The stories which inspired Dungeons and Dragons...some are considered classics while others are barely known. Compiled here is a list of many of these works, most of which have a brief summary. When in need of a good book to read, whether for inspiration or just for the fun of it, here can be found a lot of good suggestions.
Author: Scott Casper
The Dungeons & Dragons Annotated Inspirational Reading Bibliography
Compiled by Scott Casper (scvolstagg@visto.com), 1999-2001
From the original by Gary Gygax, 1979
Used with Permission. Do not repost without obtaining prior permission from the author.
The following is drawn from the inspirational reading list
at the back of the Dungeon Masters Guide by Gary Gygax.
While intended at the time for a general audience of D&D
players, the Bibliography was in fact a telling glimpse into
the mind of the creator of the World of Greyhawk. A devout
reader and science fiction fan, much of what Gary Gygax read
in the 1970's found its way in some form or another into the
D&D rules, the AD&D rules, and his own, the original,
Greyhawk campaign.
Inspiration generally fell into two categories -- specific
ideas that made their way into game mechanics, and story
ideas that became the templates for most game scenarios.
Specific ideas can be found in Poul Anderson's Three Hearts
and Three Lions, from which the D&D concepts of paladins,
gnomes, and trolls were directly taken from. Jack Vance's
magic system became D&D's magic system. Story ideas would
come from the works of Andre Norton, whose books were always
about personal quests (Gygax typically DMed for small groups
when running Greyhawk) and Edgar Rice Burrough's John Carter
of Mars series (Barsoom was even the setting for one famous
Greyhawk solo adventure, and Barsoomian monsters cameoed in
the original D&D rules).
Sadly, this is not a comprehensive bibliography of every
work, or even every author, cited in the original
bibliography. I have limited it to what stories I could
easily acquire from my local libraries, though admittedly I
could have acquired much more in time through interlibrary
loan. There are some glaring errors that I can only shrug
at. My library has an appalling lack of Jack Vance novels.
I have had to leave Fred Saberhagen off the list, as I
cannot tell what books he would have written before 1978
that could have inspired D&D. He had not yet written the
Book of Swords books, and the Beserker series is too "hard
sci-fi" for D&D. At the opposite extreme, I have snuck
Clark Ashton Smith onto the list. Although curiously
missing from the Bibliography, Smith's short stories
undoubtedly inspired Greyhawk features like Wastri, the
hopping prophet.
Anderson, Poul. Three Hearts and Three Lions. Garden City,
New York: Doubleday & Company, 1961, 1953. 191p.
"When Holger Carlsen, Danish-born...returned to his homeland
in 1943....What he did not know was that he would become
involved in...the struggle between the forces of Law and the
forces of Chaos..."
Burroughs, Edgar Rice. A Princess of Mars. New York:
Ballantine, 1979, 1912. 159 p. Mars series, book 1.
"Suddenly projected to Mars, John Carter found himself
Captive of the savage green men of Thark. With him was Dejah
Thoris, lovely Princess of Helium. And between them and
rescue lay a thousand miles of deadly enemies and unknown
dangers."
Burroughs, Edgar Rice. The Gods of Mars. New York:
Ballantine Books, 1990, 1913. 190 p. Mars series,
book 2.
"After the long exile on Earth, John Carter finally returned
to his beloved Mars. But beautiful Dejah Thoris, the woman
he loved, had vanished. Now he was trapped in the legendary
Eden of Mars -- an Eden from which none ever escaped alive."
Burroughs, Edgar Rice. The Warlord of Mars. New York:
Ballantine Books, 1990, 1913. 158 p. Mars series, book 3.
"Far to the north, in the frozen wastes of Polar Mars, lay
the home of the Holy Therns, sacred and inviolate. Only
John Carter dared to go there to find his lost Dejah Thoris.
But between him and his goal lay the bones of all who had
gone before."
Burroughs, Edgar Rice. Thuvia, Maid of Mars. New York:
Ballantine Books, 1981, 1916. 158 p. Mars
series, book 4.
"When unknown raiders seized Thuvia, Princess of Ptarth, the
chief suspect was Cathoris, son of the
Warlord of Mars. Yet only Cathoris could rescue the woman
who had spurned his love."
Burroughs, Edgar Rice. The Chessmen of Mars. New York:
Ballantine Books, 1979, 1922. 341 p. Mars series, books 5.
