Sorry it took me so long to get to it, but that was an interesting read. After reading it, I just had to get Dun 82.
The part I particularly liked if the rationalization for Hextor, which can be used for different purposes although it fits very well in the article.
Some criticisms, it was somewhat too long for an NPC description IMO unless the NPC is a reoccurring villain. As I haven’t read Dun 82, I may be talking out of turn. If, I were to do this article, I would have broken it into two, one for each NPC, and put more emphasis into explaining the modules in relation to GH and their parts in them.
Notwithstanding those criticisms, overall, it was a very good work. Thanks. _________________ Plar of Poofy Pants
I also liked this article very much. It is long, but it gives me as a DM a real sense of the villain. The description could be broken up and discovered by the characters over time.
I am actually playing in a campaign (a friends homebrew) in which there is a fallen priest very similar to this. It has been a fantastic 5 year game (in which we just hit 9th) and we still dont know who or why the villain worships evil. Everhy other game or so we dig up just a little bit. This NPC could work very very well in such a role.
Points well taken, gentlemen, thanks for the feedback. I always feel the need to come up with a background for NPCs, especially villains, even if they may not play a major role in a longer term campaign (I really hate "generic evil"). I have no idea what will happen to Kor and Otis in my campaign... but yeah, I concede, the article was a tad long for those who don't have a vested interest in the NPCs/adventure.
By the way, Wolfsire, "Evil Unearthed" is a very average adventure, more generic than Greyhawk... but, with some modifications and fleshing out, it fit well with my campaign, and was one of the sources of inspiration behind my other article on the Forgotten History of the Southern Lorridges..
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