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Canonfire :: View topic - New Spell Idea
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New Spell Idea
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Grandmaster Greytalker

Joined: Jul 09, 2003
Posts: 1408
From: Tennessee, between Ft. Campbell & APSU

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Mon Aug 11, 2025 1:45 pm  
New Spell Idea

Damper Damage
  Abjuration
  Level: Brd 1, Clr 1, Drd 5, Pal 1, Rgr 1, Sor/Wiz 1
  Components: V, S
  Casting Time: 1 standard action
  Range: Personal
  Target: You
  Duration: 1 minute/level
 
All hit points of damage caused by the caster’s spells are converted to non-lethal damage. Any death result caused by a caster's spell results in the victim being reduced to -10 non-lethal hit points. The caster may dismiss the spell at will.

---

Is there any precedent for a spell that converts lethal damage to non-lethal damage? 

I was considering how a fantasy medieval army might use spells during training without frying their guys with real fireballs, and this is what I came up with. It could be used during any sort of training, like the "Assassin's Run" in Dragon #64, or to subdue an opponent in order to capture them (like dragon subdual), or by pacifists (perhaps a cleric of Zodal).

EDIT: Spelling


Last edited by jamesdglick on Tue Aug 12, 2025 10:28 am; edited 1 time in total
GreySage

Joined: Jul 26, 2010
Posts: 2809
From: LG Dyvers

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Mon Aug 11, 2025 3:35 pm  

I like it! Smile

You might consider making it a feat, instead of a spell. Wink

SirXaris
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Grandmaster Greytalker

Joined: Jul 09, 2003
Posts: 1408
From: Tennessee, between Ft. Campbell & APSU

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Tue Aug 12, 2025 10:32 am  

SirXaris wrote:
...You might consider making it a feat, instead of a spell.


-Might be a worthwhile feat for a pacifist, saving a spell slot.
Journeyman Greytalker

Joined: Oct 29, 2018
Posts: 210
From: Salt Lake

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Wed Aug 13, 2025 10:20 am  

Well, I don't have many pacifists playing in my games. But yes, it can go either way -- a spell or a feat. If it was a metamagic feat, you might consider having the spell take up 1 slot higher than normal.
Grandmaster Greytalker

Joined: Jul 09, 2003
Posts: 1408
From: Tennessee, between Ft. Campbell & APSU

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Wed Aug 13, 2025 11:38 am  

EltonJ wrote:
Well, I don't have many pacifists playing in my games...


-I was in a game where one of the other players had one, but in a dopey way (didn't want to hurt a tiger that attacked us). I considered playing one, but never got around to it. It's also useful for when you're creating NPCs.

Time for a thread!
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