One of the founders of our hobby and one of the most unsung contributors to Dungeons & Dragons, Len Lakofka has passed away at the age of 76.
Along with the many adventures, classes, spells, and rules he created, Len was also father of the Suel in Greyhawk, designer of their gods, and namesake of the Lendore Isles.
The value of his work goes without saying, but his presence will be sorely missed. The adventures of Leomund go on.
I would say the mist stays aloft. It doesn't say anything about sinking to fill holes or depressions below ten feet (which some of the similar wizard spells do), so I think it is fixed until the spell expires (sans wind, of course).
Very true. Cloudkill sinks as the vapors are heavy and dense (specifically stated in spell description). The Obscurement spell says nothing whatsoever about it, meaning the writers of the spell description didn't think of that possibility, in my mind.
Taken from the point of science (ahem! disclaimer here), wondering if the mist is denser than surrounding air. As it contains water vapor, you have to ask if it is more like a cloud (not true mist, but perhaps akin in composition) or like a fog bank (denser and thus hugs the ground). If more like the former, it would remain stationary. If more like the latter, it will sink.
I am guilty as charged on this since I am a science teacher.
I did some more digging into the various "fog" type spells, specifically Cloudkill, Wall of Fog, and Fog Cloud. Cloudkill outright states it is dense and sinks. Wall of Fog says nothing. Fog Cloud, however, permits two different types of uses. The former is akin to a Wall of Fog whereas the second use is much like a Cloudkill in appearance, right down to the fact that it sinks.
Thusly, I maintain that unless otherwise specifically stated in the spell description, all fog or mist-like spells do NOT sink and stay right where they are cast.
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