What do you all think of this so far? I was pretty excited because, unlike OAR #1 & #2, Barrier Peaks has a stronger Greyhawk connection.
This conversion adds an outdoor hex crawl and another dungeon level, but they're strictly generic and don't build on any GH lore. The original GH adventure background is maintained, with some notes for Realms players.
Bummed they didn't interview Kuntz, an original contributor, or Ward, an inspiration.
The revised maps are good. And it's very nice to see the color illustrations again after they were made b/w in Realms of Horror and Dungeons of Dread.
What do you all think of this so far? I was pretty excited because, unlike OAR #1 & #2, Barrier Peaks has a stronger Greyhawk connection.
This conversion adds an outdoor hex crawl and another dungeon level, but they're strictly generic and don't build on any GH lore. The original GH adventure background is maintained, with some notes for Realms players.
Bummed they didn't interview Kuntz, an original contributor, or Ward, an inspiration.
The revised maps are good. And it's very nice to see the color illustrations again after they were made b/w in Realms of Horror and Dungeons of Dread.
I've been anxiously waiting for this one, it's the only Gygax module I've never run and I have plans to set it caught in the Demonweb for our current campaign. It kills me that I put it on my Christmas list and now my wife has picked it up, so I'll have to wait to take a good look.
You cannot post new topics in this forum You cannot reply to topics in this forum You cannot edit your posts in this forum You cannot delete your posts in this forum You cannot vote in polls in this forum
Canonfire! is a production of the Thursday Group in assocation with GREYtalk and Canonfire! Enterprises