"Held captive by grotesque bodiless heads, Princess Tara of
Helium was rescued by a warrior who dared not reveal his
name. But escape led the daughter of the Warlord of Mars
into even more loathsome peril -- as the prize in a bloody
game of living chess."
Burroughs, Edgar Rice. A Fighting Man of Mars. New York:
Ballantine, 1989, 1930. 239 p. Mars series, book 7.
"Warrior Tan Hadron's hunt for the abductors of the woman he
loved led him to a conquest-crazed warlord in command of an
invincible weapon that threatened all of Barsoom. There was
only one defense against it -- and the man who held the
secret was insane."
Burroughs, Edgar Rice. Swords of Mars & Synthetic Men of
Mars. Garden City, New York: Nelson Doubleday, 1966. 345 p.
Mars series, books 8 & 9.
"...John Carter...travels to the city where the dreaded
assassins' guild has its headquarters. There he encounters
the brilliant and evil inventor Fal Siva....And there John
Carter learns that Ur Jan, the...leader of the assassins,
has abducted the...princess Dejah Thoris..."
"John Carter sets out to find Ras Thavas, the only man on
the planet able to heal the broken body of his beloved
wife....Carter braves all...dangers before he...finds Ras
Thavas -- only to discover that the scientist is trapped by
a horror he himself created..."
Burroughs, Edgar Rice. At the Earth's Core. Garden City, New
York: Doubleday & Company, 1914. 152 p. Pellucidar series,
book 1.
"...Dr. Abner Perry built 'The Iron Mole,' a huge
rocket-powered burrowing machine...Along with David
Innes, the...backer of the project, Perry set the giant
machine in motion...only something went...
wrong....the pair cut clear through to the center of the
earth -- breaking into Pellucidar, a hidden land....Just out
of their craft...the two...explorers were taken prisoner by
a tribe of...creatures who held all humans as slaves. But
Perry and Innes learned...their...captors were controlled by
a greater power...the Mahars. Half-bird, half-lizard, the
Mahars kept their savage world in a grip of icy fear
through...mass telepathy."
Burroughs, Edgar Rice. Pellucidar. New York: Ballantine,
1990, 1915. 182 p. Pellucidar series, book 2.
"David Innes had left...Pellucidar in search of weaponry
that could free the natives from the rule
of the...Mahars. But when he returned, he found that his
beloved Dian, the beautiful empress he was
sworn to protect, had been kidnapped."
Burroughs, Edgar Rice. Tanar of Pellucidar. New York:
Ballantine Books, 1990, 1929. 229 p.
Pellucidar series, book 3.
"After fifteen years of war, Pellucidar's slavemasters, the
dread Mahars, had been conquered.
But the young Pellucidarian Empire, ruled by David Innes,
was unprepared to face a new menace, the
deadly Korsar pirates."
Burroughs, Edgar Rice. Tarzan at the Earth's Core. New
York: Ballantine Books, 1974, 1930. 191 p.
Pellucidar series, book 4 (and Tarzan series, book 13).
"...Tarzan and David Innes discover an inner world of
perpetual daylight, rolling oceans and vast land
surfaces peopled with monsters of unbelievable size and
ferocity....Because of the stationary sun and the lack of
proper horizons, Tarzan's usually infallible sense of
direction is confused, and when he becomes separated from
the rest of his party, the Lord of the Jungel, for the the
first time in his life, discovers that he is lost...lost in
a primeval land teeming with gigantic killers!"
Burroughs, Edgar Rice. Back to the Stone Age. New York:
Ballantine, 1990. 230 p. Pellucidar series, book 5 (previous
title: Seven Worlds to Conquer).
"When the dirigible...left Pellucidar....Lieutenant Von
Horst was left behind....Lost and alone, hunted by
man-eating reptiles, he managed...to stay alive, only to be
enslaved by a tribe of savages."
Burroughs, Edgar Rice. Land of Terror. New York: Ballantine
Books, 1990, 1944. 186 p. Pellucidar Series, book 6.
"While returning home from the land of Lo-har, Innes and his
men clashed with the warrior women of Oog--and lost. Even if
they escaped they would have to face the giant ants of Azar
and the vicious slavers of the mysterious Floating Islands of the Ruvans."
