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    Canonfire :: View topic - Cool Rhennee Stuff
    Canonfire Forum Index -> World of Greyhawk Discussion
    Cool Rhennee Stuff
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    Forum Moderator

    Joined: Feb 26, 2004
    Posts: 2592
    From: Ullinois

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    Fri Aug 13, 2010 11:07 pm  
    Cool Rhennee Stuff

    Our friend, Thulcondar over at Greyhawk Grognard has some recent posts on the Rhennee that are too good not to share!

    http://greyhawkgrognard.blogspot.com/2010/08/some-secrets-of-bargefolk.html

    http://greyhawkgrognard.blogspot.com/2010/08/bit-of-rhennee-magic-drabui.html
    Grandmaster Greytalker

    Joined: Jul 10, 2003
    Posts: 1234
    From: New Jersey

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    Sat Aug 14, 2010 5:00 pm  

    Nice little tidbits on the Rhennee. If this doesn't get Icarus back from WOW nothing will. Here I'll add a little something to try and summon him. Icarus we have a filthy Rhennee thread. Evil
    GreySage

    Joined: Oct 06, 2008
    Posts: 2788
    From: South-Central Pennsylvania

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    Sat Aug 14, 2010 5:41 pm  

    We can only hope! Smile
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    Master Greytalker

    Joined: Jun 25, 2007
    Posts: 951
    From: Neck Deep in the Viscounty of Verbobonc

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    Sat Aug 14, 2010 8:18 pm  

    I don't know. In my experience the only thing that can bring somebody back from the WoW vortex is divorce, computer breakdown, or having a kid. Sometimes even those don't work.

    Jail time, maybe? Perhaps I could arrange something...

    But then, that would probably be counterproductive. Cool
    Adept Greytalker

    Joined: Aug 14, 2006
    Posts: 408


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    Tue Aug 17, 2010 5:42 pm  

    Many thanks for the plug! I tried to lean on the side of "Saga of Old City" for that first article, but the second was pure invention.

    Glad you liked 'em!
    Apprentice Greytalker

    Joined: Jan 19, 2004
    Posts: 25


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    Tue Oct 19, 2010 3:35 pm  

    From what I have read, it seems like the Rhennee and the halflings share the same type of traveling culture or the same place in society. Has anyone else seen the similarity or am I silly? How do other people handle the two cultures in their campaigns?
    Also are their any adventures that feature alot of the Rhennee or explain their past any better?
    GreySage

    Joined: Aug 03, 2001
    Posts: 3310
    From: Michigan

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    Wed Oct 20, 2010 1:53 am  

    From what little was written about halflings on Oerth prior to 3rd edition, they seem more settled and Tolkienesque for the most part (see, for example, the halfling town of Elmshire near Greyhawk), though with a minority of adventurers, merchants, and criminals who end up outside traditional halfling communities. Most halflings seem to live in small villages, often living in burrows in the sides of hills, living lives similar to that of human farmers and craftsmen.

    3rd edition introduced "gypsy halflings," but due to the scarcity of WotC support for Greyhawk in 3e, I don't they were really integrated into Greyhawk except by implication. I'm not terribly against the idea of nomadic halflings living in tents, but as tulkas points out, the Flanaess already has a gypsy folk. Halflings should be distinctive from the Rhennee.

    According to From the Ashes, halflings distrust the Rhennee, regarding them as evil unless proven otherwise.

    Probably the best attempt at reconciling the 2e and 3e versions of halflings was by James Jacobs in "Walk & Riddle: The Secret Life of Halflings" in Dragon #285. He had them nomadic, as in 3e core, but also gave them villages. They just migrated from village to village periodically.

    There's a fair amount of use of the Rhennee in Vecna Lives! but we don't really have much idea of their past except that they once lived on another world, land, or plane they call Rhop, and they emerged from the Adri Forest in the second century, confused and terrified by the foliage and dangerous creatures of the Flanaess and persecuted by the Aerdi. I've posted my own theory of their origins, though.
    Master Greytalker

    Joined: Dec 07, 2003
    Posts: 636


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    Wed Oct 20, 2010 2:35 am  

    There are also nomadic Hool Halflings who fit the 4e model much better. They dwell in the southwestern portion of the swamp and support refugees from the Hold of the Sea Princes.

    A lot of 4e Vistani stuff can be re-tooled for Rhen-folk.
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