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    Canonfire :: View topic - Cairn Hills Marches
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    Cairn Hills Marches
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    Master Greytalker

    Joined: Apr 13, 2006
    Posts: 654
    From: Frinton on Sea England

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    Sun Dec 05, 2010 11:19 am  
    Cairn Hills Marches

    Hi all

    Need a bit of background on the ceding of the Cairn Hills Marches by the Duchy Of Urnst to Greyhawk. All I've currently got to go on is the detail in the LG Gazeteer, which is pretty brief, and can't find any other information elsewhere; looking at Anna's map of the area it would seem to encompass a long, but very narrow, corridor of land running from Maure Castle up to the Nyr Dyv with a spur branching off east following the line of the hills.

    If anyone knows of any more information that would be excellent; if not, I'll do it myself .

    Cheers,

    Ragr
    GreySage

    Joined: Oct 06, 2008
    Posts: 2788
    From: South-Central Pennsylvania

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    Sun Dec 05, 2010 11:39 am  

    Couldn't find anything in the wiki. Missed out completely on Living Greyhawk. Sorry I can't be of help. Sad

    But Rasgon or Robbastard should be along in a bit! Happy

    If they don't know, we're in real trouble! Evil Grin
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    Master Greytalker

    Joined: Apr 13, 2006
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    From: Frinton on Sea England

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    Sun Dec 05, 2010 12:07 pm  

    The wiki was very sparse on Urnst, mystic scholar. Thanks for looking anyway.

    I'm curious; what actually would happen if the aforementioned two R's didn't know the answer to something Shocked
    GreySage

    Joined: Oct 06, 2008
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    From: South-Central Pennsylvania

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    Sun Dec 05, 2010 12:11 pm  

    There wasn't anything under "Cairn Hills" either. I'll check my LGG, maybe there's something hidden amongst those pages.

    Ragr wrote:
    I'm curious; what actually would happen if the aforementioned two R's didn't know the answer to something Shocked


    The world -- as we know it -- would end in horrible fire! Shocked Evil Grin

    I keep reading, amongst the various forums, that most of the LG triad stuff is denied/lost to us now. Makes things harder.
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    Adept Greytalker

    Joined: Feb 20, 2008
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    Sun Dec 05, 2010 1:34 pm  

    There's Cairn Hills stuff in the Age of Worms crap in Dungeon. I do not remember what, but there was plenty of it.
    Journeyman Greytalker

    Joined: Aug 22, 2005
    Posts: 298
    From: Ahlissa

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    Sun Dec 05, 2010 3:30 pm  

    Hi

    I haven't found anything about Cairn Hills Marches going through my sources.

    So I agree with Mystic-Scholar, we have to wait for the real experts to come to the rescue!

    But during my research I came a cross two of me missed places in Duchy of Urnst, Delagos Caverns and the Village of Kalifane. Had to move Sete a bit north on the road towards Molk. So thanks alot for your help :)

    Anna
    Master Greytalker

    Joined: May 12, 2005
    Posts: 933
    From: Woonsocket, RI, USA

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    Sun Dec 05, 2010 6:11 pm  

    Are we talking about the territory that was ceded to Greyhawk by the Duchy of Urnst in 584 CY? If so, I believe the From the Ashes campaign book and map are the original sources.
    Master Greytalker

    Joined: Apr 13, 2006
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    From: Frinton on Sea England

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    Mon Dec 06, 2010 4:42 am  

    DMPrata wrote:
    Are we talking about the territory that was ceded to Greyhawk by the Duchy of Urnst in 584 CY? If so, I believe the From the Ashes campaign book and map are the original sources.


    How did I miss that??????

    That's the beauty of Greyhawk I suppose; when you decide to start a new campaign in a different location you find out all kinds of things that you missed while your attention was elsewhere.

    Anna, the maps are fantastic; a real inspiration for an old timer like myself as well as a new player like my son who is starting off a campaign where the hills meet the Nyr Dyv.
    Master Greytalker

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    Mon Dec 06, 2010 4:47 am  

    chaoticprime wrote:
    There's Cairn Hills stuff in the Age of Worms crap in Dungeon. I do not remember what, but there was plenty of it.


    Not getting a commission on sales, then. Laughing

    I'll take a wise man's advice and give it a wide berth. Happy
    Adept Greytalker

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    Mon Dec 06, 2010 11:17 am  

    As long as you refrain from reading the actual adventure you'll be fine. If you want to continue having faith in role-playing, that is.