Burroughs, Edgar Rice. Savage Pellucidar. New York:
Ballantine Books, 1990, 1963. 231 p. Pellucidar
series, book 7.
"In a test flight of Abner Perry's new hot-air balloon,
Dian...had drifted into the Land of Awful Shadow, where she
had been proclaimed the captive goddess of the Lolo Lolo.
But her beloved David Innes was unable to help her. The evil
king Fash...had captured Innes..."
de Camp, L. Sprague and Fletcher Pratt. The Complete
Compleat Enchanter. New York: Baen Books, 1989, 1941-1954. 532 p.
"The Twilight of the Gods is no place for a well-bred young
man, not even one like fencing champion Harold Shea, who
would try anything once...and magic spells masquerading as a
college professor's symbolic logic won't help once they've
dumped you in some ridiculously dangerous land of myth and
magic..."
de Camp, L. Sprague. The Hostage of Zir. New York: Berkley
Pub. Corp., 1977. 213 p.
"Reith...is to take a party of tourists on a guided tour of
Krishna, to culminate in a visit to Dur, the
capital of the most advanced kingdom on the planet....At the
construction site, the party of tourists is
caught in an attack by the Witch of Zir and her forces, who
are in rebellion..."
de Camp, L. Sprague and Fletcher Pratt. The Land of
Unreason. New York: Baen Books, 1987, 1942. 237 p.
"U.S. diplomat Fred Barber is vacationing in Yorkshire when
he's kidnapped by a drunken elf -- and wakes up in
Fairyland, confronted by King Oberon and Queen Titania!
Fairyland...is plagued by a mysterious series of shapings'
whereby familiar and charming objects or scenes transform
into the grotesque or dangerous..."
de Camp, L. Sprague and David Drake. Lest Darkness Fall & To
Bring the Light. Riverdale, New York: Baen Books, 1996,
1939. 336 p.
"Could a man from the 20th century prevent the fall of Rome?
When lightning struck and he was hurled
backward into the sixth century, the question became
anything but academic to Martin Padway..."
de Camp, L. Sprague and David Drake. The Undesired Princess
& The Enchanted Bunny. New York: Baen Books, 1990, 1942. 263
p.
"Rollin Hobart thought he was a logical, sensible man --
until he was transported to a world that was
perfectly logical but not sensible in the least. Joe Johnson
thought he had his hands full ghostwriting a Senators
memoirs -- but that was before he fell into the middle of a
fairy tale..."
Derleth, August William. The Trail of Cthulu. New York:
Carroll & Graf Publishers, 1996, 1962. 248 p.
"Starting in legend-haunted Arkham, Massachusetts, Dr.
Shrewsbury's occult investigations take him and his
companions on voyages of mounting terror to fog-bound
London, the Nameless City of Irem in Arabia, the Inca Ruins
of Machu Picchu, and finally the drowned city of R'lyeh...."
Lord, Dunsay. The Book of Wonder. 1912.
Lord Dunsany. The Gods of Pegana. 1905.
Lord Dunsany. The King of Elfland's Daughter. New York:
Ballantine Publishing Group, 1999, 1951, 1924. 240 p.
"...[A] book about magic; about the perils of inviting magic
into your life; about the magic that can be found in the
mundane world, and the distant, fearful, changeless magic of
Elfland. It is not a comforting book...and one comes away,
at the end, unconvinced of the wisdom of the men of Erl..." (from Neil Gaiman's Introduction, p. xii).
Farmer, Philip Jose. The World of Tiers: Three Complete
Novels of Wonder and Adventure; The Maker of Universes, The Gates of Creation, and A Private Cosmos. New York: Tor, 1996, 1965, 1966, 1968. 443 p. World of Tiers series, books 1-3.
"Lord Jadawin, ruler of The World of Tiers, was transported
between levels as well as other world by
means of transgravitational gates. But now those gates were
being sabotaged to permit the entry of
alien invaders--Their goal: conquest of The World of Tiers
and all the universes created by the Lords"
(taken from a separate copy of A Private Cosmos).
Farmer, Philip Jose. The World of Tiers Volume Two: Three
Complete Novels of Wonder and Adventure; The Lavalite World,
Behind the Walls of Terra, and More Than Fire. New York:
Tor, 1997, 1977, 1970, 1993. 544 p. World of Tiers series,
books 4, 5, 7.
