After reading the Sons of Gruumsh adventure by Christopher Perkins (and it was written for Forgotten Realms). I wanted to ask, are Orogs in your campaigns offspring from a orc-ogre union, or the products of evolution?
Ogrillons are the issue of a female orc mated with a male ogre. Thankfully, it is sterile. The union of a male orc and a female ogre yields an orog, a better class of humanoid monster detailed in the “Orc” entry.
Ogrillons are the issue of a female orc mated with a male ogre. Thankfully, it is sterile. The union of a male orc and a female ogre yields an orog, a better class of humanoid monster detailed in the “Orc” entry.
Initially, I was with DM Prata. But I always found the reason for the distinction unsatisfying.
My first (and, really only) experience with orogs and ogrillons was in the Greyhawk Ruins mega-dungeon. I thought it was rather silly to make them distinctly different creatures. They are both half-orc/half-ogre.
In my campaign, they are the same, but their intelligence ranges can be extreme. Those with higher (orc-like) intelligence use the orog stats, while those with much lower intelligence use the ogrillon stats.
Otherwise, I haven't found much use for them in my campaigns.
Initially, I was with DM Prata. But I always found the reason for the distinction unsatisfying.
My first (and, really only) experience with orogs and ogrillons was in the Greyhawk Ruins mega-dungeon. I thought it was rather silly to make them distinctly different creatures. They are both half-orc/half-ogre.
Just as an FYI, there are real world examples of hybrids that have different traits depending on which species is which parent.
For example, a male donkey and a female horse produce a mule and a male horse and a female donkey produce a hinny. They look different, are different sized, and have different temperament.
My first (and, really only) experience with orogs and ogrillons was in the Greyhawk Ruins mega-dungeon. I thought it was rather silly to make them distinctly different creatures. They are both half-orc/half-ogre.
In my campaign, they are the same, but their intelligence ranges can be extreme. Those with higher (orc-like) intelligence use the orog stats, while those with much lower intelligence use the ogrillon stats.
Otherwise, I haven't found much use for them in my campaigns.
SirXaris
Agreed. They appear in the Against the Giants Silver Anniversary edition. I didn't find them particularly interesting ... just cannon fodder. Boring cannon fodder. I used them in a couple of adventures in my Giants campaign but I haven't used them since.
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