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    Canonfire :: View topic - Castaways of Greyhawk
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    Castaways of Greyhawk
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    Adept Greytalker

    Joined: Feb 20, 2008
    Posts: 594


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    Thu Jul 15, 2010 10:29 pm  
    Castaways of Greyhawk

    I am starting a new campaign next week where the pc's have been stormwracked and washed ashore in the Golarian land of Karapesh. I do not intend to change my setting to Golarian, but I want to run Legacy of Fire because I have many gnoll miniatures.

    There is going to be a "find a way home" theme throughout, though I will likely restrict that till the end.

    What I am interested in gathering here, is what from Greyhawk will carry over with the pc's.

    Some Golarion deities are flagrant rip-offs such as Saranrae/Mayaheine, Iomadae/Pelor, so those affiliations are easy.

    What are some notes I should make to make the game feel cooler?
    Journeyman Greytalker

    Joined: Sep 12, 2005
    Posts: 266


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    Fri Jul 16, 2010 8:15 am  

    Have given integrating Golarion into Greyhawk some thought myself but most of what I've come up with so far is for wider campaign themes so not sure if it's what you are after. Anyway, my thoughts so far are below.

    Firstly, I'd be inclined to the link the Keleshite to the Baklunish in some way given the obvious similarities in culture. I have also toyed with the idea that the Keleshite Empire to the east is in fact the Baklunish Empire and no one as far west as the Inner Sea yet knows it has been destroyed. Caravans still come in from the western reaches of the Empire but no one has heard from the capital for a while. Some leaders in Qadira (and maybe Katapesh) suspect something has gone badly wrong but given the distance, no one has journeyed eastward to find out despite the intervening centuries (or perhaps some have and have not returned). Maybe traders from Zeif coming to Qadira are taken to be traders from a minor Caliphate within the empire.

    Secondly, I'd find a homeland for the Oeridians from amongst the other races of Golarion. One of the northern races is a possible fit as the harsh environment would make them prone to migration to find better lands. The Taldans could also fit though as well.

    Suel refugees is the third thing I have been contemplating. Where would they have fled to after the Rain of Colourless Fire and how integrated are they now?

    The difficulty I've found so far is that the Golarion timeline is so long with few specific entries around the time of the Twin Cataclysms to tie refugee / migration events to.

    Just my first thoughts....... Smile
    Journeyman Greytalker

    Joined: Aug 30, 2001
    Posts: 170
    From: Niflheim, 9to5

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    Fri Jul 16, 2010 8:25 am  

    SPOILER ALERT!
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    It's been a while since I've read Legacy of Fire, and I've never run/played it, but one thing I remember is that it ends with a sleeping avatar of fire/destruction, which is some sort of spawn from an imprisoned deity/force of destruction/annihilation, being confronted. Based upon the Tharizdun-elemental evil tie in made in Return to the Temple of Elemental Evil, I think this could easy be made some sort of fire-elemental Spawn of Tharizdun.
    Journeyman Greytalker

    Joined: Sep 14, 2009
    Posts: 171
    From: Laporte IN.

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    Fri Jul 16, 2010 1:12 pm  

    It was years ago i ran a ship wrecked camp. When i started the adventure i told my players that their first mission was just to help escort a merchant on a ship. I did not tell them that they would be washed up on a beach at the end of their first night of playing. I let them get all of their equipment and spell books and so on ..and i gave them 3 rounds to grab what you can when the ship struck the reef and sinking. Every one of my players were crying because "if they knew that they were going to be shipped wrecked they would have picked different skills" and so on and so on. But after the 2nd night of playing they were having a blast trying to build a shelter with no skills. Good role playing, lots of fun. After a day of wearing their salt water soaked clothing,I had them start to get soars from the salt water. Laughing Next was food and freash water.
    In the end their "base" looked like Gilligan’s Island.
    Adept Greytalker

    Joined: Feb 20, 2008
    Posts: 594


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    Fri Jul 16, 2010 2:08 pm  

    I ran Hitchcock's Lifeboat once. This is not going to focus on the sailing part at all, though.
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