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1st ed Ninja
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Apprentice Greytalker

Joined: May 30, 2007
Posts: 27


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Mon Apr 26, 2010 5:51 am  
1st ed Ninja

I am running a new game and one of the players wants to play a 1st ed ninja from or adv any tips or thing I should watch out for as a gm, we are starting the game in Irongate if that helps
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Apprentice Greytalker

Joined: Jun 21, 2010
Posts: 8


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Wed Aug 18, 2010 11:39 am  

I'd use the rules for assasin and just let him run around in a black outfit.
Adept Greytalker

Joined: Sep 21, 2003
Posts: 538
From: Germany

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Tue Aug 24, 2010 5:29 am  

Doesn't the 1E Oriental Adventures HC have a ninja class?
Adept Greytalker

Joined: Oct 07, 2008
Posts: 419


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Wed Aug 25, 2010 3:45 pm  
Yes

Short answer: Oriental Adventures 1st Edition book contains a ninja class.

Long answer: Off the top of my head what is special is that unlike the other classes, the ninja's family is the ninja group in which the ninja belongs and the ninja must not let anyone know he or she is a ninja. The ninja can use special ninja weapons without penalties. The ninja will probably need to take orders from higher up in the organization much like the assasin class from the Players Handbook. Since the ninja is pretending not to be a ninja most of the time, the ninja must also be another class. The class is restricted to certain races. There are ability restrictions too.
CF Admin

Joined: Jun 29, 2001
Posts: 1559
From: Wichita, KS, USA

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Thu Aug 26, 2010 8:27 pm  

Warning: if you're using Sheldon Price's Ninja from TDs 16 and 30

Dragondex wrote:

"Ultimate NPC: Ninja - the DM's Hit Man, The" Sheldon Price 16(7) OD&D

"New Improved Ninja, The" Sheldon Price 30(13) D&D1


then be prepared for some seriously over-powered PC capabilities. The ninja from OA is a complete wuss compared to Price's version, which is way overpowered (but still fun to use---an an NPC hitman :D :D ).
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