I was very pleased with how well it met my expectations and may try to write a touch of an ecology for it, at some point.
Regardless, I hope you enjoy it!
HELLTEMPERED RAZORBACK
(HELLFURNACE NATIVE - DIRE BOAR)
Large Magical Beast (Fire)
{Multiheaded Pyro-Dire Boar = MMI p.63 & Savage Species p.125 ~ 2 extra heads; three heads in total}
Hit Dice: 11d8+55
Initiative: +4
Speed: 40 ft. (8 squares)
Armor Class: 17 (–1 size, +6 natural, +2 for extra heads), touch 9, flat-footed 17
Base Attack/Grapple: +11/+23
Attack: Gore +18 melee (1d8+12)
Full Attack: Gore +18 melee (1d8+12) x3
Space/Reach: 10 ft./5 ft.
Special Attacks: Ferocity, Breath Weapon
Special Qualities: Low-light vision, Dark vision 90ft, Scent, Improved Multiattack, Immunity to Fire, Vulnerability to Cold
Saves: Fort +10, Ref +5, Will +8
Abilities: Str 27, Dex 10, Con 21, Int 2, Wis 13, Cha 8
Skills: Listen +10, Spot +10
Feats: Alertness, Endurance, Iron Will, Improved Initiative, Combat Reflexes
Environment: The Hellfurnaces (Greyhawk)
Organization: Solitary or herd (5–8)
Challenge Rating: 8
Treasure: None
Alignment: Always neutral
Advancement: 8–16 HD (Large); 17–21 HD (Huge)
Level Adjustment: —
This giant boar has an arched back as high as a human is tall. It has spiny armor on its back and each of its three heads; great, gleaming tusks; and small, furious, demonic eyes. The coloration of its fur is a sinister blend of deep, rusty red and coal black.
While both the common boar and dire boar are known to be foul-tempered and possessed of an overall surliness, Hellfurnace Razorbacks are, with absolute certainty, hateful and violent. Although omnivorous like its kin, Hellfurnace Razorbacks prefer to feed on flesh; their razor-sharp tusks and keen eyesight make it an extremely effective predator. Hellfurnace Razorbacks are extremely willing to attack smaller creatures they encounter whilst searching for easier meals or those whom misfortune brings into their territory. They grow up to 13 feet long and weigh as much as 2,100 pounds.
Combat
A Helltempered Razorback charges its opponent, trying to rip the target open with its tusks.
Furnace Belch (Su): Helltempered Razorbacks can breathe jets of fire 10 feet high, 10 feet wide, and 20 feet long. All heads breathe once every 1d4 rounds, and each jet deals 3d6 points of fire damage per head. A successful Reflex save (DC 16) halves the damage.
Ferocity (Ex): A Helltempered Razorback is such a tenacious combatant that it continues to fight without penalty even while disabled or dying.
Fire Subtype (Ex): Helltempered Razorbacks are immune to fire damage and take a –10 penalty on saves against cold attacks. If a cold attack does not allow a saving throw, the creatures take double damage instead.
Note: While its DEX is too low to have Combat Reflexes grant it a number of additional attacks, it may still make attacks of opportunity while flat-footed.
- D
Last edited by DrassustheGaunt on Thu Aug 14, 2014 11:53 pm; edited 10 times in total
That's a very nice addition to the Hall of the Fire Giant King, DrassustheGaunt. I will certainly add it to my version of the module when my campaign reaches that point.
Like it. The Hill Giants had their kennel of dire wolves, the Frost Giant Jarl had his polar bear, and now you have given Snurre a worthy pet of his own.
Like it. The Hill Giants had their kennel of dire wolves, the Frost Giant Jarl had his polar bear, and now you have given Snurre a worthy pet of his own.
Many thanks, ABB.
That was very much my goal. _________________ Quoted material has been reproduced in this post without express permission for the purposes of discussion, comment and review as permitted by Section 107 of the U.S. Copyright Act of 1976.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
Canonfire! is a production of the Thursday Group in assocation with GREYtalk and Canonfire! Enterprises