"...Kickaha, an Earthman, travels, fights, loves his way
across the pocket universes. He is the implacable
enemy of the decadent and arrogant Lords....And Kickaha's
greatest and most deadly foe is the Lord,
Red Orc. Now...Farmer concludes this epic series with the
ultimate battle between Kickaha and Red Orc, with the entire
existence of the pocket universes at stake" (taken from a
separate copy of More Than Fire).
Farmer, Phillip Jose. To Your Scattered Bodies Go. New
York: G. P. Putnam's Sons, 1971. 217 p.
Riverworld series, book 1.
"He remembered his death....Then his eyes opened....
Richard Francis Burton had never believed in a
life-after-death, but he had dies, and now he was here.
The question was, where...and why?"
Farmer, Philip Jose. The Fabulous Riverboat. New York:
Berkley, 1986, 1971. 256 p. Riverworld series,
book 2.
"Samuel Clemens...dreams of building a great paddlewheeled
riverboat on which to travel up The River
to its source. He can't start...for a long time because the
planet is poor in iron....X arranges to
divert a large iron-nickel meteorite into The Valley..."
(taken from the Afterword to Gods of Riverworld).
Farmer, Philip Jose. The Dark Design. New York: Berkley,
1986, 1977. 403 p. Riverworld series, book
3.
"Clemens finishes his second boat after many hardships and
attempts by others to steal this one....After he
leaves, another group at the base builds a dirigible and
flies it to the tower. Only one of the crew can get inside
the tower..." (taken from the Afterword to Gods of
Riverworld).
Leiber, Fritz. The Three of Swords (includes Swords and
Deviltry, Swords Against Death, and Swords in the Mist). New
York: Nelson Doubleday, 197-?, 1970, 1970,
1968. 496 p. Fafhrd & the Gray Mouser series, books 1-3.
"Civilization....All his young life Fafhrd had hungered for
it....Cold Corner was no fit place for a man with adventure
in his soul. Its women chained men to their will, destroying
inner fire with spells....He never expected opportunity to
present itself in the form of a seductive actress from the
south....Mouse had
tried to be all that his master wished, but his spirit did
favor swords over wands....The Master was gone now--betrayed
by one he'd trusted...and Mouse's darker nature had asserted
itself....Only then Mouse, too, was betrayed..."
Leiber, Fritz. Swords' Masters (includes Swords Against
Wizardy, Swords of Lankhmar, and Swords and Ice Magic). New
York?: Guild America Books, 198-?, 1968. 536 p. Fafhrd & the
Gray Mouser series, books 4-6.
"It was a cryptic verse that sent them north to conquer the
mountain called Stardock--to 'win...a pouch of
stars"....They never anticipated the perils...wonders and
horrors of the subterranean sorcerous realm of Quarmall...
"When Fafhrd and the Mouser were commissioned to help guard
some grain ships...they became caught up in one of the
oddest adventures of their careers...one involving
intelligent, well-armed white rats, the rodents' strange and
lovely mistress, Hisvet, and a man from another world...
"Death had a quota to fill--two heroes to dispatch....But
Fafhrd and the Gray Mouser managed to escape immediate
doom...and then another doom...and another...."
Leiber, Fritz. Fritz Leiber's Farewell to Lankhmar.
Clarkston, GA.: White Wolf, 1998, 1988, 1983, 1978, 1977.
271 p. (Previous title: The Knight and Knave of Swords)
"In two short stories, a novelette and a complete novel,
Fafhrd and the Gray Mouser--both together and in solo
adventures--navigate all manner of strange waters. Fafhrd
goes sailing through the clouds, and the Mouser as merchant
captain saves his wares through forethought that lifts his
laden vessel from a watery grave..."
Lovecraft, H. P. Dagon and Other Macabre Tales. Arkham House
Publishers, 1965, 1917-1926, 1933, 1936. 448 p.
"All the remaining fiction by H. P. Lovecraft is collected
in this...volume, which includes every type of imaginative
story in which the author excelled--Dunsanian fantasies,
Gothic horror, and tales of the Cthulu Mythos."
Lovecraft, H. P. At the Mountains of Madness. Arkham House
Publishers, 1964, 1919, 1924, 1926, 1927, 1931-1933. 458 p.
