Welcome to... Canonfire! World of GreyhawK
Postcards from the Flanaess
in Greyhawk
Cities of
Jason Zavoda Presents
The Gord Novels
Greyhawk Wiki
    Postfest VII: Cube of Dur Ahnce
    Posted on Thu, May 17, 2007 by Farcluun
    Lilith writes "The Cube of Dur Ahnce appears in several minstrel’s tales coming from the Blackmoors. The unusual tales, sung and played in an almost maudlin funerary tone, tell of Dur Ahnce, a minor mage of unremarkable talents.

    The Cube of Dur Ahnce

    The Cube appears in several minstrel’s tales coming from the Blackmoors. The unusual tales, sung and played in an almost maudlin funerary tone, tell of Dur Ahnce, a minor mage of unremarkable talents. According to the tales, Ahnce ventured into the Howling Hills, which were once known as the Gelid Haunts. The Gelid Haunts housed creatures of many ilks, but none quite so ruthless and pitiless as Ressil the Storm. Precisely who or what Ressil was has been lost to time, but the minstrel tales speak of a being “as tall as the winter-kissed oaks and colder than the deepest Black Ice.”

    Ressil’s talents were a complete opposite of Dur Ahnce – where Ahnce struggled to do the simplest cantrip, Ressil could, and did, warp and twist the land into a blasted, icy wasteland. Ressil was ruthless in his magical experimentations: savage beasts of ice and fury tormented the natives, even at the height of summer. When the rivers began to freeze over in the middle of summer, that is when Dur Ahnce ventured into the Gelid Haunts with nothing more than the clothing on his back and a small cube of polished glass. The cube was unremarkable in appearance, about the size of a handball, except for its perfect clarity and razor-sharp edges.

    The precise details of what happened in the Haunts isn’t known – what is known is that the ice suddenly vanished, and the mephits that had been plaguing the nearby hamlets and villages vanished in the blink of an eye. Where there had been cold glens of inhospitable trees, lush greenery suddenly sprung up, once again summer. Dur Ahnce was apparently successful, but this unremarkable mage, “the Dull” as he was called by his peers, walked out of the Gelid Haunts, alive and in one piece. The locals hailed him as a hero, but Ahnce shunned their adulation. When Ahnce left the region of the Haunts, he headed north, never to be seen again.
    The lands of the Haunts gained a new name when Ahnce left – the Howling Hills. The Hills always sound as if someone is screaming in frustration or fury. The winters are always a bit colder, a bit sharper, and a bit harsher in the Hills.

    Over tankards of beer, sages and bards alike theorize that the Cube was a device that imprisons or entraps a living creature. Ahnce was not called “the Dull” after that day, so the sages postulate that the Cube grants its holder the abilities of whatever creature is unfortunate to be trapped within. Where the Cube came from, or if Dur Ahnce was indeed the one who made it, is a subject that gets argued into the wee hours of the morning in many a tavern in the Blackmoor region.

    Related Links
    · More about Arcana of Oerth
    · News by Farcluun

    Most read story about Arcana of Oerth:

    The History of the Tapestry of Ruin

    Article Rating
    Average Score: 4
    Votes: 3

    Please take a second and vote for this article:

    Very Good


     Printer Friendly Printer Friendly

    The comments are owned by the poster. We aren't responsible for their content.

    No Comments Allowed for Anonymous, please register

    Re: Postfest VII: Cube of Dur Ahnce (Score: 1)
    by Mystic-Scholar on Sun, September 27, 2009
    (User Info | Send a Message)
    Given the "new name" for the region and the possible cause for the new name, one might postulate that Dur Ahnce did not have to cube with him when he departed.

    Does an adventuring party search those dangerous hills for the cube? Or do they follow Dur Ahnce into the north to learn the secret?

    Good hooks in this tale.

    Canonfire! is a production of the Thursday Group in assocation with GREYtalk and Canonfire! Enterprises

    Contact the Webmaster.  Long Live Spidasa!

    Greyhawk Gothic Font by Darlene Pekul is used under the Creative Commons License.

    PHP-Nuke Copyright © 2005 by Francisco Burzi. This is free software, and you may redistribute it under the GPL. PHP-Nuke comes with absolutely no warranty, for details, see the license.
    Page Generation: 0.99 Seconds