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    Canonfire :: View topic - Tristor - Ivid's homegame
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    Tristor - Ivid's homegame
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    Adept Greytalker

    Joined: Aug 28, 2004
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    Mon Aug 07, 2006 8:07 am  
    Tristor - Ivid's homegame

    Hi again,

    This fall, I'll try to lead my group through the Tristor (Adventure of the year edition) module.

    Any suggestions, ideas, etc.?Smile

    Yours,

    Rafael
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    "A Minstrel's Memory": PBPs & Other Games, since 2005.
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    Joined: Jul 28, 2001
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    From: on the way to Bellport

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    Tue Aug 08, 2006 7:01 pm  

    Hi Ivid.

    I'll try to review it tonight and send some suggestions in the next couple of days...
    Adept Greytalker

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    Wed Aug 09, 2006 6:32 am  

    Thanks! I am currently preparing it for my game, and I can say that I really like this one - defiinitely one of the better 3e adventures. Smile
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    "A Minstrel's Memory": PBPs & Other Games, since 2005.
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    Wed Aug 09, 2006 6:00 pm  

    Ivid, in what era do you plan to run this module? Are you starting your campaign in 591 CY? What are your plans for Tenh?

    I started reviewing the module last night and think it has too many elves and half-elves, but I like that it featured the Rhenee even though the region is distant from the waterways of the Central Flanaes...

    More to come.
    Adept Greytalker

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    Thu Aug 10, 2006 3:06 am  

    I was actually thinking of running the Trsistor module in the original, Blackmoor's Duchy of Ten... *Runs*

    Seriously, if I run this module in Greyhawk, what my renewed interest in the setting through LG makes plausible, then I'll stick to the setting and time described there. You're right about the elves there - in general, it seemed to me as if the author wanted to present the Flanaess as a whole... Confused The module's is a bit *overfed* with background info, if you ask me. Nonetheless, I like both plot and story. Smile
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