"Of the...short novels included in the present
volume,....'The Case of Charles Dexter Ward' is perhaps
Lovecraft's most precisely wrought masterpiece....'The
Dream-Quest of Unknown Kadath' presents an odyssey through
the byways of dreamland..."
Lovecraft, H. P. The Dunwich Horror and Others. Arkham House
Publishers, 1963, 1920, 1921, 1923, 1925-1928, 1930, 1931,
1933, 1935. 433 p.
Lovecraft, H. P. The Lurking Fear and Other Stories. New
York: Ballatine Books, 1971, 1924-1926, 1936, 1939. 182 p.
"The Shadow Over Innsmouth, One of Lovecraft's most famous
stories. 'A doomed Massachusetts fishing-town whose
population is obscenely corrupted....The Lurking Fear, an
entire upstate New York clan degenerates into
thunder-crazed, shocking creatures..."
Lovecraft, H. P. The Horror in the Museum. Arkham House
Publishers, 1989, 1919, 1921- 1924, 1926, 1927, 1928-1936.
450 p.
"...this final...collection includes all known revisions and
collaborations undertaken by Lovecraft on behalf of his
friends and clients....including such notable contributions
to the Cthulu Mythos as 'The Electric Executioner,' 'Out of
the Aeons,' and 'The Diary of Alonzo Typer.'"
Moorcock, Michael. The Bull and the Spear. New York:
Berkley Books, 1986, 1973. 158 p. Book of Corum series,
book 4.
"A great Winter fell across the earth, and a new age spawned
new lords who would be gods: the Fhoi Myore who yearned for
death yet could not be slain. Man's only chance to defeat
the Cold Gods rested in the hands of one man, he who
possessed the spear Bryionak..."
Moorcock, Michael. Elric of Melnibone. New York: Berkley
Books, 1986, 1972. 181 p. Elric Saga, book 1 ( A version
of this novel...was published under the title The Dreaming
City ...)
"In the ancient land of sorcerous Melnibone, Elric sits upon
the Ruby Throne. An albino kept alive by drugs and magic,
he is cursed with a keen and cynical intelligence that
forces him onto a path few would take willingly eternal
adventure."
Moorcock, Michael. The Sailor on the Seas of Fate. New
York: Berkley Books, 1986, 1976. 160 p. Elric Saga, book
2.
"Fleeing through slate hills barren of even the promise of
life, Elric and his blade Stormbringer find a dark ship at
the edge of a black sea: and thus begins a voyage that will
challenge all the champions Time and summon, and more..."
Moorcock, Michael. The Weird of the White Wolf. New York:
Berkley Books, 1986, 1967. 159 p. Elric Saga, book 3 (part
of this book originally appeared in ... The Stealer of
Souls).
"Now sword and man are one. Elric's awesome loneliness,
ironically, is ended. And the Eternal Champion and his
blade Stormbringer must go forth through havoc and horror to
carve out their Destiny."
Moorcock, Michael. The Vanishing Tower. New York: Berkley
Books, 1986, 1970. 175 p. Elric Saga, book 4 (a version of
this novel...was published under the title The Sleeping
Princess).
"Elric, cursed and beloved of the Gods, follows his black
blade Stormbringer into the Vanishing Tower, gateway to the
myriad planes of Earth and time and to the countless h 's
that are his destiny."
Moorcock, Michael. The Bane of the Black Sword. New York:
Berkley Books, 1984, 1977. 157 p. Elric Saga, book 5.
Moorcock, Michael. Storm Bringer. New York: Berkley Books,
1986, 1977, 1963. 220 p. Elric Saga, book 6.
Moorcock, Michael. Elric at the End of Time. New York: Daw
Books, 1984, 1981, 1978, 1977, 1975, 1964, 1957. 221 p.
Elric Saga, book 7.
Moorcock, Michael. Elric: The Stealer of Souls. White
Wolf, 1993, 1991, 1977, 1971, 1965, 1962. xii, 625 p.
Elric Saga, book 11. Reprinting The Sleeping Sorceress,
The Revenge of the Rose, The Stealer of Souls, Kings in
Darkness, The Caravan of Forgotten Dreams, and Stormbringer.
"Elric, haunted sorcerer king, albino prince of ruins, faces
at last the Armageddon of the multiverse. Chaos and Law
have finally tipped the Great Balance, and no mortal hand
may restore it. Yet the Eternal Champion holds the key to
the future, the new age..."
