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Maure Castle
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Apprentice Greytalker

Joined: Feb 09, 2005
Posts: 106


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Mon May 16, 2005 7:52 pm  
Maure Castle

One more newcomer's question:

Is the "Maure Castle" in the Dungeon 112 brand new 3.5 adventure, sequel of WG5, or it's only expanded remake of the WG5? Are these completely different adventures or not?

Thanks
Journeyman Greytalker

Joined: Aug 26, 2001
Posts: 171
From: Pittsburgh

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Mon May 16, 2005 8:10 pm  

Kind of a sequel. It is set 25 years after the original, and considers the supposed outcome.
Scott
Journeyman Greytalker

Joined: Nov 11, 2003
Posts: 168
From: The Nexus

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Mon May 16, 2005 8:22 pm  
Re: Maure Castle

Vasiliy wrote:
One more newcomer's question:

Is the "Maure Castle" in the Dungeon 112 brand new 3.5 adventure, sequel of WG5, or it's only expanded remake of the WG5? Are these completely different adventures or not?

Thanks


It's a sequel. IIRC, there's supposed to be another installment in Dungeon coming up sometime in the near future. As an additional reference, there's also a map of Maure Castle environs in the Greyhawk: The Adventure Begins sourcebook with a brief blurb in the map pamphlet that comes with the book. There's also a reference to Maure Castle in the From the Ashes Campaign Book, page 30
Journeyman Greytalker

Joined: Jan 15, 2002
Posts: 165
From: Seattle

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Mon May 16, 2005 9:02 pm  

LOL!! Your timing couldn't be better on this. It's actually the next issue, #124. Here's the blurb from the current Dungeon issue:

Maure Castle: Chambers of Antiquities - by Robert J. Kuntz

"Deep under the ruins of Maure Castle lie the Chambers of Antiquities, a series of vaults designed by ancient wizards to store magic items even they didn't quite understand. Do you dare explore a dungeon where the treasure can be (and often is) even more dangerous than the creatures and traps that guard it? A continuation of last year's hit 'Maure Castle', Chamber of Antiquities is a D&D adventure for 16th-level characters."
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