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  Topic: Ivid the Undying - final version
donimator

Replies: 2
Views: 27888

PostForum: Published Material Reviews & Discussion   Posted: Wed Sep 03, 2008 12:05 pm   Subject: Ivid the Undying - final version
Has anyone posted about the cleaned-up PDF of the Ivid the Undying sourcebbok post at the Acaeum site around Aug 19? -->here<-- Looks great to see it in a press-run format, but could definitely ...
  Topic: PbP 2e game at mortality.net
donimator

Replies: 3
Views: 47110

PostForum: Campaign Journals & General Online Play   Posted: Thu Aug 07, 2008 5:50 am   Subject: PbP 2e game at mortality.net
Looking for more players. The Middleford Campaign is set and ready to go. Sign in at Mortality.netSome Middleford Mapping
Middleford RegionsEastlands elevationGoathland world viewhttp://i184.photobuc ...
  Topic: PbP 2e game at mortality.net
donimator

Replies: 3
Views: 47110

PostForum: Campaign Journals & General Online Play   Posted: Thu Jul 10, 2008 3:58 am   Subject: PbP 2e game at mortality.net
Forum is open and compiled history, mapping and some initial rule discussions are set up. Campaign starting up first week of September. Stop by for a story driven RP game with some fun players --> ...
  Topic: PbP 2e game at mortality.net
donimator

Replies: 3
Views: 47110

PostForum: Campaign Journals & General Online Play   Posted: Fri Jun 13, 2008 12:33 pm   Subject: PbP 2e game at mortality.net
First piece of the backstory and history for the Middleford PbP has been posted here (at mortality.net). Three interested players so far, but we're looking for more.

Come on over as we are developi ...
  Topic: PbP 2e game at mortality.net
donimator

Replies: 3
Views: 47110

PostForum: Campaign Journals & General Online Play   Posted: Mon Jun 09, 2008 3:31 pm   Subject: PbP 2e game at mortality.net
Any old PbP'ers from Mortality.net or any new ones looking for a modified 2e game in a homebrew world check out the intro thread here here (at mortality.net)

Anticipated startup date is September, ...
  Topic: Snow Eleves of White Fanged Bay
donimator

Replies: 1
Views: 28130

PostForum: Far North Design Project   Posted: Thu May 15, 2008 2:41 am   Subject: Snow Eleves of White Fanged Bay
Hello. Just coming back to the site after a long time and read over this project. It is definitely an area of Greyhawk that always interested me, such that I wrote [url=http://www.canonfire.com/cf/mod ...
  Topic: Original City of Greyhawk?
donimator

Replies: 8
Views: 10477

PostForum: World of Greyhawk Discussion   Posted: Tue Dec 14, 2004 5:45 am   Subject: Original City of Greyhawk?
Sadly, I believe this was the one of the few Greyhawk products that was never scanned and converted to PDF. I lost my copy years ago to a flood and have been clamouring to replace it since. Sad
  Topic: Of Libraries & Literacy in the Flanaess
donimator

Replies: 11
Views: 13319

PostForum: World of Greyhawk Discussion   Posted: Wed Oct 13, 2004 5:34 am   Subject: Of Libraries & Literacy in the Flanaess
Thanks Nightscreed, normally such a volume of information would require a trip to the library. Exclamation

I can only nod and agree to most of your comments. Public libraries would be, for the most part, ...
  Topic: About elves and distance
donimator

Replies: 15
Views: 15628

PostForum: World of Greyhawk Discussion   Posted: Fri Oct 08, 2004 6:04 am   Subject: About elves and distance
The Darlene map gives an area about 25% less, but still encompasses a fairly large area. The LGG map shows more areas to the North and West that the Darlene map cuts off. (quite a bit of it water). ...
  Topic: About elves and distance
donimator

Replies: 15
Views: 15628

PostForum: World of Greyhawk Discussion   Posted: Wed Oct 06, 2004 7:48 am   Subject: About elves and distance

(the entire map of the flanaess in the LGG including the water areas covers 48*56 hexes or 11,356,800 square miles--eyeballing it I would say that about 40-45% of the map is water, giving us about 7 ...
  Topic: Quintessential Greyhawk Qualities?
donimator

Replies: 42
Views: 38137

PostForum: World of Greyhawk Discussion   Posted: Thu Aug 12, 2004 3:58 am   Subject: Quintessential Greyhawk Qualities?
There was an article kicking around for some time, authored by Nitescreed, that very effectively defined criteria that made Greyhawk...Greyhawk. Many here may have read it and know more about the arti ...
  Topic: No CoG Boxed Set at SVgames?
donimator

Replies: 6
Views: 13120

PostForum: World of Greyhawk Discussion   Posted: Thu Jul 29, 2004 9:03 am   Subject: Re: No CoG Boxed Set at SVgames?
I wonder, has anyone seen or heard of a CoG set in PDF format? Did WoTC never get around to scanning it? Has anyone appealed to them to do so?