Moorcock, Michael. The Eternal Champion: A Fantastic
Romance. Harper & Row, 1978, 1970. ix, 181 p.
"John Daker...an ordinary human...of the 20th century, is
called back...to the land of Necranal by the prayers of King
Rigenos. Once there John is dismayed...as he comes to learn
that he is the fabled Erekose. His mission is to save the
human population from the dreaded Eldren..."
Moorcock, Michael. The Silver Warriors. New York: Berkley
Books, 1986, 1973. 220 p.
Sequel to The Eternal Champion
"The black sword is the Champion's sword/The word of the
sword is the Champion's Law/The Blade of the sword has the
blood of the sun/The hilt of the sword and the hand are
one."
Moorcock, Michael. The Sword of the Dawn. New York: Ace
Books, 1990, 1968. 173 p. The History of the Runestaff
series, book 3.
"In Earth's dim future the Dark Empire had grown more
powerful: so powerful that it threatened to destroy even the
well protected province of Kamarg....To battle the Dark
Empire, Hawkmoon must seek out the legendary Sword of
Dawn..."
Norton, Andre. The Crystal Gryphon. New York: Tom Doherty
Assoc., 1985, 1972. 255 p.
"Here begins the saga of Kerovan of Ulmsdale, born with the
amber eyes and cloven hooves of the Old Ones, who seeks his
rightful heritage as Lord-heir of Ulmsdale -- and Lady
Joisan of Ithkrypt, proxy-wed to Kerovan, who wears about
her neck Kerovan's precious and powerful gift...a small
crystal globe..."
Norton, Andre. Exiles of the Stars. New York: Viking
Press, 1971. 256 p.
Sequel to Moon of Three Rings.
"As crew members of the Free Trader ship, Maelen, in the
furred body of Vors, and Krip Vorlund, who now walked as a
Thassa, had put down on the planet Thoth to find themselves
in the midst of an explosive civil war..."
Norton, Andre. Ice Crown. New York: Viking Press, 1970.
217 p.
"Service had given a rare order in directing Offlas Keil to
land on Cli-o in search of Forerunner treasure; and Keil had
given a more startling one in attaching his Roane to the
expedition. For Clio was a closed planet..."
Norton, Andre. Iron Cage. New York: Viking Press, 1974.
185 p.
"Thousands of years in the future, a simple tribe of
intelligent animals wanders the earth with a young boy,
Jony, in their care, until the landing of a spaceship
shatters their peaceful lives. Using his wits against
sophisticated weapons, Jony defends the People..."
Norton, Andre. The Jargoon Pard. New York: Atheneum, 1974.
194 p.
"Kethan, heir to the House of Car Do Prawn- and all its
holdings,- was deeply aware of the unrest and foreboding
that filled the ancient land of Arvon. He was aware, too,
that something had always set him apart from other men,
though he knew not what. Increasingly he longed for
freedom..."
Norton, Andre. Trey of Swords. New York: Grosset &
Dunlap, 1977. 180 p.
A Witch-World adventure.
"It is the story of Yonan, half breed warrior and liege to
Lord Hervon. On patrol against the gathering Forces of
Darkness, Yonan uncovers a strange sword. This, our hero
learns, is an ancient sword of mystic power, and he
discovers the extent of its strength when he uses it..."
Norton, Andre. The X Factor. Fawcett Crest, 1965. 191 p.
"His name was Diskan Fentress. Son of one of the most
famous First in Scouts in the galaxy. But fate had dealt
him a cruel blow...it had made him a mutant, an outsider
among his own people. And when the studied tolerance of his
own kind...became too much to bear..."
Norton, Andre. Ralestone Luck. New York: TOR, 1966, 1938.
245 p.
"Rupert Ralestone is officially the Marquess of Lorne -- but
with no family money or prestige, the title is worthless.
He and his younger brother and sister return to the old
family homestead -- Pirate's Haven. Their only hope is to
find the sword that was the family's talisman for
generations, the Ralestone Luck..."
Norton, Andre. Year of the Unicorn. New York: Ace Books,
1983, 1965. 281 p.
Witch World, book 3.
