CruelSummerLord writes "A horrific white thing materialized among the ghasts, inspiring its minions’ efforts against the companions. Like some of the ghasts, it too was human once. Now, it was a ghost, a tortured, enraged mockery of the man it was in life, its very form distorted by the malice that was practically tangible around it. Ghosts were some of the most dreadful undead of all, the spirits of people so wicked in life that their evil allowed them to continue their depravity even in death.
Chapter Three
Ghost Of A Chance
The companions took some time to rest and eat a meal before
they resumed exploring the Hall. Another half hour of travel brought them into
a second residential district, far larger than the one they’d just left. A
large castle had point of pride on an island set in an underground river on the
eastern side of the cavern. The shoreline along the mainland side of the river
was lined with buildings that resembled barracks and guard houses. Most of them
were crumbled ruins now, broken by war and time.
After a brief conversation, the companions agreed to search
the castle first. They knew it was the most likely place where any treasure
could still be found. Searching the homes and stores of the rest of the city
could take days, if not weeks, and wasn’t likely to provide enough reward to be
worth it. The companions saw more corpses as they passed through the streets on
their way to the river, but nothing attacked them.
When the companions finally reached the shoreline, they
weren’t surprised to find that all the bridges connecting the mainland to the
island were destroyed.
“Now what do we do?” Seline asked her friends.
I could probably swim, Ma’non’go said, but I doubt
that’s a good idea.
“We could take a couple of those boats,” Revafour said,
pointing off to their left. Following Revafour’s gaze, his friends saw several
boats, their bronzewood hulls still strong despite the many years they’d been docked,
tied to a well-crafted wharf.
“Normally I’d agree, but we need to test the waters first,”
Airk said.
“And I mean that literally.”
The companions had no trouble finding enough mattresses and
blankets in the ruined barracks and guard houses to fill one of the boats. When
they made the boat look like it was weighed down with passengers, they pushed
it out into the river.
The boat drifted downstream, moving slowly but inevitably
towards the island. It had just reached the halfway point when the water all
around it suddenly exploded. The boat and its contents were torn to shreds by a
group of thrashing forms that seemed to come out of the water. The cavern was
too dark for the companions to make out exactly what the forms were, but they could
imagine what would’ve happened to them if they were the ones in the boat.
“What were those things?” Revafour said, squinting as he
tried to get a good look at the frenzied creatures.
“Giant gars, I think,” Airk said. “They’re a constant hazard
in underground lakes and rivers. They could swallow any of us whole. Now you
can see what I meant about testing the waters. We’ll need to find another way
across.”
I may have an idea, Ma’non’go said to his friends as
he glanced at the siege equipment littering the grounds around the barracks and
guard houses. The dwarven race was nearly as skilled as its gnomish cousin at
engineering, and no race in all the Oerth was better at metalcraft. Some of the
equipment was still intact and functioning, despite all the years since the
Hall’s collapse.
In particular, he was looking at a ballista that was still
fitted with a spear of mithril.
Luna sighed with relief as she slid her mace into her belt. She
hadn’t minded the effort the companions put into dragging the ballista onto a
suitably high pile of rubble. Nor did she mind the time the companions had to
put into finding a suitable rope to tie to the ballista bolt, and the sacks
some of them needed to carry their heavy armor in.
What she did mind, though, was what came after. Once the
ballista was in place, the companions fired it into a guardhouse on the other
side of the river. The ballista’s bolt functioned as a sort of harpax or
grapnel, being securely wedged into the guardhouse’s stonework. The rope tied
to the ballista bolt then served as a bridge that the companions had to crawl across
one after another, some of them carrying their heavy armor in sacks tied to
their packs so it wouldn’t hinder their efforts. They made it across safely,
but Luna was distinctly aware of the swirling river waters below them, and the
giant gar lurking in their depths. She’d always disliked water, nervous at how
helpless she would be against any monsters within it.
Luna prayed her thanks to Pelor for the companions’ safe
crossing and tried to put it out of her mind. The companions were approaching
the duke’s castle, and her friends needed her to be ready.
It wasn’t long before the companions found the first set of
bodies. To their surprise, the bodies were those of gnomes, humans, halflings
and even an elf.
“It looks like we weren’t the first adventurers to come
here,” Revafour said. “There’s something odd about them, though…”
“Odd indeed,” Luna said as she knelt down for a closer look
at the bodies. They were all torn and maimed, as she expected, but she was
astonished at how old several of them looked. Their hair was stark white, their
limbs particularly frail and their joints were unusually stiff.
That was a very, very bad sign.
“Gather around, all of you,” she said, as she took a vial of
holy water from her pocket. Chanting a spell to Pelor, she dipped her finger in
the holy water and touched each over friends’ foreheads in turn, imbuing them
with her god’s blessings. She then returned the holy water to her pocket,
taking out a candle of incense instead. Lighting it, she moved her hand in a
circular fashion, causing the incense smoke to rise in a circular pattern as
she cast a second spell on herself.
A few minutes later, the companions found themselves in a
large feast hall, their weapons at the ready and their nerves on edge. There
were several doors leading to and from the hall. The companions heard the
footsteps and howls of a rapidly approaching mob come from each one, right
before the monsters stormed into the room.
