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Canonfire :: View topic - Demihumans More Widespread Than Orginally Thought!
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Demihumans More Widespread Than Orginally Thought!
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Apprentice Greytalker

Joined: Jul 22, 2005
Posts: 113
From: Orland Hills, Illinois

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Mon Jun 19, 2006 11:31 am  
Demihumans More Widespread Than Orginally Thought!

I started playing with the LGG again. So, I break down the percentages of races and came up with some interesting numbers of populations.
For each race is the largest population recorded (headcount, not percentage) and the country this is found in. The winners are S

Centaurs
10,000 (2%) Paynims, Plains of the

Dwarf, Hill
104,988 (19.5%)Ulek, Principality of

Dwarf, Mountain
56,532 (10.5%) Ulek, Principality of

Elf, Gray
11,931 (29.1%) Lendore Isles

Elf, High
60,830 (43.45%) Celene

Elf, Sylvan
212,074 (8.1%) Nyrond

Elf, Valley
2,500 (25%) Valley of the Mage

Gnome, Rock
108,000 (6%) Keoland

Goblin
78,546 (3%) North Kingdom

Halfling, Lightfoot
345,249 (9%) Ahlissa

Halfling, Stout
130,910 (5%) Nyrond

Halfling, Tallfellow
13,533 (1.8%) Urnst, Duchy of

Half-Elf
125,504 (32%) Ulek, Duchy of

Half-Orc
42,768 (9%) Bandit Kingdoms

Hobgoblin
70,000 (10%) Iuz

Orc
315,000 (45%) Iuz

How what impact do you all think these groups make back onto other areas of Flanaess? I chose this approach rather than percentage because it is normally easy just to say "well they are a significant influence in the country they live in."
Apprentice Greytalker

Joined: Nov 11, 2003
Posts: 83
From: Ulek

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Sat Jun 24, 2006 10:26 pm  

Quite awhile ago (I can't remember why, but I had a reason at the time) I did a spreadsheet brekaing down the Human, Elven and Dwarven population by kingdoms. I think I was doing a comparison of elven and dwarven populations and added the humans as a base.

For the Flanaess the totals were

Human: 27,921,630
Elven: 1,391,833
Dwarven: 680,934

Oh, and...

Half-Elves: 338,046
Apprentice Greytalker

Joined: Jul 22, 2005
Posts: 113
From: Orland Hills, Illinois

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Tue Jun 27, 2006 6:51 am  

For example in the Duchy of Ulek, with 32% of the population being Half-Elf, that shows that there is either a lot of racial tolerance, irresponsible intermingling, or perhaps a population that is becoming a race of its own. What do you get when two half-elves get children?
Apprentice Greytalker

Joined: Jun 06, 2005
Posts: 39


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Tue Jun 27, 2006 9:46 am  

also, elves live longer than humans. so one elven male with a 'thing' for human females could literally sire hundreds or even thousands of half elves in his life time. given the generation time difference between half elves and humans, his bastard half elven progeny could sire dozens of quarter-elves, etc.

this is still somewhat true even if the elf is faithful to each human mate in her lifetime. lets say his average wife lives 50 years and has five children. if the elf has a 1000 year breeding lifespan, thats 20 wives potentially and 100 children.

bottom line, even a strictly monogamous elf could throw off an enormous contribution to the country's gene pool.
Journeyman Greytalker

Joined: Jun 18, 2004
Posts: 218


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Tue Oct 24, 2006 1:54 pm  

NathanBrazil wrote:
For example in the Duchy of Ulek, with 32% of the population being Half-Elf, that shows that there is either a lot of racial tolerance, irresponsible intermingling, or perhaps a population that is becoming a race of its own. What do you get when two half-elves get children?


Mathematically, a quarter-elf. Wink

I hate to go to another world for the answer, but the majority of half-elves in Eberron are considered a distinct subspecies, born to half-elven parents. I can't imagine this being impossible in certain areas of the Oerth.

Telas
Journeyman Greytalker

Joined: Dec 07, 2003
Posts: 176


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Thu Oct 26, 2006 7:40 am  

Telas wrote:
NathanBrazil wrote:
What do you get when two half-elves get children?


Mathematically, a quarter-elf. Wink


Noooooooo Laughing

Seriously, it's still a half-elf, mathematically. 1 part human/1 part elf + 1 part human/1 part elf=2 parts human/2 parts elf=half-elf.
Master Greytalker

Joined: Jan 05, 2004
Posts: 666


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Sat Oct 28, 2006 1:54 am  

A child of two half elves is a half elf. For game purposes in in one of those 'races of' books the rule basically worked out that if there was less than 50% elf blood, the character was human. If there was *any* human blood and at least 50% elf, then the character was half elf. So a 7/8ths elf was a half elf by D&D race. While a 7/16ths elf was human.
Apprentice Greytalker

Joined: Apr 23, 2002
Posts: 46
From: Texas

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Wed Nov 22, 2006 3:40 am  

So how much "elf" has to be mixed in before the offspring becomes "elf" again? Three-quarters? Nine-tenths? Inquiring geneticists want to know.
Journeyman Greytalker

Joined: Jun 18, 2004
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Wed Nov 22, 2006 5:20 am  

Ask your DM?

