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    Canonfire :: View topic - Timeline for classic adventures
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    Timeline for classic adventures
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    Apprentice Greytalker

    Joined: Jul 22, 2008
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    Thu Oct 30, 2008 5:57 am  
    Timeline for classic adventures

    Hiya -

    I am contemplating starting a "greatest hits of greyhawk campaign" but the timeline of the modules is difficult to patch together. I've looked at a WHOLE bunch of different timelines, and this is what I've come up with. Any comments or corrections would be appreciated.

    320 • Zagyg Yragerne is elected Mayor of the Free
    City of Greyhawk;
    • Construction of Castle Greyhawk begins
    411 • Zagyg Yragerne vanishes from public site
    420 • Fraz-Urb’luu is imprisoned by Zagyg Yragerne
    505 • Iuz is imprisoned by Zagyg Yragerne, St.
    Cuthbert, Heward, Murlynd, Keoghtem, and
    Kelanen;
    • Zagyg captures 8 other demigods [2];
    • Zagyg vanishes for good
    560 • Exploring Castle Greyhawk, Tenser and his
    company discover the Crook of Rao although
    they fail to recognize it. They subsequently lose
    it on the Isle of the Ape
    561 Citadel of Eight [3] is formed
    562 • Fraz-Urb’luu is unwittingly freed from his
    prison in Castle Greyhawk by Erac’s Cousin and
    Ayelerach
    566 • A chapel is established in Nulb, ultimately to
    become the Temple of Elemental Evil
    569 • Citadel of Eight disbands;
    • Mordenkainen’s enters Castle Maure [4];
    • Serten dies at the Battle of Emridy Meadows
    570 • Robilar, Riggby and Quij free Iuz and eight
    other demigods from Greyhawk Castle;
    571 • Circle of Eight [5] founded;
    • Adventurers first explore the Tomb of Horrors;
    • Adventurers first explore White Plume
    Mountain;
    • Adventurers first explore the Ghost Tower of
    Inverness
    573 • The Scarlet Brotherhood is first reported,
    visiting the court of the Iron League as
    ambassadors from the Land of Purity;
    • Thrommel, Prince of Furyondy-Provost of
    Veluna, is kidnapped
    574 • Leomond leaves Oerth to explore other
    planes of existence, Tenser replaces him in the
    Circle of Eight
    576 • Rookroost is beset by plague (Fate of Istus
    begins, concludes 582)
    577 • Adventurers first explore the Hidden Shrine of
    Tamoachan
    578 • Bandits begin terrorizing Hommlet once more (T1-4);
    • Adventurers first explore the Lost Caverns of
    Tsojcanth;
    • The Crook of Rao is retrieved from the Isle of
    the Ape at Tenser’s direction
    579 • Giants begin raiding human communities in
    unusual numbers (GDQ 1-7)
    580 • The Slavelords power in the Wild Coast and
    the Pomarj is broken (A1-4)

    If this is all a little bewildering, I am most interested in the timeline of:
    LC of Tsojcanth
    Isle of the Ape
    HS of Tharizdun
    T1-4
    A1-4
    GDQ1-7

    Any assistance would be appreciated.
    Adept Greytalker

    Joined: Mar 13, 2008
    Posts: 563
    From: brazil

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    Thu Oct 30, 2008 8:27 am  

    wow, i really liked your work!

    i should copy that :D


    also, maybe this could help you:
    http://www.afn.org/~afn09454/greyhawk/timeline/indirect_dating.html#t1-4_579

    oh, also, just rememberd:
    in the queen of spiders, they sugest that ToEE and the Slavers comes before queen of spiders
    Adept Greytalker

    Joined: Feb 20, 2008
    Posts: 594


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    Thu Oct 30, 2008 9:00 am  

    I like how you do not take into account the suggested levels for pc's into your list. I know that actually going through the modules in that order is not the point, but its still good.
    Master Greytalker

    Joined: Jul 13, 2002
    Posts: 1076
    From: Orlane, Gran March

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    Thu Oct 30, 2008 9:06 am  

    As I was looking through the timeline you referenced, I noticed what appears to be a singificant discrepancy, and was hoping for some input.

