.
    Journeyman Greytalker

    Joined: Jun 13, 2008
    Posts: 184
    From: Houston Texas

    Send private message
    Sat Sep 20, 2008 10:43 am  

    I use the Necropolitan template from Libirs Mortis. In fact that's actually what I thought they were supposed to be used for, I just thought that they decided to replace an inappropriate name with a stupid one.
    Adept Greytalker

    Joined: Sep 21, 2003
    Posts: 538
    From: Germany

    Send private message
    Tue Sep 23, 2008 8:08 am  

    Living Greyhawk Journal 2 has the 3.0 animus template conversion.

    It`s CR +3 , gains undead type (HD, saves, based on Cha etc) and the following: Command Undead, Fear Touch, Gr. Command, Paralyzing Gaze, Suggestion, DR 10/+1, Turn Resistance, Resist cold/acid/electricity 20, Fast Healing 5, Grim Visage(25% chance to get this; -4 Diplomacy,Disguise, Gather ino but +4 Intimdation), Disease Vulnerability(can get diseases but scores don`t go to zero), 5% for a unique power (examples DR 10/- (Szeffrin), Melf`s Acid Arrow touch (Delglath), breathe stinking cloud(Kobasten)) Usually 2nd level sor/wiz spell.
    Abilities: Str+4, Cha+2
    Skills: +4 on Listen, Sense Motive, Spot,
    Feats: gain alertness, Impt ini, Lightning reflexes
    CR: +3

    Read about their 2E stats and more important fluff here:
    http://boards1.wizards.com/showthread.php?t=328839
    or here:
    http://www.wizards.com/dnd/Greyhawk/Animus.rtf
    Display posts from previous:   
       Canonfire Forum Index -> World of Greyhawk Discussion All times are GMT - 8 Hours
    Page 1 of 1

    Jump to:  

    You cannot post new topics in this forum
    You cannot reply to topics in this forum
    You cannot edit your posts in this forum
    You cannot delete your posts in this forum
    You cannot vote in polls in this forum




    Canonfire! is a production of the Thursday Group in assocation with GREYtalk and Canonfire! Enterprises

    Contact the Webmaster.  Long Live Spidasa!


    Greyhawk Gothic Font by Darlene Pekul is used under the Creative Commons License.

    PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.
    Page Generation: 0.65 Seconds