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    Canonfire :: View topic - Tomb of Horrors
    Canonfire Forum Index -> Greyhawk- D&D 4th Edition
    Tomb of Horrors
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    Grandmaster Greytalker

    Joined: Nov 07, 2004
    Posts: 1846
    From: Mt. Smolderac

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    Thu Jun 24, 2010 10:36 am  
    Tomb of Horrors

    Anybody else get their Tomb of Horrors rewards module in the mail yet? I haven't had a chance to read it yet, but I'm so excited I had to ask.
    CF Admin

    Joined: Jun 29, 2001
    Posts: 1477
    From: Wichita, KS, USA

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    Thu Jun 24, 2010 8:57 pm  

    No, I just re-updated my profile info, so I won't see it for a little while now.
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    Allan Grohe (grodog@gmail.com)
    http://www.greyhawkonline.com/grodog/greyhawk.html
    GreySage

    Joined: Aug 03, 2001
    Posts: 3310
    From: Michigan

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    Wed Jun 30, 2010 10:58 am  

    Are you talking about this?
    Apprentice Greytalker

    Joined: Oct 29, 2009
    Posts: 7


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    Wed Jun 30, 2010 2:23 pm  

    No -- the RPGA just sent out a 4e version of the original Tomb of Horrors to DMs who signed up for their reward program. It's a room-by-room recreation, very faithful. Gary's name is on the cover. I am a 4e fan, so take this with whatever grain of salt you like, but I was impressed. It doesn't have quite the same insta-kills as the original; it is very deadly, much more so than I would have expected from a 4e trap module.
    CF Admin

    Joined: Jun 29, 2001
    Posts: 1477
    From: Wichita, KS, USA

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    Mon Jul 19, 2010 8:59 pm  

    Thanlis: have you compared the 4e treatment to the freebie 3e treatment @ http://www.wizards.com/default.asp?x=dnd/oa/20051031a ?
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    Allan Grohe (grodog@gmail.com)
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    Apprentice Greytalker

    Joined: Jul 31, 2006
    Posts: 49
    From: Reno, Nevada

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    Thu Sep 09, 2010 9:10 pm  
    ToH-Still nearly as deadly

    The 4th ed Tomb of Horrors is still nearly as deadly. I say nearly because in 4th ed it's really hard to die. When the original ToH came out there wasn't much of a chance. You knew you were going to die.

    Regardless, it was still cool to see Wotc redo it and get to play it.

    Let's hope Keep on the Borderlands is done as well.
    Black Hand of Oblivion

    Joined: Feb 16, 2003
    Posts: 3835
    From: So. Cal

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    Fri Sep 10, 2010 12:41 am  

    WotC needs to do the board game version of Tomb of Horrors. It would be like Mouse Trap(only cooler). Laughing
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    Apprentice Greytalker

    Joined: Jun 08, 2011
    Posts: 5
    From: Ibaraki, Japan

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    Sat Jun 11, 2011 7:01 pm  

    rasgon wrote:
    Are you talking about this?


    Does this mean there are two 4e conversions of "Tomb of Horrors?" One from the RPGA and one from Wizards of the Coast?
    Apprentice Greytalker

    Joined: Jun 10, 2011
    Posts: 28
    From: Columbus, Ohio

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    Sun Jun 12, 2011 7:00 pm  

    eetorres76 wrote:
    rasgon wrote:
    Are you talking about this?


    Does this mean there are two 4e conversions of "Tomb of Horrors?" One from the RPGA and one from Wizards of the Coast?


    The ToH in the link is a new adventure. It is 4 adventures that you sprinkle into a campaign arc that highlight the current machinations of Acererak. The classic tomb is involved, but tangentially.
    Apprentice Greytalker

    Joined: Jun 08, 2011
    Posts: 5
    From: Ibaraki, Japan

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    Mon Jun 13, 2011 12:45 am  

    So then the RPGA's 4e ToH is the one that is faithful to the original. Is it possible to buy a copy outright from the RPGA? Or do you HAVE to join? Also, is it even still available? The Original Post is like a year old.
    CF Admin

    Joined: Jun 29, 2001
    Posts: 1477
    From: Wichita, KS, USA

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    Thu Jun 16, 2011 1:31 pm  

    No, they're all gone: it was a one-time printing.
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    Allan Grohe (grodog@gmail.com)
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    CF Admin

    Joined: Jan 09, 2004
    Posts: 404
    From: Stansbury Park, Utah

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    Sat Nov 12, 2011 8:20 pm  
    I'm Gonna Run Them

    I'm gonna run both the DM Rewards Tomb of Horrors and the super-adventure beginning 19 November 2011. We shall see how it goes. I'll post links to campaign journals here for interested parties.

    You may follow more closely HERE for wikis, characters stuff, etc... I'd even appreciate feedback on how we're building this campaign in Sunndi.

    I've been wondering if anyone has ever entertained the notion of Count Hazendel being half-elven, or may even three quarters human and one quarter gray elf.

    Happy gaming.
    Grandmaster Greytalker

    Joined: Nov 07, 2004
    Posts: 1846
    From: Mt. Smolderac

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    Sun Dec 11, 2011 9:33 am  
    Re: I'm Gonna Run Them

    Greyson wrote:
    I've been wondering if anyone has ever entertained the notion of Count Hazendel being half-elven, or may even three quarters human and one quarter gray elf.


    I have entertained that notion, and that would be my inclination if it ever came into play. I've got a certain view of elves that doesn't exactly jibe with the standard view. The main part of my objection comes from an elven realm that would ever have paid fealty to a human realm. Duchy of Ulek is a problem in this aspect for me also.
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