    According to the original Folio:

    Quote:
    498 Greyhawk becomes a Free City.
    Ruling a territory from Hardby on the Wooly Bay to the Nyr Dyv, between the eastern folds of the Cairn Hills and the Gnarley Forest, including much of what is now the northern section of the Wild Coast region. [pg. 5; pg. 18]


    However, i thought Zagyg was a Mayor of the Free City Long Before this.


    Last edited by Anced_Math on Thu Oct 30, 2008 10:44 am; edited 1 time in total
    Apprentice Greytalker

    Joined: Jul 22, 2008
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    Thu Oct 30, 2008 10:11 am  

    I've cobbled the dates together from various sources. I'm sure many of them are apocryphal.

    As there seems to be some interest in this, I'm including the entire timeline from which the original post was excerpted. Much of this was taken from other sources, but unfortunately I don't have references. No infringement on intellectual property is intended.

    -----------------

    -1900 • Kingdom of Sulm comes to prominence
    -1716 • The Flannish high priest Kyuss performs
    experiments at the Necropolis of Unaagh
    -1400 • Kingdom of Sulm begins to decline
    -716 • Vecna becomes a lich
    -700 • Kingdom of Sulm is destroyed by its last king,
    Shattados
    -594 • Lyzandred is born
    -484 • Beginning of the Baklunish-Suloise Wars
    -447 • Iggwilv migrates to the Flanaess
    -422 • Suloise Mages of Power call down the Invoked
    Destruction;
    • Baklunish spellcasters bring down the Rain of
    Colorless Fire;
    • Axe of the Dwarvish Lords lost
    -216 • Foundation of the Kingdom of Aerdy
    198 • Giant meteor (sent by Lyzandred) impacts the
    Abbor-Alz, interrupting an experiment by Suel wizards of the Star Cairns
    203 • Sir Kargoth of the Great Kingdom pacts with
    Demogorgon, his thirteen followers become the
    first death knights
    320 • Zagig Yragerne is elected Mayor of the Free
    City of Greyhawk;
    • Construction of Castle Greyhawk begins
    411 • Zagig Yragerne vanishes from public site
    420 • Fraz-Urb’luu is imprisoned by Zagyg Yragerne
    421 • Castle Greyhawk is mysterious abandoned
    422 • Zagyg Yragerne forms the Ring of Five [1]
    460 • Iuz is born
    479 • Iuz comes into prominence
    485 • Iggwilv conquers Perrenland
    495 • Gaz’zt breaks free from Iggwilv’s domination;
    • Iggwilv’s disappears and her realm collapses.
    505 • Iuz is imprisoned by Zagyg Yragerne, St.
    Cuthbert, Heward, Murlynd, Keoghtem, and
    Kelanen;
    • Zagyg captures 8 other demigods [2];
    • Zagyg vanishes for good
    560 • Exploring Castle Greyhawk, Tenser and his
    company discover the Crook of Rao although
    they fail to recognize it. They subsequently lose
    it on the Isle of the Ape
    561 Citadel of Eight [3] is formed
    562 • Fraz-Urb’luu is unwittingly freed from his
    prison in Castle Greyhawk by Erac’s Cousin and
    Ayelerach
    566 • A chapel is established in Nulb, ultimately to
    become the Temple of Elemental Evil
    569 • Citadel of Eight disbands;
    • Mordenkainen’s enters Castle Maure [4];
    • Serten dies at the Battle of Emridy Meadows
    570 • Robilar, Riggby and Quij free Iuz and eight
    other demigods from Greyhawk Castle;
    • Nerof Gasgol becomes Lord Mayor Greyhawk
    571 • Circle of Eight [5] founded;
    • Adventurers first explore the Tomb of Horrors;
    • Adventurers first explore White Plume
    Mountain;
    • Adventurers first explore the Ghost Tower of\
    Inverness
    573 • The Scarlet Brotherhood is first reported,
    visiting the court of the Iron League as
    ambassadors from the Land of Purity;
    • Thrommel, Prince of Furyondy-Provost of
    Veluna, is kidnapped
    574 • Leomond leaves Oerth to explore other
    planes of existence, Tenser replaces him in the
    Circle of Eight
    576 • Rookroost is beset by plague (Fate of Istus
    begins, concludes 582)
    577 • Adventurers first explore the Hidden Shrine of
    Tamoachan
    578 • Bandits begin terrorizing Hommlet once more;
    • Adventurers first explore the Lost Caverns of
    Tsojcanth;
    • The Crook of Rao is retrieved from the Isle of
    the Ape at Tenser’s direction
    579 • The City of Greyhawk reforms its coinage
    system;
    • Giants begin raiding human communities in
    unusual numbers
    580 • The Slavelords power in the Wild Coast and
    the Pomarj is broken
    581 • Jallarzi Sallavarian replaced Bucknard
    (disappeared 579) in the Circle of Eight;
    • The Falcon Conspiracy threatens Greyhawk;
    • The Circle of Eight is destroyed by an agent of Vecna, only
    Mordenkainen survives;
    • Iggwilv is freed from the Abyss
    582 • Vatun – great god of the North – rises amongst
    the barbarians (actually Iuz in disguise);
    The Greyhawk Wars begin
    583 • Sir Robilar delivers the evil Orb of Might to the
    emple of Zuggtmoy in distant lands
    584 • The Greyhawk Wars ends
    • Rary’s betrays the Circle of Eight, killing Otiluke and Tenser;
    • Sir Robilar sacks the Fortress of Unknown
    Depths
    585 • Adventurers first explore the City of Skulls;
    • Tenser is restored to life
    586 • Canon Hazen of Veluna causes the "Flight of
    Fiends" through use of the Crook of Rao;
    • Warnes Starcoat, Alhamazad the Wise and
    Theodain Eriason join the Circle of Eight, Tenser
    chooses not to rejoin
    591 • Adventurers return to White Plume Mountain;
    • Adventurers return to the Tomb of Horrors