"In the year of the Unicorn, the Were Riders came out of the
Waste to help the men of the High Hallack
beat the Hounds of Alizon from their borders. The Were
Riders wore the shape of men, but they were not human. The
price of their aid was thirteen beautiful maidens of High
Hallack to be taken as brides. Gillan was one of the
thirteen. This is her story."
Norton, Andre. Warlock of the Witch World. New York: Ace
Books, 1967. 249 p.
Witch World, book 5.
"Kyllan the warrior, Kathea the untried witch, Kemoc, whose
powers could surpass all others -- these are
the half-Earthling, half-witch-brood family menaced by the
sorceries of an unknown enemy. The burden of the struggle
fell to Kemoc, who was forced to summon his untested powers
in the battle..."
Norton, Andre. Zarsthor's Bane. New York: Ace Books,
1978. 204 p.
Witch World, book 8.
"It bound them all in a mystic web of ancient peril: the
man whose madness drove him to seek it; the
boy who followed him; the girl and her cat who crossed their
path in the wild and lonely reaches of High Hallack -- and
the confrontation of magic with magic, power with power..."
Smith, Clark Ashton. "The Seed from the Sepulcher." 1933.
Smith, Clark Ashton. "The Garden of Adompha." 1938.
Smith, Clark Ashton. "Mother of Toads." 1938.
Smith, Clark Ashton. "The Double Shadow." 1939.
Tolkein, J.R.R. The Hobbit, or, There and Back Again. New
York: Ballantine Books, 1973, 1966, 1937. 304 p.
"Bilbo Baggins was a hobbit who wanted to be left alone in
quiet comfort. But the wizard Gandalf came along with a
band of homeless dwarves. Soon Bilbo was drawn into their
quest facing evil orcs, savage wolves, giant spiders, and
worse unknown dangers."
Tolkein, J.R.R. The Return of the King: Being the Third
Part of The Lord of the Rings. Boston: Houghton Mifflin
Co., 1994, 1983, 1966, 1955. 1,137 p.
"As the Shadow of Mordor grows across the land, the
Companions of the Ring have become involved in separate
adventures. Aragorn, revealed as the hidden heir of the
ancient kings of the West, has joined with the Riders of
Rohan against the forces of Isengard..."
Wellman, Manly Wade. The Old Gods Waken. New York:
Doubleday, 1979. 186 p.
The first Silver John novel.
"The Raven Mockers came a-drifting to where I could see them
again. And once had already been enough, but I shoved close
against that rear corner and stuck out just a little piece
of my face, to keep watch with one eye. Lord in heaven, how
ugly those things were, with their flapping wing-skins..."
Zelazney, Roger. The Chronicles of Amber: Volume I. New
York: Nelson Doubleday, 1972, 1970. 338 p. Originally:
Nine Princes of Amber and The Guns of Avalon.
"Amber is the one real world, casting infinite reflections
of itself -- Shadow worlds that can be manipulated by those
of royal Amberite blood. Unfortunately, the royal family is
torn by jealousies and suspicions. And the disappearance of
the clan patriarch, Oberon, has intensified the conflicts by
leaving Amber's throne apparently up for grabs. The
CHRONICLES begin in a hospital on the shadow Earth, where a
man is recovering from a freak auto accident. Since he is
also suffering from amnesia, and has been for some time..."
Zelazny, Roger. The Chronicles of Amber: Volume II. New
York: Nelson Doubleday, 1978. 1976, 1975. 434 p.
Originally: Sign of the Unicorn, The Hand of Oberon, and
The Courts of Chaos.
"[Corwin] meets a sister who speaks in riddles of plots and
counterplots.and a brother who abruptly involves him in a
life-and-death battle against pursuers from a fearful Shadow
world. He discovers a deck of tarot-like cards, with
himself, his sister, and strangers whom he guesses to be
other relatives, pictured on their faces. Only lingering
amnesia keeps him from grasping the full significance of the
find." (cont. from previous vol.'s jacket).
Zelazney, Roger. Jack of Shadows. New York: Walker & Co.,
1971. 207 p.
"It happened when Jack whose name is spoken in shadow went
to Igles, in the Twilight Lands, to visit the....It was
there that he was observed while considering the situation
of the....The...was a slim urn of silvery fires, gracefully
wrought and containing a fist-sized ruby at the uppermost
tips of its blazing fingers. These held it in an unbreakable
grip, and the gemstone glimmered coolly despite them." (p. 3).