Wed Dec 14, 2016 8:01 pm
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THAC0 in 1e required a chart to figure out, since it wasn't mathematically determined; note that for many of them, they could hit a series of low ACs all on a 20. In 2e, they made everything a mathematical progression, which smoothed out the progression, but meant that low-HD hit less often, and high-HD creatures hitting more often. If you look at the charts, there are odd jumps; 1 HD hit with a 19, 1+ HD creatures hit with an 18, but 2-3+ hit with a 16, and then 4-5+ hit with a 15. This usually made monsters much more likely to hit fighters in 1e than fighters could hit the monsters, given the same HD and AC.
Also, fighters advanced 2 points of THAC0 every 2 levels, rather than 1 per level. A 3 HD monster hits AC 0 with a 16, a a level 3 fighter hits on an 18 in 1e; 2e it's a 17 and 18 respectively.
Jeff
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