    [1] Zagyg's research into the advanced principles of magic procedes far enough that he realizes he needs help. After careful thought he assembles a group of powerful mages: The Black One of the Vale of the Mage, Leomund, Melf, and Serten. They have a mysterious agenda, and are rivals to the Circle of Eight. Together they created numerous magic items, among other accomplishments. Through their research, and with help from the both the Obelisk of Castle Greyhawk and the Codex of the Infinite Planes, several members later achieve immortality. An alternate list based on alignment includes: Zagyg (N), Keoghtom (NG), Tuerny (CE), Daern (LN) and Evard (NE).

    [2] Imprisoned Entities (not strictly demigods):
    Alignment Entity / Portfolio / Worshipper’s Alignment / Gender
    LG / Merikka /Agriculture / Any Good /F
    LN / Stern Alia /Law, Truth / LN / F
    LE / Wastri / Amphibians, Bigotry / LN, LE / M
    NG / Xilonen / Corn / Any / F
    TN / Zuoken / Physical and Mental Mastery / N, LN / M
    NE / Chitza-Atlan / Underworld (Mictlan) / Any / M
    CG / Tlazoteotl / Mother of the Earth / Any / F
    CN / Rudd / Chance, Skill / CN, CG, N / F
    CE / Iuz / Deceit, Pain /Any Evil, CN / M

    [3] Citadel of Eight: Mordenkainen, Bigby (Mordenkainen’s apprentice), Robilar, Riggby, Yrag, Tenser, Serten, Otis

    [4] The adventure features an eight-pointed star. Originally the triangles (the acquisition of which would have required considerable research, exploration, and travel) were to be used to open gates to 8 demiplanes. According to Rob Kuntz, the exact planes were never detailed, although EX1 Dungeonland, EX2 The Land Beyond the Magic Mirror, and the Demiplane of Shadow would have been likely candidates.