    I am surprised Paizo did not sell at music cd to accompany the adventure path and listed cues in the reading. I am dead serious when I say that tournament modules have more open-endedness than an adventure path from Paizo does.
    GreySage

    Joined: Oct 06, 2008
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    From: South-Central Pennsylvania

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    Mon Dec 06, 2010 2:42 pm  

    Anna wrote:
    So I agree with Mystic-Scholar, we have to wait for the real experts to come to the rescue!


    Anna! Where the heck have you been? Don't you ever disappear like that again! Laughing Laughing Laughing

    Didn't look in Age of Worms or From the Ashes . . . dang it! Mad
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    CF Admin

    Joined: Jun 29, 2001
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    From: Wichita, KS, USA

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    Tue Dec 07, 2010 10:16 pm  

    Jason Zavoda's index for Urnst:

    Quote:

    Urnst [PRV]
    LGG - 23

    Urnst (County of,){Ernst}(Pop 200,000+)[KNG]
    AOE Pg# 163,213
    CED - 38
    COG:C# - 11
    COG:FFF - 3,4,22,25,27,36,74
    COG:GOTF - 4,16,17,19,78
    COH - 142
    DRG#52 - 18,19,20
    DRG#55 - 18
    DRG#56 - 21
    DRG#57 - 13
    DRG#65 - 12
    DRG#191 - 65
    DRG#195 - 94
    DRG#241 - 78
    DRG#253 - 44,47
    DRG#256 - 50
    DRG#263 - 46,47,48
    DRG#264 - 49
    DRG#265 - 60
    DRG#268 - 71
    DRG#271 - 74,76
    DRG#294 - 95
    DRG#AN3 - 19,23
    DRG#AN4 - 18
    DUN#85 - 75
    FTA:HB
    FTAA - 4,10,12,13,17,19,20,22,23,31-33,37,39,40,42,
    ,45,49,63,75,77,78
    FTAC - 4,6-8,10,22,24,25,27,30,35,60,63,64,82,84,87
    FTAR#1
    FTAR#2
    FTAR#10
    GA - 9,75,79,88
    GW:ADV - 8,14,17,30
    IVID
    LGG - 10,25-27,29,30,37,51,58,75,77,78,79,88,96,102,
    ,109,112,113,114,123,124,125,126,143,149,151,156,IBC
    LGJ#0 - 3,5,7,9,10,11,13
    LGJ#1 - 4,31,32
    LGJ#2 - 6,31
    LGJ#3 - 15
    LGJ#4 - 31
    LOG - 12,47,52
    NA - 94
    PGTG - 4,6,7,9,16,23
    POLY#129 - 38
    RTO8 - 58,59
    SLV - 14,18
    SOOC - 6,114,124,145,152,224,236,254,294,301,349
    T1-4 - 122
    TAB - 5,17,18,23,30,31,36,37,41,45,56,58,60,69,86
    100,115
    TAB:AM - 1
    TD - 15,23,24,26
    TSB - 23,24
    WG8 - 14
    WG12 - 52
    WGG - IC,2,5,7,9,13,15,18,25
    WGR4 - 6,8,10,11,32,34,35,56,58,59,61,62,63,67,68,69,71,75
    ,76,81,92,95
    WGR5 - 42,43,45,46,48,53,54,67,69,71,72,73,76,88
    WGS1 - IBC
    WOGA - 9,12,14,21,29,34,40,54,66,IBC
    WOGG - 8,17,31,32