The monsters were humans and dwarves in life, but undeath
twisted them into something else entirely. Their limbs were stretched into
uneven lengths, their eyes bulged in their sockets like tumors, their tongues hung
grotesquely from their mouths and their teeth and nails were grown far larger
than in life. They were a deathly leprous white in color, and emanated a stench
that spoke to the rotten corruption infecting them. The stench revealed the
monsters to be ghasts, a type of undead more powerful than the ghouls they so
resembled.
Luna once again invoked Pelor’s power, forcing many of the ghasts
back. Her friends raised their weapons and tore into the ghasts that got past
Luna’s attack, as the blessings she cast on them enhanced their skill and
power.
The ghasts weren’t what Luna was afraid of, though. She knew
what else was coming, and she knew it’d arrived when the ghasts she repelled
with Pelor’s power were suddenly able to charge in again.
A horrific white thing materialized among the ghasts,
inspiring its minions’ efforts against the companions. Like some of the ghasts,
it too was human once. Now, it was a ghost, a tortured, enraged mockery of the
man it was in life, its very form distorted by the malice that was practically
tangible around it. Ghosts were some of the most dreadful undead of all, the
spirits of people so wicked in life that their evil allowed them to continue
their depravity even in death.
Luna expected the ghost ever since she saw how aged and
withered the adventurers’ bodies were. Ghosts could age and wither the living
just by seeing or touching them, and Luna was afraid this one would do that to
her friends. Fortunately, they were all experienced adventurers. With the help
of Pelor’s blessing, Luna’s friends all managed to fight off the ghost’s evil
power, causing it to howl in rage. The ghost lunged at her as she pulled her
mace from her belt, crying out for Pelor to be with her.
The ghost recognized Luna’s power against its undead
minions, and the healing powers she wielded. That made her the natural choice
for the ghost to possess, to deprive her friends of those powers. The horror
seemed to flow into her mouth, nose and ears, and her eyes glowed for a moment
as it tried to take control of her body.
Luna’s second protection spell, the one she’d cast with the
incense, helped her resist the ghost’s efforts. Marshalling all her willpower
and all the support she got from Pelor, she retook control of herself and
expelled the ghost from her body. The ghost looked angrier than ever as it
rematerialized in front of her. It thrust a clawlike hand at her, now
determined to simply age her to death.
Luna’s protections and blessings helped shield her from the
ghost’s attack. It struck short, only touching her shield instead of the flesh
it needed to age her. It thrust its other hand at Luna, but she was quicker,
striking it right on the arm with her mace. The ghost howled again, this time
in pain. Its form rippled briefly as it flew back and Luna’s mace glowed
brightly.
Luna smiled at that. Her mace was enchanted with holy energy
specifically meant to destroy the undead. It inflicted far more damage against
them than the living, sometimes to the point of destroying them on the spot.
Luna wasn’t that fortunate, but the ghost reeled from her blow.
She heard Weimar’s cry as he ran towards her, eager to help
her battle the ghost. It lunged at Luna once again, but Weimar chopped deep
into its side and back, causing it to howl again. Weimar grinned as he drove
his axe into the ghost’s abdomen as it twisted in pain. The ghost swung one
clawed hand at Weimar, trying to force him back, but he easily dodged it. It floated
back, glancing between Luna and Weimar as it tried to decide which of them was
more dangerous.
Luna decided for the ghost, as she struck it square in the
head with her mace. The entire feast hall was briefly filled with golden light
as the mace struck home, blasting through the ghost’s resistance. It howled one
last time as it disappeared along with the light, permanently destroyed.
Luna and Weimar exchanged smiles. They turned to help their
friends fight the remaining ghasts, but they needn’t have bothered. Revafour
cleaved one in two with a sideways slash of his sword, before driving his sword
down on a second one. Ma’non’go swept his trident from side to side, ripping
into the ghast that tried to get past him and attack Seline. She’d cast a fiery
sphere on the ground that she could control, and she moved it all around the melee,
scorching any of the ghasts that tried to surround her friends. One ghast dealt
Airk a fierce blow across the chest, but his new armor absorbed all of it as he
crushed its skull with his morning star. One final ghast charged at Airk,
heedless of all its dead kin, but it collapsed when Amyalla’s sling stone
smashed through its head.
Despite the companions’ victory, they didn’t feel like
celebrating. They were all exhausted from crossing the river and the brutal
fight with the ghasts, and several of them were painfully injured in the
battle. Luna healed her friends’ wounds, but they all needed a rest.
Luna hadn’t exerted herself in the battle as much as her
friends, but she felt just as weary. Her fatigue came more from worrying over
the presence of the ghost. She could only wonder what the person it was in life
did to become an undead monster, and what it had to do with the Glimmering
Hall’s downfall. The wights the companions fought earlier, a mix of humans and
orcs, were no less puzzling to her.
Luna had a bad feeling the Glimmering Hall’s story was worse
than Airk had initially told them.
That worried her, but not as much as the look of red-hot
rage she saw in Ma’non’go’s eyes. Somehow, she knew that Ma’non’go was thinking
along the same lines she was.
She couldn’t understand why it made him so angry, and that
made her worry all the more.
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