    [5] The Circle of Eight:
    571: Mordenkainen, Bigby, Bucknard, Drawmij, Leomund, Nystul, Otto, Rary.
    574: Mordenkainen, Bigby, Bucknard, Drawmij, Nystul, Otto, Rary, Tenser; Tenser replaces Leomund who had left Oerth to
    explore other planes.
    576: Mordenkainen, Bigby, Bucknard, Drawmij, Tenser, Nystul, Otto, Rary, Otiluke; Otiluke joins the Circle.
    579: Mordenkainen, Bigby, Drawmij, Tenser, Nystul, Otto, Rary, Otiluke; Bucknard mysteriously disappears.
    581: Mordenkainen, Bigby, Drawmij, Tenser, Nystul, Otto, Rary, Otiluke, Jallarzi; Jallarzi replaces Bucknard.
    581: The Circle is broken; All save Mordenkainen are killed by Halmadar, an agent of Vecna.
    584: The Circle is restored, all members having been cloned by Mordenkainen.
    584: Rary turns traitor, killing Otiluke and Tenser and wounding Bigby. It seems Otiluke and Tenser are forever dead.
    586: Mordenkainen, Bigby, Drawmij, Nystul, Otto, Jallarzi, Warnes Starcoat, Alhamazad the Wise, Theodain Eriason;
    Tenser is returned to life but chooses not to rejoin the Circle.
    GreySage

    Joined: Aug 03, 2001
    Posts: 3246
    From: Michigan

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    Thu Oct 30, 2008 11:49 am  

    Anced_Math wrote:
    However, i thought Zagyg was a Mayor of the Free City Long Before this.


    He was mayor, but Greyhawk was officially part of the Great Kingdom until Zagig finally got around to declaring it a Free City. It was purely symbolic at that point.
    Adept Greytalker

    Joined: Mar 13, 2008
    Posts: 563
    From: brazil

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    Thu Oct 30, 2008 12:49 pm  

    maybe you could publish it as a article
    Adept Greytalker

    Joined: Oct 07, 2008
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    Thu Oct 30, 2008 4:59 pm  
    World of Greyhawk Fantasy Game Setting (Box Set from 1983)

    The Glossography says that it and "A Guide to the World of Greyhawk" were compiled C.Y. 998 by Smedger using the Savant-Sage's version of "A Guide to the World of Greyhawk" in case you feel that you should add this to the timeline. It also says that Smedger created games to recreate the interactions described in the Sage's books because by his time (998) magic was a fading art and not yet gone. The implication in this context is that Oerth later becomes like Earth probably the same way Middle-earth becomes like Earth after Middle-earth's Third Age.

    Also of note for people that like to order modules in some way, this document shows The Village of Hommlet as WG1 and The Lost Caverns of Tsojcanth as WG3. I believe the implication is that The Temple of Elemental Evil was slated to be WG2 because it's the sequel to The Village of Hommlet. And I speculate that the listing of Dungeonland and The Land Beyond the Magic Mirror as GC1 and GC2 probably refer to a module code abbreviation for Greyhawk Castle that couldn't be used because these two modules didn't cover the castle itself and neither has anything else (until Troll Lord's Castle Zagyg). The map coordinates for these two modules are both D4-86. Because of that listing, it's where I'm going to consider the location of Greyhawk Castle. I'm thinking about placing a "Castle Greyhawk" as described in WG7 in a different location within the same hex as "Greyhawk Castle" and use the Random Monster Generator to grab player characters from Abeir-Toril and Krynn so they may be played in Greyhawk. Then I need to figure out a way to allow them to get back....
    Adept Greytalker

    Joined: Oct 07, 2008
    Posts: 400


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    Thu Oct 30, 2008 5:07 pm  
    I forgot to add...