    Urnst, Duchy of, {Ernst}(Pop 200,000+)[KNG]
    AOE - 163,213
    C2 - 2,5
    CED - 38
    COG:C# - 6,11
    COG:FFF - 3,4,7,9,22,27,36,71,74
    COG:GOTF - 4,16,19,45,58,78,89
    COH - 142
    DRG#52 - 18,19,20
    DRG#55 - 18
    DRG#56 - 21
    DRG#57 - 13
    DRG#65 - 12
    DRG#191 - 65
    DRG#195 - 94,96
    DRG#241 - 78
    DRG#256 - 50
    DRG#263 - 47,48
    DRG#265 - 60
    DRG#268 - 71
    DRG#292 - 95
    DRG#294 - 95
    DRG#AN3 - 19,23
    DRG#AN4 - 18,21
    DUN#30 - 23,28
    DUN#85 - 73,75,92
    FAT - 3
    FTA:HB
    FTAA - 4,10,12,13,17,19,20,22,23,31-33,37,40,42,45,
    49,52,63,75,77,78
    FTAC - 4,6-8,10,20-25,27,30,32,35,60,63,64,78,82,
    84,85,87
    FTAR#1
    FTAR#2
    FTAR#10
    GA - 9,46,47,79,88,91
    GW:ADV - 17,39
    IVID
    LGG - 8,10,26,27,29,30,37,51,52,75,77,78,79,87,88,96,102
    118,123,124,125,126,139,143,144,149,152,156,159,IBC
    LGJ#0 - 5,8,9,10,11
    LGJ#1 - 4,31,32
    LGJ#2 - 3,6,31
    LGJ#3 - 15
    LGJ#4 - 8,31
    LGJ#5 - 31
    LOG - 26,47,52
    NA - 94
    PGTG - 4,6,7,23,32,33,36,45,48,55,62,63
    POLY#129 - 38
    RTO8 - 18,58,59
    SLV - 14,19,43
    SOOC - 6,106,107,113,145,152,224,236,254,287,294,301
    T1-4 - 122
    TAB - 3,5,17,23,30,31,37,38,41,45,46,48,50,54,56,58
    59,60,64,69,70,71,79,86,92,94,100,101,102,115,125
    TAB:AM - 2-5,9
    TD - 15,23,24,26
    TSB - 23,24
    TSC - IC
    WG6 - 27
    WG8 - 57,58,62,122
    WG12 - 48
    WGA4 - 6,18
    WGG - IBC,2,5,7,9,13,15,18,20,21,25-
    WGR2 - 85
    WGR3 - 18
    WGR4 - 6,8,10,11,32,34,35,56,58,59,61,62,63,67,68,69,70
    ,71,76,81,91,92,94
    WGR5 - 42,43,45,46,48,53,54,67,69,71,72,73,76,88
    WOGA - 9,12,21,29,34,40,48,55,56,66,IBC
    WOGG - 8,17,31,32

    Urnst (Ernst), Duchy of, Emabassy (City of Greyhawk)[QTR]
    LGJ#2 - 5
    PGTG - 32
    TAB - 83


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    Allan Grohe (grodog@gmail.com)
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    Master Greytalker

    Joined: Apr 13, 2006
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    From: Frinton on Sea England

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    Wed Dec 08, 2010 5:43 am  

    Shocked

    That's some list; cheers Grodog.

    There is a small chance I'll plunge into my cupboard of old supplements and never be heard from again, however.

    It seems that GH has taken over the administration of the Eastern Cairn Hills and gives 20% (cough Evil Grin )of the mineral haul to Urnst. I wonder how much manpower GH could spare to patrol and secure the area. This is an interesting twist to what I had planned and adds a political element to a new campaign which was going to be all about exploration for a new player in the wilds of the hills. After a while I'd planned to drop hints about the "Big City Of Thieves" to the West but this development allows some foreshadowing with appearances by militia. It will also cause conflict in the village where my player lives; possible resistance to the new authority?

    Should be good.
    Apprentice Greytalker

    Joined: Apr 18, 2010
    Posts: 103
    From: Missouri

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    Thu Dec 16, 2010 10:07 am  
    Cairn Hills

    Unlike some other posters, I enjoyed the Age of Worms series immensely. At the very least, you could mine these issues for map content, NPCs, and other ideas, even if you have no intention of using the adventures. Most of the Cairn Hills material was in the earlier issues; I don't have them handy right now unfortunately.

    Also there's Doomgrinder, a module which was not my particular taste, but again had some really nice maps and interesting encounters/NPCs outside the main plot of the adventure.
    Master Greytalker

    Joined: Apr 13, 2006
    Posts: 654
    From: Frinton on Sea England

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    Thu Dec 16, 2010 11:16 am  

    Unfortunately I don't have the AOW editions having given up on Dungeon Magazine by that time.

    I have got Doomgrinder and it's the complete opposite of the type of adventure I like to run but the maps and background info I will mine and bend to my will. I believe that AOW was a bit "world shakery" in its plot as well; give me a module that you can add details and complications to over one that you need to tone down anyday.

    Thanks for the reminder about Doomgrinder though(plunges back into the supplement cupboard).
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