Bastion Press (headed up by Jim Butler, the ex-WotC g ...
  Topic: Gorna, Capital of the Duchy of Geoff. Any info available?
donimator

Replies: 9
Views: 11735

PostForum: World of Greyhawk Discussion   Posted: Tue Jul 06, 2004 3:54 am   Subject: Gorna, Capital of the Duchy of Geoff. Any info available?
You could try the Living Greyhawk region site for Geoff here. I didn't see any maps of Gorna on it but it has some areas of the region quite well developed.
  Topic: 1st Ed Weapon vrs Armour Modifiers
donimator

Replies: 9
Views: 11394

PostForum: World of Greyhawk Discussion   Posted: Thu Jun 24, 2004 5:47 am   Subject: 1st Ed Weapon vrs Armour Modifiers
I'm going to chime in with a 'thumbs down' on weapon vs. armor-type modifiers. It really takes away from the pace of the game, especially in the example given with multiple armor types and multiple we ...
  Topic: Where do you start your campaigns?
donimator

Replies: 15
Views: 17670

PostForum: World of Greyhawk Discussion   Posted: Mon Jun 21, 2004 4:28 am   Subject: Where do you start your campaigns?
All of the campaigns I've run over many years of Greyhawk have happened pre-wars in a variety of locales. Starting locations I can remember off the top of my head:

1. Idee and Iron League- used som ...
  Topic: Low magic campaign
donimator

Replies: 26
Views: 27345

PostForum: World of Greyhawk Discussion   Posted: Thu Jun 10, 2004 3:59 am   Subject: Low magic campaign
I've taken two approaches to this. First I have replaced the more mundane magical weapons (+1,+2) with exceptional weapons. These are quality weapons with a fine edge or specially hardened that impart ...
  Topic: Is Greyhawk still viable as the core setting for D&D?
donimator

Replies: 22
Views: 21091

PostForum: World of Greyhawk Discussion   Posted: Fri May 28, 2004 7:15 am   Subject: Is Greyhawk still viable as the core setting for D&D?
There is a good interview with Gary Gygax on theonering.net. The first few questions touch on to what degree he was influenced by JRRT works.

Read it here
  Topic: GH Pronouciation
donimator

Replies: 22
Views: 20866

PostForum: World of Greyhawk Discussion   Posted: Fri May 28, 2004 4:06 am   Subject: GH Pronouciation
Here's a list of pronunciations that I found someplace and have stored as a .txt file. Hope it doesn't open another can of wyrms [sic]:

Aarakocra = a-rah-KO-krah
Arquebus = AR-keh-bus (like "Masq ...
  Topic: Military Ranks in Greyhawk
donimator

Replies: 13
Views: 17764

PostForum: World of Greyhawk Discussion   Posted: Thu May 20, 2004 9:00 am   Subject: Military Ranks in Greyhawk
I have never seen anything official (or unofficial) on rank titles. I think your best bet would be to take the unit composition info from Ivid the Undying and base a rank structure on the different ty ...
  Topic: Outrage! Elminster could easily kick Mordy's butt!
donimator

Replies: 21
Views: 28110

PostForum: World of Greyhawk Discussion   Posted: Thu May 20, 2004 4:39 am   Subject: Outrage! Elminster could easily kick Mordy's butt!
Hey if Elminster is so great, how come nobody uses his spells in Greyhawk? Greyhawk mage spells permeate FR (Bigby, Mordenkainen, Tenser), but I can't recall any PC wizard in my Greyhawk campaign comi ...
  Topic: What edition of D&D do you play?
donimator

Replies: 29
Views: 31307

PostForum: World of Greyhawk Discussion   Posted: Wed May 19, 2004 3:54 am   Subject: What edition of D&D do you play?
I play primarily 2e, having evolved through becmiD&D and 1e. I have tried 3e, but prefer the pace and feel of 2e, so that's where I'll probably stay. 3e is fun, but to me it is too different from what ...
  Topic: class level limits for demi-humans
donimator

Replies: 16
Views: 21430

PostForum: World of Greyhawk Discussion   Posted: Tue May 18, 2004 4:11 am   Subject: class level limits for demi-humans
I never liked level level limits for single-class demihuman characters. I impose them for multi-class characters and this seems to work fine. For single-class demihumans, though, I allow them to advan ...
  Topic: class level limits for demi-humans
donimator

Replies: 16
Views: 21430

PostForum: World of Greyhawk Discussion   Posted: Thu Apr 22, 2004 4:14 am   Subject: class level limits for demi-humans
The 'gaming life' of a demi-human when adventuring with human characters is a very short span of their lives. If characters start out at low levels, you have to assume the demi-human is equally young ...
  Topic: Using Greyhawk in other game systems.
donimator

Replies: 8
Views: 15373

PostForum: World of Greyhawk Discussion   Posted: Thu Apr 22, 2004 3:58 am   Subject: Using Greyhawk in other game systems.
I've converted several GH modules for use in M.E.R.P (Middle Earth ROle Playing). The MERP system is very well detailed on the country-scale level, but needs alot of fleshing out on the smaller scale. ...
  Topic: Mass combat in Greyhawk?
donimator

Replies: 21
Views: 26118

PostForum: World of Greyhawk Discussion   Posted: Wed Mar 03, 2004 4:54 am   Subject: Mass combat in Greyhawk?
War Machine is a good system. And, surprisingly enough, the results play out close to results from Battlesystem...