    That way when characters go to the dorkfest castle, someone will be able to tell them, "Oh, you're looking for Greyhawk Castle. This is Castle Greyhawk," like some lost tourist in Pheonix trying to figure out that 7th St is different than 7th Ave.
    Apprentice Greytalker

    Joined: Oct 13, 2004
    Posts: 43
    From: St.Louis, Missouri USA

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    Sat Nov 01, 2008 10:38 am  

    Nice work VB.
    Adept Greytalker

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    Tue Dec 16, 2008 4:14 pm  
    OJ1 Timeine and Split Between OD&D and AD&D

    I was looking for the timeline to see if I could establish when the first AD&D modules took place in Greyhawk. In the Oerth Journal #1 I found:

    453 CY King Tavish III of Keoland dies, Tavish IV ascends
    to throne; end of Keoish Emperialism. The ill-fated
    expedition of Sormod of Perrenland to find Eru-Tovar, north
    of Blackmoor. (1088 OR)
    455 CY Sunndi rebels against the Great Kingdom, joins the
    Iron League. (1090 OR)
    461 CY Demi-human realm of Ulek affected, demi-human
    realm of Celene revealed (although it is also "affected" in the
    eyes of the Great Kingdom, this hidden Elven realm actually
    just decides to open communications with the human
    kingdoms at this time). (1096 OR)
    465 CY Volte, a blue dragon terrorizing Geoff and Sterich,
    is defeated by a group of adventurers aided by Schemley, a
    Greyhawk dragon. (2000 OR)

    I haven't read G1 so does the 465 CY reference mean that G1 takes place in 465? If so, then the makers of the game probably were playing under OD&D rules before this point in game-time. Or is this OJ reference related to someone's home-brew game and not to a TSR timeline?
    GreySage

    Joined: Aug 03, 2001
    Posts: 3246
    From: Michigan

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    Tue Dec 16, 2008 4:53 pm  

    That's just someone's home game (which is true for most of the OJ#1 timeline). G1 takes place in 576 CY.

    The Temple of Elemental Evil adventure takes place in 579 CY and the Slave Lords saga happens in 580 CY, by the way.
    Journeyman Greytalker

    Joined: Jul 21, 2003
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    Tue Dec 16, 2008 7:26 pm  

    The 465 CY event involving Volte is listed on the GreyChrondex (on this very site) as coming from Rary the Traitor, pg. 23, which unfortunately I don't have to verify...

    Kwint
    Apprentice Greytalker

    Joined: Mar 05, 2003
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    From: Aerdy

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    Wed Dec 17, 2008 4:41 pm  

    kwint wrote:
    The 465 CY event involving Volte is listed on the GreyChrondex (on this very site) as coming from Rary the Traitor, pg. 23, which unfortunately I don't have to verify...

    Kwint


    I'm on it.

    Ok...

    pages 17 and 18.

    "Dagger Rock"

    Volte, a 1,000 year old Blue Dragon has slumbered here for over a century, emerging only to eat horses and passersby. He was previously a menace in Georff and Sterich before he got smacked around by wizards, paladins, and Schemley the Greyhawk Dragon. He lost the majority of his treasure, but still has a nice trove of magical stuff left. Equalizer of Gran March being one of those items. Schemley still lives in the Crystalmists, and Rary has offered an alliance to kill him in order to better ingratiate himself with the big blue beastie.
    Journeyman Greytalker

    Joined: Aug 26, 2001
    Posts: 171
    From: Pittsburgh

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    Thu Dec 18, 2008 8:35 am  
    Re: Timeline for classic adventures

    vorpal_bunny wrote:
    If this is all a little bewildering, I am most interested in the timeline of:
    LC of Tsojcanth
    Isle of the Ape
    HS of Tharizdun
    T1-4
    A1-4
    GDQ1-7

    Any assistance would be appreciated.

    T1-4 is the module I use as the timeline base. Using that I pin the others something like this:
    Tsojcanth/Tharizdun c. 575.
    Isle of the Ape c. 583.
    T1-4 579.
    A series c. 580.
    GDQ c. 575.
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