Laughing

Telas
Apprentice Greytalker

Joined: Feb 18, 2002
Posts: 59
From: Baltimore, MD, USA

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Thu Nov 23, 2006 10:08 pm  

airwalkrr wrote:
So how much "elf" has to be mixed in before the offspring becomes "elf" again? Three-quarters? Nine-tenths? Inquiring geneticists want to know.

99/100ths elf, is still Half-elf. There really is no way to make an elf once you go down the human line.

The rule is:
<50% elf is human. >50% but <100% elf is half-elf.

ROB
CF Admin

Joined: Jul 28, 2001
Posts: 701
From: on the way to Bellport

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Mon Jan 01, 2007 5:44 pm  

This idea of the purity of elf-ness is redolent of the old (yet persistent) notion that a person's racial whiteness is forever lost if s/he has even a drop of "black blood" - the rule of hypodescent.

I think this racist idea may represent the grey olven idea about their racial purity but think that the high and sylvan olves refute it.

In game rules, I'd say that the child of two half elves is half-olven. If a half-olve and elf or human had a child, I'd use the race appropriate to that character's upbringing, i.e., if raised amongst humans, the "quarter-elf" would be "human," if raised amongst elves, the "three-quarters-elf" would be an "elf."
Journeyman Greytalker

Joined: Dec 07, 2003
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Mon Jan 01, 2007 5:55 pm  

That's nice and all, but the issue was resolved, BTB, in AD&D2. Mixed elven heritage <50% human = half-elf. >50% human = human. That is the BTB rule.

This matters because it has game-rule implications. Racial abilities, ability mods, aging, etc are all governed by the character's species, or race as it is imprecisely, but themeatically correct, called in the rules.

Both of the half-breed demi-humans are born of humans and humanoids. This also affects what happens to them in the afterlife and how to bring them back from there, ie, can't cast resurrection on a humanoid.
CF Admin

Joined: Jul 28, 2001
Posts: 701
From: on the way to Bellport

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Mon Jan 01, 2007 7:28 pm  

Hi Andy. I used to like the Deities & Demigods distinction between souls and spirits. You likely recall that humans, demi-humans, and humanoids all had souls, except for elves, which had spirits.

I forget how 2e treated that old distinction but 3e seems to have dropped it, i.e., Raise Dead works on elves. I think it's fine if one wants to keep it; it provided good flavor and puts elves closer to fey (although Raise Dead apparently works on fey too in 3.5e).

Leaving aside the rules but keeping the soul / spirit conceptual distinction in mind, it makes sense to me that a half-elf would have a soul (and free will). Recalling Elrond's children, I'd likely posit that a half-elf + elf mating produces a child that can "choose" spirit or soul, perhaps at a coming of age ceremony. I think the birth default would be soul.

Back to NathanBrazil's original post, the most surprising one to me are all those sylvan olves in Nyrond, "212,074 (8.1%) Nyrond"!
Journeyman Greytalker

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Mon Jan 01, 2007 9:59 pm  

mtg wrote:
Hi Andy. I used to like the Deities & Demigods distinction between souls and spirits. You likely recall that humans, demi-humans, and humanoids all had souls, except for elves, which had spirits.


Humans and demihumans have souls. Humanoids and everything else have spirits. And elves, alone among the PC races, are humanoids. That's how it worked.

Anyway, I keep the distinction in my 3E house rules. Actually, I made demi-human a sub-type of humanoid. I found it the smoothest fit with the ruleset. All the demihumans also retain their original sub-type, so a dwarf is a humanoid (demihuman, dwarf). A drow is a humanoid (elf).

I was toying with the idea of making most of the AD&D humanoids fey instead, but I'm not sure how that will interact with the rest of the rules.
Black Hand of Oblivion

Joined: Feb 16, 2003
Posts: 3837
From: So. Cal

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Tue Jan 02, 2007 11:55 pm  

WOW!!!

That is a LOT of half-elves!!!

Wilt Chamberlain could take some lessons from the elves of Greyhawk! Laughing

If one constructs a very simple genetic chart for half elves one in 4 will be a true elf, two in four will be half-elves, and one in 4 will be a true human. However, any results are always beholden to the "DM Fudge" rule. Of course. Wink
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