I totally agree that Battlesystem isn't for everyone. It is less role-playing an ...
  Topic: Mass combat in Greyhawk?
donimator

Replies: 21
Views: 26118

PostForum: World of Greyhawk Discussion   Posted: Fri Feb 27, 2004 11:19 am   Subject: Mass combat in Greyhawk?
I have enjoyed playing Battlesystem since it was first released in '85. The group I was playing with experimented with some homebrew minature rules and Battlesystem was a godsend when it came out.
...
  Topic: Time Period - when do you play in Greyhawk
donimator

Replies: 38
Views: 26405

PostForum: World of Greyhawk Discussion   Posted: Wed Jan 28, 2004 10:45 am   Subject: Time Period - when do you play in Greyhawk
Just wondering what time periods people have campaigns running in for Greyhawk. I have always played pre-wars - CY576 to about CY580, because that is what I've known best. In the most memorable camp ...
  Topic: Vecna & Circle of Eight vs. Greyhawk Wars
donimator

Replies: 12
Views: 12472

PostForum: World of Greyhawk Discussion   Posted: Wed Jan 28, 2004 9:58 am   Subject: Vecna & Circle of Eight vs. Greyhawk Wars
Hand, eye, skull...pretty soon we'll have the whole guy back Wink

Beware the 'Pancreas of Vecna'
  Topic: Vecna & Circle of Eight vs. Greyhawk Wars
donimator

Replies: 12
Views: 12472

PostForum: World of Greyhawk Discussion   Posted: Fri Jan 23, 2004 6:54 am   Subject: Vecna & Circle of Eight vs. Greyhawk Wars
How have people handled the fate(s) of the Circle of Eight? In Vecna Lives, which is pre-Wars - most of the Circle of Eight are allegedly killed by Halmadar/Vecna. How does this get rectified when man ...
  Topic: Curiousity about Tenh
donimator

Replies: 10
Views: 8692

PostForum: World of Greyhawk Discussion   Posted: Thu Jan 22, 2004 8:59 am   Subject: Curiousity about Tenh
Check right on this site - there is a good article by rasgon at [url=http://www.canonfire.com/cf/modules.php?name=News&file=article&sid=71]Duchy of Tenh
  Topic: A Touch Obscure
donimator

Replies: 17
Views: 12846

PostForum: World of Greyhawk Discussion   Posted: Thu Jan 15, 2004 11:50 am   Subject: A Touch Obscure
When I was young(er) I had a host of modules that we tried to fit into Greyhawk. Getting back to the Desert of Desolation - has anyone every tried to squeeze it into the Bright Desert. It worked whe ...
  Topic: Queen of the Spiders Supermodule Question
donimator

Replies: 7
Views: 9360

PostForum: World of Greyhawk Discussion   Posted: Wed Jan 07, 2004 9:48 am   Subject: Queen of the Spiders Supermodule Question
Also check PMs - I sent a clip of the prologue
  Topic: City of Greyhawk ESD
donimator

Replies: 3
Views: 9675

PostForum: World of Greyhawk Discussion   Posted: Wed Jan 07, 2004 4:34 am   Subject: City of Greyhawk ESD
Found the answer myself:

>From: "Jim Butler"
>Reply-To:
>To: "Donimator"
>Subject: RE: City of Greyhawk ESD?
>Date: Tue, 6 Jan 2004 11:17:59 -0800
>
>We couldn't find a ...
  Topic: City of Greyhawk ESD
donimator

Replies: 3
Views: 9675

PostForum: World of Greyhawk Discussion   Posted: Tue Jan 06, 2004 7:45 am   Subject: City of Greyhawk ESD
Not quite, I was talking about the City of Greyhawk Boxed Set (TSR#1043). If you look at the Bastion Press site, which did all of the scanning for WotC you can see on their ESD Master schedule (PDF f ...
  Topic: City of Greyhawk ESD
donimator

Replies: 3
Views: 9675

PostForum: World of Greyhawk Discussion   Posted: Mon Jan 05, 2004 8:30 am   Subject: City of Greyhawk ESD
I have restocked much of my Greyhawk chest with ESD scans of OOP products I foolishly discarded in my youth or never had. If anyone follows the lists that Jim Butler at Bastion Press posted for the s ...
 
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